New Weapons And Devices Mod [NWADM] | 0.14.8 Compatibility
- Edited
Sorry for my long absence. The new version must exit before the end of this month.
Added old version of mod compatible with Cosmoteer 0.12.7 and 0.12.8
Small bonus: Download mod (This mod increases the maximum scale and size limit of the ship.)
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i didn't work
System.IO.InvalidDataException: End of Central Directory record could not be found.
at System.IO.Compression.ZipArchive.ReadEndOfCentralDirectory()
at System.IO.Compression.ZipArchive.Init(Stream stream, ZipArchiveMode mode, Boolean leaveOpen)
at System.IO.Compression.ZipFile.Open(String archiveFileName, ZipArchiveMode mode, Encoding entryNameEncoding)
at System.IO.Compression.ZipFile.ExtractToDirectory(String sourceArchiveFileName, String destinationDirectoryName, Encoding entryNameEncoding)
at Cosmoteer.Menus.ModsDialog.<OnInstallModClicked>d__13.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Menus\ModsDialog.cs:line 377
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can someone make a black hole generator (ammo factory) and a blackhole dispenser/accelerator (weapon itself) maybe a EMP pulse generator (if possible because that would be a energy drinking beast generator that can create a bubble shockwave around the ship (more tiers more power/range/damage ofc) would love to know what can be done.
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SunriseSP EMP pulse would be some sort of laser that(if an enemy is about to ram you or come close to you) surrounds your ship and gets thicker for 2 seconds (maybe longer but then less damage or shorter with more damage) and darkhole/blackhole dispenser/accelerator would sling a dark/blackhole across space to it's target (would like some curve to it's flying path because you're still shooting a blackhole) so the blackhole would do the most damage because that would be a direct hit. but also the surroundings would take damage.. maybe even pulling in smaller mass objects if possible and again: if possible after shooting off a blackhole/darkhole it will dissapate after some time (so it doesn't need to hit something to dissappear because that would be overpowered with those kind of attributes) and maybe also make their ammo/ammo factory a blackhole if it explodes so there is some risk by loading up your ship with it.