System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at Cosmoteer.Ships.Parts.Weapons.WeaponManager.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponManager.cs:line 230
at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 853
at Halfling.Scene.Dim2.SceneRoot.<Update>b__162_0() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 746
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 102
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 775
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 391
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1044
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 777
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 693
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__40.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 241
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 870
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 160
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 69
07/31/2017 16:44:09 | Logging successful initialized.
07/31/2017 16:44:09 | Local: en-US
07/31/2017 16:44:09 | Language: en-US
07/31/2017 16:44:09 | Cosmoteer version 0.12.9
07/31/2017 16:44:10 | Microsoft Windows 10 Pro 64-bit 10.0.14393
07/31/2017 16:44:10 | Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 logical processors)
07/31/2017 16:44:10 | 12210.9 MB RAM
07/31/2017 16:44:10 | Intel(R) HD Graphics 4600 (20.19.15.4549)
07/31/2017 16:44:10 | 1024.0 MB VRAM
07/31/2017 16:44:10 |
07/31/2017 16:44:11 | Loaded app settings.
07/31/2017 16:44:11 | Mixpanel Distinct ID: 1c4e6414-80a0-4ffb-bcba-183f78840a6e
07/31/2017 16:44:11 | Process is now DPI-aware.
07/31/2017 16:44:11 | Setup default cursor.
07/31/2017 16:44:11 | Using display adapter 0
07/31/2017 16:44:11 | Created DXGI factory.
07/31/2017 16:44:11 | Adapter #0: Intel(R) HD Graphics 4600
07/31/2017 16:44:11 | Output #0: AOC 2217 (1680x1050)
07/31/2017 16:44:11 | Adapter #1: Microsoft Basic Render Driver
07/31/2017 16:44:11 | Updated Windows form configuration for borderless window.
07/31/2017 16:44:11 | Created Windows form.
07/31/2017 16:44:11 | Direct3D Feature Level: Level_11_0
07/31/2017 16:44:11 | Created Direct3D 11 Device.
07/31/2017 16:44:11 | Created swap chain: 1680x1050.
07/31/2017 16:44:11 | Created window.
07/31/2017 16:44:11 | Created clock.
07/31/2017 16:44:11 | USING DEFAULT VERTEX BUFFERS & TEXTURES
07/31/2017 16:44:11 | Created graphics manager.
07/31/2017 16:44:11 | Created XAudio2 device.
07/31/2017 16:44:11 | Created audio manager.
07/31/2017 16:44:11 | Created input manager.
07/31/2017 16:44:11 | Created default font.
07/31/2017 16:44:11 | Initial app state is 'MainMenu'
07/31/2017 16:44:11 | Initial application settings:
07/31/2017 16:44:11 | InitState: MainMenu
07/31/2017 16:44:11 | Language:
07/31/2017 16:44:11 | LockCursor: True
07/31/2017 16:44:11 | EdgePanMode: Analog
07/31/2017 16:44:11 | EdgePanSpeed: 15
07/31/2017 16:44:11 | KeyboardPanSpeed: 15
07/31/2017 16:44:11 | KeyboardZoomSpeed: 10
07/31/2017 16:44:11 | KeyboardRotSpeed: 90°
07/31/2017 16:44:11 | InvertMouseWheelZoom: False
07/31/2017 16:44:11 | MouseWheelZoomSpeed: 1.12
07/31/2017 16:44:11 | MouseWheelZoomAtCursor: True
07/31/2017 16:44:11 | StickyFocus: True
07/31/2017 16:44:11 | HighDpiMode: False
07/31/2017 16:44:11 | AnimateBackgrounds: True
07/31/2017 16:44:11 | FancyParticles: True
07/31/2017 16:44:11 | AllowShipDeselection: False
07/31/2017 16:44:11 | EasyPartSelection: False
07/31/2017 16:44:11 | PreferBlueprintMode: False
07/31/2017 16:44:11 | BlueprintAutoPause: True
07/31/2017 16:44:11 | BuildAutoFocus: True
07/31/2017 16:44:11 | BuildAutoRotate: True
07/31/2017 16:44:11 | BuildAutoInteriors: True
07/31/2017 16:44:11 | PaintAutoFocus: True
07/31/2017 16:44:11 | PaintAutoRotate: True
07/31/2017 16:44:11 | PaintAllowOverwrite: True
07/31/2017 16:44:11 | PaintMirrorMode: False
07/31/2017 16:44:11 | RepairAutoFocus: True
