Walt I decided to try to upgrade C+, again.
Here's my crash when attempting to update Cosmoteer Plus, with the upgraders (used both upgraders). What seems to be wrong?
MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.Exception: Error loading mod: Cosmoteer Plus ---> System.InvalidOperationException: The node at path '<E:\GAMES\Cosmoteer\Cosmoteer (game)\Data\ships\terran\ion_beam_emitter\ion_beam_emitter.txt>/Part/Components/Weapon/Emitter' must be a {} "group" node or file to use an Overrides action on it.
at Cosmoteer.Mods.ModOverridesAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModOverridesAction.cs:line 24
at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 70
--- End of inner exception stack trace ---
at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 75
at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 325
at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 290
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
11/20/2018 03:14:09 | Logging successful initialized.
11/20/2018 03:14:09 | .NET Runtime Version: 4.0.30319.42000
11/20/2018 03:14:09 | Running as a 64-bit process.
11/20/2018 03:14:09 | Local: en-US
11/20/2018 03:14:09 | Language: en-US
11/20/2018 03:14:09 | Cosmoteer version 0.14.4
11/20/2018 03:14:09 | Microsoft Windows 10 Education 64-bit 10.0.17134
11/20/2018 03:14:09 | Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 logical processors)
11/20/2018 03:14:09 | 16322.0 MB RAM
11/20/2018 03:14:09 | NVIDIA GeForce GTX 970 (23.21.13.9077) (1/22/2018)
11/20/2018 03:14:09 | 4095.0 MB VRAM
11/20/2018 03:14:09 |
11/20/2018 03:14:10 | Loaded app settings.
11/20/2018 03:14:10 | Mixpanel Distinct ID: 41C154DBBD8D0184760B71E48BF392A9
11/20/2018 03:14:10 | Process is now DPI-aware.
11/20/2018 03:14:10 | Setup default cursor.
11/20/2018 03:14:10 | Using display adapter 0
11/20/2018 03:14:10 | Created DXGI factory.
11/20/2018 03:14:10 | Adapter #0: NVIDIA GeForce GTX 970
11/20/2018 03:14:10 | Output #0: Generic PnP Monitor (3840x2160)
11/20/2018 03:14:10 | Adapter #1: Microsoft Basic Render Driver
11/20/2018 03:14:10 | Updated Windows form configuration for resizable windowed.
11/20/2018 03:14:10 | Created Windows form.
11/20/2018 03:14:10 | Direct3D Feature Level: Level_11_0
11/20/2018 03:14:10 | Created Direct3D 11 Device.
11/20/2018 03:14:10 | Created swap chain: 3840x2068.
11/20/2018 03:14:10 | Created window.
11/20/2018 03:14:10 | Created clock.
11/20/2018 03:14:10 | Created graphics manager.
11/20/2018 03:14:10 | Created XAudio2 device.
11/20/2018 03:14:10 | Created audio manager.
11/20/2018 03:14:10 | Created input manager.
11/20/2018 03:14:10 | Created default font.
11/20/2018 03:14:10 | Initial app state is 'MainMenu'
11/20/2018 03:14:10 | Initial application settings:
11/20/2018 03:14:10 | LastGameVersion:
11/20/2018 03:14:10 | InitState: MainMenu
11/20/2018 03:14:10 | Language:
11/20/2018 03:14:10 | LockCursor: True
11/20/2018 03:14:10 | EdgePanMode: Analog
11/20/2018 03:14:10 | EdgePanSpeed: 15
11/20/2018 03:14:10 | KeyboardPanSpeed: 15
11/20/2018 03:14:10 | KeyboardZoomSpeed: 10
11/20/2018 03:14:10 | KeyboardRotSpeed: 90°
11/20/2018 03:14:10 | EnableMouseWheelZoom: True
11/20/2018 03:14:10 | InvertMouseWheelZoom: False
11/20/2018 03:14:10 | MouseWheelZoomSpeed: 1.12
11/20/2018 03:14:10 | MouseWheelZoomAtCursor: True
11/20/2018 03:14:10 | StickyFocus: True
11/20/2018 03:14:10 | DpiScaleMode: Dpi100
11/20/2018 03:14:10 | AnimateBackgrounds: True
11/20/2018 03:14:10 | FancyParticles: True
11/20/2018 03:14:10 | UncompressedTextures: False
11/20/2018 03:14:10 | AllowShipDeselection: False
11/20/2018 03:14:10 | CtrlSelectsParts: True
11/20/2018 03:14:10 | EnableCollisionAvoidance: True
11/20/2018 03:14:10 | PreferBlueprintMode: False
11/20/2018 03:14:10 | BlueprintAutoPause: True
11/20/2018 03:14:10 | ShowInvalidBlueprints: True
11/20/2018 03:14:10 | BuildAutoFocus: True
11/20/2018 03:14:10 | BuildAutoRotate: True
