- Edited
OR a diferent type of missile that is just a very large h.e missile.
and since its so big it would need an different launcher.
like an 8 blocks long and 3 blocks wide...idk.
OR a diferent type of missile that is just a very large h.e missile.
and since its so big it would need an different launcher.
like an 8 blocks long and 3 blocks wide...idk.
or another missile idea...like an point defence missile pod
like an 4 wide 4 long missile pod that has very teeny tiny missiles that are so smol that you can fit 2 in one block.
please consider the ideas that you think are interesting
or don't...
im used to it.
mah_dispenser Interesting ideas, I'll keep them in mind.
Kroom I'd love to see a version of the missile launcer, but the missiles come out of the roof, so it may seem like it is coming from a certain level of a ship.
Things are becoming more and more like Abh
The game keeps crashing when i load it up with GCW. I tried the fix but it still crashes
Ultranova Kroom's Forge and GCW incompatible right now, idk about the decals though
BlackHole-Pine They're compatible if you do the fix.
@Kroom Is the 0.15 version compatible with 0.15a?
bro_walter Yes.
Kroom
Maybe roof beams?
Despite the possibilty the only ones so far seem to be in abh and wh40k if I remember correctly (not counting tractor beam as it´s vanilla).
Possibly a larger reactor (3 by 3 or more), obviously it shouldn´t just be an upscaled version, but it could possibly have restricted access points and be armored for example, or a 2 (or 3 if proxy parts are added) part high yield reactor core consisting of a center part and outlets. similar to but not the same as the wh40k reactor.
(Sidenote, if you consider the reactor parts tell me at some point, otherwise I´ll probably make them myself for another mod at a later point.)