This is a work of glory in the name of the Emperor. Let all who wield this mod bring devestation to the enemies of mankind without mercy. Bring the guiding light to the far reaches of the galaxy....Let Emperor protect and guide you!
this mod adds a lot of parts from the Warhammer 40k universe!
new textures on the roofmounted macro cannon
new weapon! the quad lacer!
new weapon! the macro repeater turret!
and a New shield! a bigger version!
2 new parts!
the Plama drive:
and the torpido factory, the textures are going to be better, I just drew it in like 1 hour or so...but that so you will not be a heretic for using vanilla missiles. enjoy!
tripple lance turret:
Macro broad siders are buffed
Macro reapeaters cant penetrate shields now, Nurf.
Heavy macro turret , now fires from the small macro cannons.
new part! the bridge!
this part will buff out your shields making them stronger by 30% and is NOT stacked
and will buff your engine by 70% and is stackble until 375% which means the more bridges you have the stronger will be your engines.
Now PD can be set to target ships, and you cant control them in Manual control.
Now go and have FUN!
Added 4 new parts!
this parts are apart of one big weapon, the Plazma Lance!
this is the better and stronger version of the normal lancer, its made out of 4 defernet parts, that must be connected correctly.
So how dose it work?
first comes the control room of the lancer then the Charger after him the Barrels, then the mussle.
this is a buffing system simular to the railgun. If you will add more chargers the weapon will deal more damage, but the range will be shorter, if you will add more barrles there will be more range but less damage.
ANOTHER big thing that was added is the Russian translation! If any of you want to translate the mod to other languages conntact me on discord!
thats all for now! love YA!
and a huge thank you for @Undated_Abyss for helping with the descriptions! hope you all will Love the new update!
Big thanks to Kroom for helping me making the new weapon! give him some love by checking his mods out!
I would love to have a translation for this mod to russian and other languages so if you are intrested contact me.
1.7 Update! (0.15 compatible!)
The 1.7 update has arrived with a whole bunch of new parts! Can you spot them?
-Slave Quarters: 2x2 part that can house up to 8 crewmembers!
-Small Plasma Drive: A smaller version of the Plasma drive good for smaller ships, or manouvering on larger ones!
-Small Plasma Generator: A 2x2 Plasma Generator which has heightened battery generation capabilities, and a auto-supply function, watch out, it is highly explosive!
-Supply Cables: New kind of corridors which are capable of transporting energy from the generator to parts! (Please note that auto-supply has to be on and it only works in correct order and positions.)
-Heavy Macro Cannon: Heavy side-mounted Macro Cannon, using heavy shells it has a better range and more damage than it´s smaller counterparts.
-Several issues from former versions have been fixed
-Quad-Lance turret has been fixed and can now shoot over the ship
-Enhancements to several weapons and parts have been made
-Parts have been put in the correct tabs
-Russion translation currently incompatible
redesighn of the Heavy macro turret inside, and added a new effect when ever the turret shots!
we have added one of the most strongest weapons of the IOM!
the Nove cannon!
this weapon is specail to us the developers, we worked on the sprite for over 5 weeks, but we got it done!
this is the biggest part we have added yet, and one of the most uniqe ones!
its a ram and a weapon, when ever it shots it will show you where the damage will happen!
just know that this weapon is still work in progress so balance and graphical changes might come in the next update!
cheers and love ya all!
and compability for 15.5 !
1.9 Update! (0.15.7 compatible!)
This time we added several new parts, for smaller ships and fighters!
The Thunderhawk-cannon and the Las-cannons!
(The thunderhawk cannon is roofmounted and the Lascannons can be placed behind armor, similar to some of Krooms weapons.)
...as well as the Las-Turrets and the Frigate Bridge!
(Las-Turrets can alternate fire, the frigate bridge is needed for some parts.)
Along with the new parts there have also been some balance changes, numbers and mechanics wise, some parts now need either the Frigate bridge or the large bridge (with the large bridge you can build everything you could build with the Frigate bridge).
Thank you for your support and have fun fighting new battles, for the Emperor!
Huge update hits today!
triple barreled macro cannon:
long range artillery to purge Xenos from far away!
fighter cockpits! and small plazma engines! they are so CUTE!
as well we have made some changes to the thrusters and their thrust effects!
as well we have added some armored corridors to protect your ship better! with 2000HP!
-Fixed an issue that caused a pathing error when crew walked through the huge plasma drives
-small voidshield shield hp slightly increased
-large voidshield shield hp slightly decreased
-novacannon explosion visuals fixed (still WIP)
-Ammo and Bridge requirements added to descriptions
-sidelancer hp increased
-fixed range and firing arc indicators
new reactor 4*4 reactor that can pump out more energy then the smaller version, but it is way more explosive!
-added automated fire to medium ram so the AI can use it as well
-fixed 'Crew unexpectedly not standing on part' bug
-updated for 0.15.12
Download link below! Enjoy!
download(15.6): Warhammer40k(1.9)(will not have the changes of the last update)
download (15.12): Warhammer 40k(1.9.75)