11/20/2018 03:14:10 | BuildAutoInteriors: True
11/20/2018 03:14:10 | PaintAutoFocus: True
11/20/2018 03:14:10 | PaintAutoRotate: True
11/20/2018 03:14:10 | PaintAllowOverwrite: True
11/20/2018 03:14:10 | PaintMirrorEnabled: False
11/20/2018 03:14:10 | PaintMirrorAxis: Vertical
11/20/2018 03:14:10 | RepairAutoFocus: True
11/20/2018 03:14:10 | RepairAutoRotate: False
11/20/2018 03:14:10 | BuildAllowOverwrite: True
11/20/2018 03:14:10 | BuildAutoDoors: True
11/20/2018 03:14:10 | BuildEnforceCrewAccess: True
11/20/2018 03:14:10 | BuildMirrorEnabled: False
11/20/2018 03:14:10 | BuildMirrorAxis: Vertical
11/20/2018 03:14:10 | RowsOfParts: 1
11/20/2018 03:14:10 | GrabLeavesCorridors: True
11/20/2018 03:14:10 | RepairAutoDoors: True
11/20/2018 03:14:10 | AutoHireCrew: True
11/20/2018 03:14:10 | PartToolTips: True
11/20/2018 03:14:10 | AutoSave: True
11/20/2018 03:14:10 | AutoSavesToKeep: 10
11/20/2018 03:14:10 | QuickSavesToKeep: 10
11/20/2018 03:14:10 | AutoSaveInterval: 600
11/20/2018 03:14:10 | SaveLostShips: True
11/20/2018 03:14:10 | LostShipsTokeep: 10
11/20/2018 03:14:10 | FtlAutoSave: True
11/20/2018 03:14:10 | ShowOnShipIndicators: True
11/20/2018 03:14:10 | ShowZoomedOutBlibs: True
11/20/2018 03:14:10 | ShowOffScreenBlips: True
11/20/2018 03:14:10 | PingNearbyEnemies: True
11/20/2018 03:14:10 | AutoPauseOnLostFocus: True
11/20/2018 03:14:10 | ScreenShake: True
11/20/2018 03:14:10 | ShowMidpointFocusWidget: True
11/20/2018 03:14:10 | VersionCheckMode: Stable
11/20/2018 03:14:10 | EnableMetrics: True
11/20/2018 03:14:10 | PreferBorderlessWindowToggle: False
11/20/2018 03:14:10 | MasterVolume: 1
11/20/2018 03:14:10 | EffectsVolume: 1
11/20/2018 03:14:10 | InterfaceVolume: 1
11/20/2018 03:14:10 | ShowTutorials: True
11/20/2018 03:14:10 | AutoFtlJump: False
11/20/2018 03:14:10 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
11/20/2018 03:14:10 | DefaultBuildTool: Grab
11/20/2018 03:14:10 | DefaultDecalTool: Grab
11/20/2018 03:14:10 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
11/20/2018 03:14:10 | PlayerColor:
11/20/2018 03:14:10 | EnemyColor:
11/20/2018 03:14:10 | NeutralColor:
11/20/2018 03:14:10 | MiniviewInCombatMode: Auto
11/20/2018 03:14:10 | MiniviewNotInCombatMode: Auto
11/20/2018 03:14:10 | MiniviewLockRotation: False
11/20/2018 03:14:10 | MiniviewSize:
11/20/2018 03:14:10 | ShowInteriors: False
11/20/2018 03:14:10 | AlwaysShowCommandWidgets: False
11/20/2018 03:14:10 | PreferShipRelativeAttackAngle: False
11/20/2018 03:14:10 | PreferWorldRelativeFollowAngle: False
11/20/2018 03:14:10 | ShipLibraryLargeIcons: False
11/20/2018 03:14:10 | AdHocFormations: False
11/20/2018 03:14:10 | BreakFormationToAttack: True
11/20/2018 03:14:10 | DisplayAllShips: False
11/20/2018 03:14:10 | ShowAdvancedCommands: False
11/20/2018 03:14:10 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
11/20/2018 03:14:10 | DeleteFileOnStartup:
11/20/2018 03:14:10 | DefaultGameMode:
11/20/2018 03:14:10 | DefaultCreativeModeMapSize: 0
11/20/2018 03:14:10 | DefaultBountyModeDifficulty: 0
11/20/2018 03:14:10 | DefaultBountyModeMapSize: 0
11/20/2018 03:14:10 | DefaultBountyModeStarterShip: 0
11/20/2018 03:14:10 | WarnOutOfDateGpuDrivers: True
11/20/2018 03:14:10 | MPShipColorMode: RandomPerPlayer
11/20/2018 03:14:10 | MPBlipColorMode: FriendAndFoe
11/20/2018 03:14:10 | MPShowDamagePoints: True
11/20/2018 03:14:10 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List
1[Cosmoteer.CustomRuleset]]
11/20/2018 03:14:10 | AutoPortForwarding: True
11/20/2018 03:14:10 | DisplayPublicIP: True
11/20/2018 03:14:10 | PreferLAN: False
11/20/2018 03:14:10 | DefaultServer: 0
11/20/2018 03:14:10 | ShowNewsOnStartup: True
11/20/2018 03:14:10 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
11/20/2018 03:14:10 | ShowNewsAlerts: True
11/20/2018 03:14:10 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
11/20/2018 03:14:10 | Starting main game loop...
