- Edited
Announcement:
Cosmoteer has been updated to 14.5 and Galaxy is in Flames in utter ruins. I am going through the process of completely reworking GiF for the new update however this will take some time. Please be patient as I rework the mod.
Announcement:
Cosmoteer has been updated to 14.5 and Galaxy is in Flames in utter ruins. I am going through the process of completely reworking GiF for the new update however this will take some time. Please be patient as I rework the mod.
GiF : Lite 1.2.0 Update
While this seems like a pretty light update, most of the ships were completely reworked to the point of being unrecognizable.
If you have any errors or crashes let me know what the error was but don't post a full error log.
Wow, what happened to the Megalodon?!
mleise It became one of the hardest fights in the mod, if not the hardest fight ha ha!
Northerner
I can't use the mod because my game is crashing every time I open the mods tab in game. Uggggg, I can't use the mod.
Warning64
no it just lags the game when you have a large amounts of mods just exit the game and wait like 2-5 mins and it works
GiF : Lite 1.2.1 Update
dafeeeeeeeeeesh I don't have a large amount of mods. When I click the button to see what mods I have and I can turn on it just crashes.
I am trying to fix it right now.
(EDIT) Fixed it, I just had to delete every mod I had. Yay, good times... Now I have to go get them all again...
Northerner Yep, the mod works now, good job
Northerner
why don't explosive charges work?
wait wtf you "fixed" them?! fix the ships, not change the game!
thatPolarBear oh! Forgot about that. How the auto sepatating feature was working it somehow was doubling explosive charge radius and damage. So I changed it so that it has normal damage when it is in the auto setting. I'll see if there is another way to fix it
Galaxy in Flames : Lite 1.2.2 Update
You can download this update here
(Thanks clojelo you are a generous god and you are as beautiful as you are handsome)
Galaxy in Flames : Lite 1.2.3 Update