TurboTwinky28 no it needs three lines cause Adidas
Obsidian Tech mod
Well, i have good news and bad news!
GOOD NEWS
-This mod will break the new record for biggest part in Cosmoteer (Taking over 600 part space!)
-This gun will be roof mounted, and look good i guess!
BAD NEWS
-Due to the gun being hecking huge it will take my so much time that the mod wont be updated until i finish the part
And that will take around 1 week
Doge420GoodGuy lol cant wait
Doge420GoodGuy Very good, comrade. Our glorious leader Stalin is waiting. It will surely be a good addition to our arsenal. Да здравствует Мать Россия!
Doge420GoodGuy Whenever the time comes, also maybe make a weapon thats effective against shields?
TurboTwinky28 how dare u no use the APHE to pop tigers
Doge420GoodGuy ... Be careful, alot and alot of computers wont be able to handel such size, and wont be able to play the mod!
Dumb The problem is with the size of the Animations, he will be fine if his animations will not be long.
zergRush99 Due to exactly what you said that can happen, i already planned it out, the animationns will be short and wont take much space, most of the space will be for ammo storage
The_Bloodnaught The mod already has one done with all sprites but its not implemented yet, i need to fix it, its a big cannon but with a giant lazor
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TurboTwinky28 ikr it's funny
One if the funniest is the first AA truck you get
- Edited
Can you also add the USSR logo as a decal?
Doge420GoodGuy oh nice. cant wait till it gets added
Working on a Flag ship for the communist union! so every weapon that gets added counts to make a powerfull ship! heheh (might use some elements from the star wars mod in it for the 1x1 generators and shields... kek)
Buble shields are for the wrak, Kommunists use deflector shields!
I need to make those...
already finished up my flagship... 16 of the huge ones and around... let me look for a sec... 116 disruption lazers... though im gona change the ship more whenever more weapons get added geheh...
The_Bloodnaught My flagship has over 30 (maybe...?) Big Roof Kannons and over 244 disruption lasers, they will get a big buff, due to them costing much, using much more power than the small laser, and (nearly) having the same stats as it.
- Edited
Doge420GoodGuy
So, today I tested this mod for purposes of the 13.6 working mods list and found out 3 things:
1. The mod is indeed working on 13.6
2. The "loggo" has most likely the wrong name, so cosmoteer doesn´t find it.
3. The wall on the Big Roof Cannon is too thick:
There might be other things, or those that I found might be intended, I just thought I should notify you.
In Soviet Cosmoteer ship builds players.