Support | News | Classic | F.A.Q. | Discord | Discussions | Wiki | Roadmap

hello zerg, i recently heard of your mod and i wanted to try it out. however it doesnt seem to work. i looked at previous posts and tried everything already suggested so i am unsure if i have to do something else in between.

Error loading mod bloodcult: System.IO.FileNotFoundException: Could not find file 'C:\Users\snamp\OneDrive\Documents\My Games\Cosmoteer\Mods\bloodcult\mod.txt'.
File name: 'C:\Users\snamp\OneDrive\Documents\My Games\Cosmoteer\Mods\bloodcult\mod.txt'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path)
at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 121

here is the error code. usnure if it is the same one as before listed

    snamp try to install it manully, go to docomants/ mygames/cosmoteer/mods and extracet the zip file there

    zergRush99 umm... is the primal age released currently?

    zergRush99 thats the thing zerg its doesnt appear there for some reason. i can find the zip file in a different location however

    unless i am being retarded

      snamp Ahhm the zip file should be in your dowmloads....and then just extract the file to the folder I told you,

        zergRush99 alright i will try it again

        alright this is really irritating. i extracted the files into the location you said. but if i try to use the file that is in that location it just opens the file it doesnt use it. if i try to use the zip file even after extracting it says that a mod with the same name is installed and if i want to overwrite it then it gives me the error before mentioned if i accept. if i dont it just doesnt do anything.

          snamp you already instulled it, in the game you should see a mod tab, and just enabel it and restart the game

            wtf it never appeared until i just opened the game o.0

            sorry for the run around there not sure why it never appeared

              snamp Thats fine

                I get the following error when I try to install the EyeOfDoom mod. Not a clue what it means, though everything seemed to work prior to the 0.13.2 update and with the Blood Cult 1.6 mod.

                System.IO.IOException: The directory is not empty.

                at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound)
                at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)
                at Cosmoteer.Gui.ModsDialog.<OnInstallModClicked>d__13.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Gui\ModsDialog.cs:line 409

                EDIT - Figures, I unzipped it and manually install it and now it works. I believe it may have something to do with that it has a folder named EyeOfDoom_Addon inside the file EyeOfDoom_Addon.zip that is causing the issues with the game mod installer.

                LoneWolf3574 are you ue thats t hole crash log?

                  zergRush99 It's the popup that comes with a failed install of a mod in the game, no crash log was generated. I believe the following is the entire log that is generated after exiting the game.

                  01/07/2018 13:15:59 | Logging successful initialized.
                  01/07/2018 13:15:59 | .NET Runtime Version: 4.0.30319.42000
                  01/07/2018 13:15:59 | Running as a 64-bit process.
                  01/07/2018 13:15:59 | Local: en-US
                  01/07/2018 13:15:59 | Language: en-US
                  01/07/2018 13:15:59 | Cosmoteer version 0.13.3
                  01/07/2018 13:15:59 | Microsoft Windows 10 Pro 64-bit 10.0.16299
                  01/07/2018 13:15:59 | Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (12 logical processors)
                  01/07/2018 13:15:59 | 16308.4 MB RAM
                  01/07/2018 13:15:59 | NVIDIA GeForce GTX 980 (23.21.13.8871) (12/14/2017)
                  01/07/2018 13:15:59 | 4095.0 MB VRAM
                  01/07/2018 13:15:59 |

