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Mc2 Thats probably a idea worth considering, especially since if we pin stuff here it pushes everything else down.

IVIemories Exactly, this discussion, then there was do and not to do if you build ships, and several other very good guides, could be very helpful to have them on one place for beginners. And les helpful could be lower and lower in special stream, maybe between events and ship designs πŸ˜ƒ

MINOR UPDATE

jbox1 mabey

Spelling mistake! You are gonna have to write that again.

jbox1:NOOO!
XD

    IVIemories How does it look with considering guides and advices?

      Mc2 Walt is the one who has to make the section, and frankly it's not a priority for any of us.

        IVIemories Ok, than i do understand, we have to be patient πŸ˜ƒ

          -_-

          becomes patient

          ...

          I can’t wait this long!

            6 days later

            jbox1 Then summon Walt! You know:

            @Walt

            Iantech meh, I could try...

            Oh the great and mightly @Walt! Come before me in my time of need! I desire one thing, and one thing only...

            Pls pin!

            jbox1
            XD ... Good msg tho

            jbox1
            Let me try.

            We call the almighty lord king cosmoteer (cosmoteerer?) @Walt to complete this task!
            Pls pin.
            I have never met you before either. Here is the 2nd and last question I will (probably) ask you:
            Have you come far to get here? (Excuse my terrible sense of humour)

            24 days later

            jbox1 Downright Stellar Guide! I learned quite a bit from it! Thanks! πŸ˜ƒ

            Rifqi_Fajar_Zain fixed the link

              Test:
              Bold
              nope?

              eweweweqewrwefmwefmwef Quote!

              eeeeeee yay!

              >test
              [color=red]wait what?[/color]sss
              [color=red]ssss[/color]
              How?!?!!?

              ddd

              This guide is definitely a very useful guide, however in another thread, I posted a reply to do with amount of ships in a fleet, and @Catplayz suggested it be posted here, so here I go.

              RECRUITABLE POPULATION

              A factor often spoken about in the forums, is what is a good amount of ships
              Now, this is very subjective, and really, depends on what type of faction you are:

              image https://i.imgur.com/zHxYsc5.png
              This is a pretty good baseline for working out your fleets maximum size, even if it is from a ww2 game.
              Note that as said, it is a Maximum crew amount, not the amount you should use.

              For a faction with a population of even only 10 billion, even 1% is a huge number
              80,000,000 people to be precise
              So due to this, id recommend slashing even the disarmed nation to a mere fraction of the amounts
              So in order:
              Disarmed: 0.0001%
              Volunteer: 0.00015%
              Limited conscription: 0.00025%
              Extensive conscription: 0.0005%
              Service by requirement: 0.0010%
              All adults: 0.0020%
              Scraping the barrel: 0.0025%

              This, at a maximum gives you 250,000 crew per 10 billion citizens.
              And considering some ships have 2000 crew, it is actually quite balanced.
              Well, to an extent.

              There are other factors that influence crew sign up amounts.
              Such as:
              Disease, quarantine zones for instance.
              Species, after all, if you have some kind of space plant it might work differently.
              Public opinion of war, for instance, if they dislike a war currently being thought, citizens might not sign up.
              Current leadership plays a huge role as well.

              This kind of thing could be used to determine the size of a fleet, rather than just the amount of credits available.
              (as if 8 billion people paid 1c per year, you would get around 26m per day.)

              Jenwuf
              nope, not that geopolitical freak!

              Jenwuf I don't think the factions population is important at all, because you could still use clones, robots, drones or anything alike as crew....
              And hire crew from other factions. Almost forgot this one.

              CursedPh4nt0m
              yes, i did think of that, but moreover, it is just a guideline for a good amount of ships/crew for a faction.
              after all, if your faction is ok with having clones that get no pay, and only exist to serve, then i don't think they would be the kind of faction to care about what people think about their recruitment laws...

              robots/drones kinda screw up the numbers... entirely, however even so, it still could work to stop people from saying their tiny faction that likes peace has 9999999 capital ships, because conscription can become: amount of robots allowed to be active at once.