@Drakador_Chaos can you make the blood cult for 0.15.9
Blood Cult (0.15.7/8 Update)
YES!
YES!
YES!
YES!
Squidson69 It is already working for 15.9, however there are some issues with the vanilla bounty hunter difficulties currently when bloodcult is installed.
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Some of the strings and related seem to be -- well -- incorrect. Are there any plans to fix said grammatical, spelling, and typographical errors?
ResExsention
Is already fixed for the upcoming version, they were from the original dev.
Drakador_Chaos Oh, okay. I'll stay tuned then.
- Best Answerset by Drakador_Chaos
There is a new version up for testing in a new thread as I made some arguably rather significant changes to the mod, the new thread is here:
Bloodcult(Reworked)
thanks
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Great work on keeping this mod alive! Thank you very much!
This was one of my favorite mods back in 2017 as the huge late game ships are worthy bounty hunter opponents even for heavily modded ships.
I was searching for a new version all out the forum but either i found some harsh guys yelling DONT NECROPOST! or other non-useful rule-obeying craptalk. I'd like to kindly ask you to put some links to this new version into the old threads of the Blood Cult mod - so other players will find the new version faster than me
I know I'm "necroposting" here. But mods don't get old within a month.
Genom-X
By the rules things technically don´t count as necropost as long as they are on topic. People just tend to ignore that because they like yelling 'necropost' at others.
Amazing mod but bounty hunter mode crashes alot
Samson use the latest version, it's been fixed
https://forum.cosmoteer.net/d/11520-bloodcult-reworked-v1-9-5-wip-compatible-0-15-7-12
Add blood missiles because that would be awsome
does this work with the latest version
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sbeevnot this version, but may i suggest trying it before asking (latest version btw https://forum.cosmoteer.net/d/11520-bloodcult-reworked-v1-9-5-wip-compatible-0-15-7-12)