clojelo Sensing is still hardcoded with emitters but you should be able to just use the weapon as trigger. So you may not even need to spawn a shot at all. You will need a multitoggle to unify vanilla trigger and weapon trigger with an Any and use that for the DetonateEffects. It's a bit more complicated but proper in the workings.
Anyhow, the downside to all this is the explosive charges only detonate in range so those further behind won't detonate at the same time. Swarmer carriers can't release all at once. It's possible to use a control room to coordinate it all with a buff and even set a range, though. In theory Abh could differentiate between releasing ships and e.g. escape pods, too.