                  01/07/2018 13:15:59 | Loaded app settings.
                  01/07/2018 13:15:59 | Mixpanel Distinct ID: 96cc0713-a654-41a2-ac2d-feb1d1c5d53e
                  01/07/2018 13:15:59 | Process is now DPI-aware.
                  01/07/2018 13:15:59 | Setup default cursor.
                  01/07/2018 13:15:59 | Using display adapter 0
                  01/07/2018 13:15:59 | Created DXGI factory.
                  01/07/2018 13:15:59 | Adapter #0: NVIDIA GeForce GTX 980
                  01/07/2018 13:15:59 | Output #0: Dell U3415W(miniDisplayPort) (3440x1440)
                  01/07/2018 13:15:59 | Output #1: Generic PnP Monitor (1920x1080)
                  01/07/2018 13:15:59 | Adapter #1: Microsoft Basic Render Driver
                  01/07/2018 13:15:59 | Updated Windows form configuration for borderless window.
                  01/07/2018 13:15:59 | Created Windows form.
                  01/07/2018 13:15:59 | Direct3D Feature Level: Level_11_0
                  01/07/2018 13:15:59 | Created Direct3D 11 Device.
                  01/07/2018 13:16:00 | Created swap chain: 3440x1440.
                  01/07/2018 13:16:00 | Created window.
                  01/07/2018 13:16:00 | Created clock.
                  01/07/2018 13:16:00 | Created graphics manager.
                  01/07/2018 13:16:00 | Created XAudio2 device.
                  01/07/2018 13:16:00 | Created audio manager.
                  01/07/2018 13:16:00 | Created input manager.
                  01/07/2018 13:16:00 | Created default font.
                  01/07/2018 13:16:00 | Initial app state is 'MainMenu'
                  01/07/2018 13:16:00 | Initial application settings:
                  01/07/2018 13:16:00 | LastGameVersion:
                  01/07/2018 13:16:00 | InitState: MainMenu
                  01/07/2018 13:16:00 | Language:
                  01/07/2018 13:16:00 | LockCursor: True
                  01/07/2018 13:16:00 | EdgePanMode: Analog
                  01/07/2018 13:16:00 | EdgePanSpeed: 15
                  01/07/2018 13:16:00 | KeyboardPanSpeed: 15
                  01/07/2018 13:16:00 | KeyboardZoomSpeed: 10
                  01/07/2018 13:16:00 | KeyboardRotSpeed: 90°
                  01/07/2018 13:16:00 | EnableMouseWheelZoom: True
                  01/07/2018 13:16:00 | InvertMouseWheelZoom: False
                  01/07/2018 13:16:00 | MouseWheelZoomSpeed: 1.12
                  01/07/2018 13:16:00 | MouseWheelZoomAtCursor: True
                  01/07/2018 13:16:00 | StickyFocus: True
                  01/07/2018 13:16:00 | HighDpiMode: False
                  01/07/2018 13:16:00 | AnimateBackgrounds: True
                  01/07/2018 13:16:00 | FancyParticles: True
                  01/07/2018 13:16:00 | UncompressedTextures: False
                  01/07/2018 13:16:00 | AllowShipDeselection: False
                  01/07/2018 13:16:00 | CtrlSelectsParts: False
                  01/07/2018 13:16:00 | PreferBlueprintMode: False
                  01/07/2018 13:16:00 | BlueprintAutoPause: True
                  01/07/2018 13:16:00 | BuildAutoFocus: True
                  01/07/2018 13:16:00 | BuildAutoRotate: True
                  01/07/2018 13:16:00 | BuildAutoInteriors: True
                  01/07/2018 13:16:00 | PaintAutoFocus: True
                  01/07/2018 13:16:00 | PaintAutoRotate: True
                  01/07/2018 13:16:00 | PaintAllowOverwrite: True
                  01/07/2018 13:16:00 | PaintMirrorMode: False
                  01/07/2018 13:16:00 | RepairAutoFocus: True
                  01/07/2018 13:16:00 | RepairAutoRotate: False
                  01/07/2018 13:16:00 | BuildAllowOverwrite: True
                  01/07/2018 13:16:00 | BuildAutoDoors: True
                  01/07/2018 13:16:00 | BuildEnforceCrewAccess: True
                  01/07/2018 13:16:00 | BuildMirrorMode: False
                  01/07/2018 13:16:00 | GrabLeavesCorridors: True
                  01/07/2018 13:16:00 | RepairAutoDoors: True
                  01/07/2018 13:16:00 | AutoHireCrew: True
                  01/07/2018 13:16:00 | PartToolTips: True
                  01/07/2018 13:16:00 | AutoSave: True
                  01/07/2018 13:16:00 | AutoSavesToKeep: 10
                  01/07/2018 13:16:00 | QuickSavesToKeep: 10
                  01/07/2018 13:16:00 | AutoSaveInterval: 600
                  01/07/2018 13:16:00 | FtlAutoSave: True
                  01/07/2018 13:16:00 | ShowOnShipIndicators: True
                  01/07/2018 13:16:00 | AutoPauseOnLostFocus: True
                  01/07/2018 13:16:00 | ScreenShake: True
                  01/07/2018 13:16:00 | VersionCheckMode: Stable
                  01/07/2018 13:16:00 | EnableMetrics: True
                  01/07/2018 13:16:00 | PreferBorderlessWindowToggle: False
                  01/07/2018 13:16:00 | MasterVolume: 1
                  01/07/2018 13:16:00 | EffectsVolume: 1
                  01/07/2018 13:16:00 | InterfaceVolume: 1
                  01/07/2018 13:16:00 | ShowTutorials: True
                  01/07/2018 13:16:00 | AutoFtlJump: False
                  01/07/2018 13:16:00 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
                  01/07/2018 13:16:00 | DefaultBuildTool: Grab
                  01/07/2018 13:16:00 | DefaultDecalTool: Grab
                  01/07/2018 13:16:00 | DontReportErrorsForShips: System.Collections.Generic.HashSet
                  1[System.String]
                  01/07/2018 13:16:00 | TutorialPageStates: System.Collections.Generic.Dictionary2[System.String,Cosmoteer.Tutorials.TutorialPageState]
                  01/07/2018 13:16:00 | PlayerColor:
