LeftHandofGod There´s no roofbeam support yet. Just fake, like the biogenic beam which essentially has a 70 tiles long barrel, or the variants like beam pd, which has long rapid fire bullets, though that´d be both rather questionable solutions.
Drakador_Chaos ive tryed the quad lancer turret fires on top of the armor it goes though your ship so that might work
LeftHandofGod if you were to make a reactor for the orks say the weapons take different energy would you put a statue of an ork warlord that gives morale causing the weapons to work (and bigger reactors would just be bigger statues or statues of stronger warlords)
So now what we require is more 'non imperial' Weaponry, I think the first faction we want most is the orks cause well ummm
Doodlo Oh my...... This is soo BIGG and EPICC WAHHH I LIKE IT!!!!!!!!!!! dafeeeeeeeeeesh if you were to make a reactor for the orks say the weapons take different energy would you put a statue of an ork warlord that gives morale causing the weapons to work (and bigger reactors would just be bigger statues or statues of stronger warlords) LeftHandofGod Ork tech relies on the low-level psychic gestalt field all orcs across the galaxy generate. Put simply, it's less arrogance that keeps ships working, and more like an absolute refusal to believe things work any other way than how they do. That gun that's literally firing explosive nerf darts? That works because an Ork is firing it, and all the other Orks believe that if an Ork picks something up and starts shooting, then it MUST be deadly. LeftHandofGod Can we get internal Lance Batteries? And some Ork stuff?
Doodlo Oh my...... This is soo BIGG and EPICC WAHHH I LIKE IT!!!!!!!!!!!
dafeeeeeeeeeesh if you were to make a reactor for the orks say the weapons take different energy would you put a statue of an ork warlord that gives morale causing the weapons to work (and bigger reactors would just be bigger statues or statues of stronger warlords)
LeftHandofGod Ork tech relies on the low-level psychic gestalt field all orcs across the galaxy generate. Put simply, it's less arrogance that keeps ships working, and more like an absolute refusal to believe things work any other way than how they do. That gun that's literally firing explosive nerf darts? That works because an Ork is firing it, and all the other Orks believe that if an Ork picks something up and starts shooting, then it MUST be deadly.
LeftHandofGod Can we get internal Lance Batteries? And some Ork stuff?
soooo yeah ork stuff for the "WARGHH"
Now THAT is Artilllery.
Amazing_Goob
Hey! Why are you shooting a nicodemus!
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G4L4XY It's the best target ship I have. Big, shielded, functional.
im just gonna slide in with a " are you planning on implementing weapons from 30k era or no?" also exterminartus cannon coming soon?
Stormi_chan best mod i wait on a updeate man good work
Guys Im alive dont worry! Just time as for now is really pushing me. Dont worry I still work on the mod as for now we have a new PD system, and now Im working on a new Huge roof mounted turret...
Stormi_chan whats the gun?
dafeeeeeeeeeesh a 18 on 18 borbartment cannons, that can purge heretics like no tomorrow.
Stormi_chan PRAISE THE OMNISSIAH! (Emperor)
Stormi_chan I need to update my battleships
Stormi_chan I'm guessing this got delayed by 14.5
18 by 18 large turret…. oh boy...
The_Bloodnaught 18 by 18
20 x 20 is the max size a sprite can be before Cosmoteer throws itself out of the window and gets angery.... good grief.... this'll throw a PixelSize error if done wrong....
Ultranova I was in that situation in the past looks at @Namek
Ultranova btw, I think its not only the sprite size, its also the animation size, and the space you have on your computer.
zergRush99 Yeah, I think I remember Walt saying it had something to do with the power of your GPU and the amount of animations or something.
Stormi_chan can you buff the macro cannons the side ones because they feel weak