11/20/2018 03:14:10 | Enabled mods:
11/20/2018 03:14:15 | zergRush99.Bloodcult
11/20/2018 03:14:15 | bubbet.placeholder
11/20/2018 03:14:15 | FireShredder24.CWP
11/20/2018 03:14:15 | deco_mod_N.deco_mod
11/20/2018 03:14:15 | jbox1.drones++
11/20/2018 03:14:15 | zergRush99.EoD
11/20/2018 03:14:15 | Northerner.GiF
11/20/2018 03:14:15 | Red.CosmoteerPlus
11/20/2018 03:14:15 | Memory usage at time of crash: 591,704,064
11/20/2018 03:14:15 | Application state stack at time of crash:
11/20/2018 03:14:15 | Cosmoteer.Assets
11/20/2018 03:14:15 | FPS at time of crash: 29.81628
11/20/2018 03:14:15 | Running processes at time of crash: AppleMobileDeviceService, ApplicationFrameHost, audiodg, browser_broker, BtwRSupportService, Cosmoteer, csrss, ctfmon, dllhost, dwm, escsvc64, explorer, firefox, fontdrvhost, GameBar, Idle, lsass, MBAMService, mbamtray, mDNSResponder, Memory Compression, MicrosoftEdge, MicrosoftEdgeCP, MSASCuiL, MsMpEng, NisSrv, NVDisplay.Container, OriginWebHelperService, PnkBstrA, Registry, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, services, SgrmBroker, ShellExperienceHost, sihost, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, taskhostw, TeraCopyService, vmnat, vmnetdhcp, vmware-authd, vmware-usbarbitrator64, wininit, winlogon, WmiPrvSE, WUDFHost,
11/20/2018 03:14:15 | System.Exception: Error loading mod: Cosmoteer Plus ---> System.InvalidOperationException: The node at path '<E:\GAMES\Cosmoteer\Cosmoteer (game)\Data\ships\terran\ion_beam_emitter\ion_beam_emitter.txt>/Part/Components/Weapon/Emitter' must be a {} "group" node or file to use an Overrides action on it.
11/20/2018 03:14:15 | at Cosmoteer.Mods.ModOverridesAction.ApplyAction(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModOverridesAction.cs:line 24
11/20/2018 03:14:15 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 70
11/20/2018 03:14:15 | --- End of inner exception stack trace ---
11/20/2018 03:14:15 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 75
11/20/2018 03:14:15 | at Cosmoteer.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 325
11/20/2018 03:14:15 | at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 290
11/20/2018 03:14:15 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
11/20/2018 03:14:15 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
11/20/2018 03:14:15 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
11/20/2018 03:14:15 | at System.Threading.ThreadHelper.ThreadStart()
11/20/2018 03:14:19 | Actual data hash: b396d2120d2ade4766b696b23ce7d695
11/20/2018 03:14:19 | Expected data hash: b396d2120d2ade4766b696b23ce7d695
11/20/2018 03:14:19 | Director received exit call.
11/20/2018 03:14:19 | Disposed default font.
11/20/2018 03:14:19 | Disposed XA2AudioManager device.
11/20/2018 03:14:19 | Disposed audio manager.
11/20/2018 03:14:19 | Disposed clock.
11/20/2018 03:14:19 | Disposed input manager.
11/20/2018 03:14:19 | Disposed graphics manager.
11/20/2018 03:14:19 | Disposed swap chain.
11/20/2018 03:14:19 | Disposed Direct3D device.
11/20/2018 03:14:19 | Disposed DXGI factory.
11/20/2018 03:14:19 | Closed Windows form.
11/20/2018 03:14:19 | Director received exit call.
11/20/2018 03:14:19 | Disposed window.
11/20/2018 03:14:19 | Disposed platform interface.
11/20/2018 03:14:19 | Closing log output file...