                  01/07/2018 13:16:00 | EnemyColor:
                  01/07/2018 13:16:00 | NeutralColor:
                  01/07/2018 13:16:00 | MiniviewInCombatMode: Auto
                  01/07/2018 13:16:00 | MiniviewNotInCombatMode: Auto
                  01/07/2018 13:16:00 | MiniviewLockRotation: False
                  01/07/2018 13:16:00 | MiniviewSize:
                  01/07/2018 13:16:00 | ShowInteriors: False
                  01/07/2018 13:16:00 | AlwaysShowCommandWidgets: False
                  01/07/2018 13:16:00 | PreferWorldRelativeAttackAngle: False
                  01/07/2018 13:16:00 | PreferWorldRelativeFollowAngle: False
                  01/07/2018 13:16:00 | ShipLibraryLargeIcons: False
                  01/07/2018 13:16:00 | AdHocFormations: False
                  01/07/2018 13:16:00 | EnabledMods: System.Collections.Generic.HashSet
                  1[System.String]
                  01/07/2018 13:16:00 | DeleteFileOnStartup:
                  01/07/2018 13:16:00 | FeedbackEmail:
                  01/07/2018 13:16:00 | DefaultGameMode:
                  01/07/2018 13:16:00 | DefaultCreativeModeMapSize: 0
                  01/07/2018 13:16:00 | DefaultBountyModeDifficulty: 0
                  01/07/2018 13:16:00 | DefaultBountyModeMapSize: 0
                  01/07/2018 13:16:00 | DefaultBountyModeStarterShip: 0
                  01/07/2018 13:16:00 | WarnOutOfDateGpuDrivers: True
                  01/07/2018 13:16:00 | DefaultMPJoinHostname:
                  01/07/2018 13:16:00 | PlayerName:
                  01/07/2018 13:16:00 | MPColorMode: RandomPerPlayer
                  01/07/2018 13:16:00 | AutoPortForwarding: True
                  01/07/2018 13:16:00 | DisplayPublicIP: True
                  01/07/2018 13:16:00 | ShowNewsOnStartup: True
                  01/07/2018 13:16:00 | ReadNewsArticles: System.Collections.Generic.HashSet1[System.String]
                  01/07/2018 13:16:00 | Starting main game loop...
                  01/07/2018 13:16:00 | Enabled mods:
                  01/07/2018 13:16:00 | huge_ships
                  01/07/2018 13:16:00 | bloodcult
                  01/07/2018 13:16:00 | ggcrosbyyt.blood revolution
                  01/07/2018 13:16:00 | Loaded language 'en'.
                  01/07/2018 13:16:01 | Output compiling shader 'C:\Users\Jens\Documents\My Games\Cosmoteer\Mods\ggcrosbyyt.blood revolution\phase_shield\shield.shader' (pix):
                  01/07/2018 13:16:01 | D:\Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                  01/07/2018 13:16:01 |
                  01/07/2018 13:16:04 | Loaded game rules.
                  01/07/2018 13:16:23 | System.IO.FileNotFoundException: Could not find file 'C:\Users\Jens\Documents\My Games\Cosmoteer\Mods\EyeOfDoom_Addon\mod.txt'.
                  01/07/2018 13:16:23 | File name: 'C:\Users\Jens\Documents\My Games\Cosmoteer\Mods\EyeOfDoom_Addon\mod.txt'
                  01/07/2018 13:16:23 | at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                  01/07/2018 13:16:23 | at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                  01/07/2018 13:16:23 | at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                  01/07/2018 13:16:23 | at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                  01/07/2018 13:16:23 | at System.IO.StreamReader..ctor(String path)
                  01/07/2018 13:16:23 | at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
                  01/07/2018 13:16:23 | at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList
                  1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 121
                  01/07/2018 13:16:44 | Exiting due to no states on state stack.
                  01/07/2018 13:16:44 | Main game loop ended. Exiting app...
                  01/07/2018 13:16:44 | Saved app settings.
                  01/07/2018 13:16:44 | Disposed default font.
                  01/07/2018 13:16:44 | Disposed XA2AudioManager device.
                  01/07/2018 13:16:44 | Disposed audio manager.
                  01/07/2018 13:16:44 | Disposed clock.
                  01/07/2018 13:16:44 | Disposed input manager.
                  01/07/2018 13:16:45 | Disposed graphics manager.
                  01/07/2018 13:16:45 | Disposed swap chain.
                  01/07/2018 13:16:45 | Disposed Direct3D device.
                  01/07/2018 13:16:45 | Disposed DXGI factory.
                  01/07/2018 13:16:45 | Closed Windows form.
                  01/07/2018 13:16:45 | Director received exit call.
                  01/07/2018 13:16:45 | Disposed window.
                  01/07/2018 13:16:45 | Disposed platform interface.
                  01/07/2018 13:16:45 | Closing log output file...

                    LoneWolf3574 did you downloaded the blood shields?

                      zergRush99 By GGCrosbyYT https://forum.cosmoteer.net/d/2369-blood-revolution-v-1-0-0 ? Yes.

                      I've got it working now, I installed it manually after unzipping it. The in game install tried to create the EyeOfDoom_Addon with a subfolder by the same name for some reason. (...\EyeOfDoom_Addon\EyeOfDoom_Addon...)

                        LoneWolf3574 ahhhhhhhmmmmm the shields are not an official addon for this mod. (and I think they use normal batteis and not blood)

                          zergRush99 Yeah, I noticed that, I changed it so they do use blood. They're a little slower to fully charge than when using a regular reactor, but I think it balances out given their strength.

                            umm where is the link for 1.67?