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Doge420GoodGuy ... Be careful, alot and alot of computers wont be able to handel such size, and wont be able to play the mod!

Namek well even a toaster like mine can handle the DSL and the eye of doom,so I guess as long as the hit effect ain't that dramatic most pc can handle it

Dumb The problem is with the size of the Animations, he will be fine if his animations will not be long.

    zergRush99 Due to exactly what you said that can happen, i already planned it out, the animationns will be short and wont take much space, most of the space will be for ammo storage

      The_Bloodnaught The mod already has one done with all sprites but its not implemented yet, i need to fix it, its a big cannon but with a giant lazor

      • [deleted]

      TurboTwinky28 ikr it's funny
      One if the funniest is the first AA truck you get

      Can you also add the USSR logo as a decal?

      Doge420GoodGuy oh nice. cant wait till it gets added

        Working on a Flag ship for the communist union! so every weapon that gets added counts to make a powerfull ship! heheh (might use some elements from the star wars mod in it for the 1x1 generators and shields... kek)

          Buble shields are for the wrak, Kommunists use deflector shields!
          I need to make those...

          already finished up my flagship... 16 of the huge ones and around... let me look for a sec... 116 disruption lazers... though im gona change the ship more whenever more weapons get added geheh...

            The_Bloodnaught My flagship has over 30 (maybe...?) Big Roof Kannons and over 244 disruption lasers, they will get a big buff, due to them costing much, using much more power than the small laser, and (nearly) having the same stats as it.

              Doge420GoodGuy
              So, today I tested this mod for purposes of the 13.6 working mods list and found out 3 things:
              1. The mod is indeed working on 13.6
              2. The "loggo" has most likely the wrong name, so cosmoteer doesn´t find it.
              3. The wall on the Big Roof Cannon is too thick:

              image https://i.imgur.com/DpNUo6x.png

              There might be other things, or those that I found might be intended, I just thought I should notify you.

              In Soviet Cosmoteer ship builds players.

              Drakador_Chaos The mod update wil come out in approx. 3 days, my mod is a mess atm.
              Also

              New upcoming features!

              Buffed the Ultra Thruster (It was too weak at its cost comparing to other moddded hrusters.)
              Buffed the disruption laser, it was too weak too
              In near future adding another roof mounted
              artillery laser, it will possibly disable the part it hits for 2 seconds and drain some power, stats will be slightly balanced around vanilla, but not completely, i like to have my parts as i want to

              Doge420GoodGuy can i use your Engins for my faction?

                May_the_Harpy Yeah sure, pretty amazing, huh?

                  You should add a Tsar Bomba launcher, which launches a bomb with a powerful explosion.

                    G4L4XY I wont, there are plenty of nuke mods, but i will add a Bolter turret!