07/31/2017 16:44:11 | RepairAutoRotate: False
07/31/2017 16:44:11 | BuildAllowOverwrite: True
07/31/2017 16:44:11 | BuildAutoDoors: True
07/31/2017 16:44:11 | BuildEnforceCrewAccess: True
07/31/2017 16:44:11 | BuildMirrorMode: False
07/31/2017 16:44:11 | GrabLeavesCorridors: True
07/31/2017 16:44:11 | RepairAutoDoors: True
07/31/2017 16:44:11 | AutoHireCrew: True
07/31/2017 16:44:11 | PartToolTips: True
07/31/2017 16:44:11 | AutoSave: True
07/31/2017 16:44:11 | AutoSaveInterval: 600
07/31/2017 16:44:11 | FtlAutoSave: True
07/31/2017 16:44:11 | ShowOnShipIndicators: True
07/31/2017 16:44:11 | AutoPauseOnLostFocus: True
07/31/2017 16:44:11 | ScreenShake: True
07/31/2017 16:44:11 | VersionCheckMode: Stable
07/31/2017 16:44:11 | EnableMetrics: True
07/31/2017 16:44:11 | PreferBorderlessWindowToggle: False
07/31/2017 16:44:11 | MasterVolume: 1
07/31/2017 16:44:11 | EffectsVolume: 1
07/31/2017 16:44:11 | InterfaceVolume: 1
07/31/2017 16:44:11 | ShowTutorials: True
07/31/2017 16:44:11 | AutoFtlJump: False
07/31/2017 16:44:11 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
07/31/2017 16:44:11 | DefaultBuildTool: Grab
07/31/2017 16:44:11 | DefaultDecalTool: Grab
07/31/2017 16:44:11 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]
07/31/2017 16:44:11 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
07/31/2017 16:44:11 | PlayerColor:
07/31/2017 16:44:11 | EnemyColor:
07/31/2017 16:44:11 | NeutralColor:
07/31/2017 16:44:11 | MiniviewInCombatMode: Auto
07/31/2017 16:44:11 | MiniviewNotInCombatMode: Auto
07/31/2017 16:44:11 | MiniviewLockRotation: False
07/31/2017 16:44:11 | MiniviewSize:
07/31/2017 16:44:11 | ShowInteriors: False
07/31/2017 16:44:11 | AlwaysShowCommandWidgets: False
07/31/2017 16:44:11 | PreferWorldRelativeAttackAngle: False
07/31/2017 16:44:11 | ShipLibraryLargeIcons: False
07/31/2017 16:44:11 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
07/31/2017 16:44:11 | DeleteFileOnStartup:
07/31/2017 16:44:11 | FeedbackEmail:
07/31/2017 16:44:11 | Starting main game loop...
07/31/2017 16:44:11 | Enabled mods:
07/31/2017 16:44:12 | Abh
07/31/2017 16:44:12 | example_ship_library
07/31/2017 16:44:12 | free_ftl
07/31/2017 16:44:12 | huge_galaxy
07/31/2017 16:44:12 | huge_ships
07/31/2017 16:44:12 | Loaded language 'en'.
07/31/2017 16:44:13 | Output compiling shader 'C:\Program Files\Cosmoteer\Data\Ships\Terran\shield_generator\shield.shader' (pix):
07/31/2017 16:44:13 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
07/31/2017 16:44:13 |
07/31/2017 16:44:15 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\Abh\advanced_shield\advanced_shield.shader' (pix):
07/31/2017 16:44:15 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
07/31/2017 16:44:15 |
07/31/2017 16:44:27 | Loaded game rules.
07/31/2017 16:44:34 | Game pushed onto stack.
07/31/2017 16:44:34 | Game mode is: BountyGameModeManager
07/31/2017 16:50:34 | Making FTL jump...
07/31/2017 16:50:34 | Finished FTL jump.
07/31/2017 16:50:47 | Starting local player FTL jump...
07/31/2017 16:50:54 | Saved game as "Auto-Save 2017-07-31_04-50-47".
07/31/2017 16:50:54 | Making FTL jump...
07/31/2017 16:50:58 | Finished FTL jump.
07/31/2017 16:52:56 | Making FTL jump...
07/31/2017 16:52:56 | Finished FTL jump.
07/31/2017 16:53:09 | Starting local player FTL jump...
07/31/2017 16:53:17 | Saved game as "Auto-Save 2017-07-31_04-53-09".
07/31/2017 16:53:17 | Making FTL jump...
07/31/2017 16:53:21 | Finished FTL jump.
07/31/2017 16:56:46 | Making FTL jump...
07/31/2017 16:56:46 | Finished FTL jump.
07/31/2017 16:56:55 | Starting local player FTL jump...
07/31/2017 16:57:02 | Saved game as "Auto-Save 2017-07-31_04-56-55".
07/31/2017 16:57:03 | Making FTL jump...
07/31/2017 16:57:07 | Finished FTL jump.
07/31/2017 17:10:13 | Making FTL jump...
07/31/2017 17:10:14 | Finished FTL jump.
07/31/2017 17:10:26 | Starting local player FTL jump...
07/31/2017 17:10:33 | Saved game as "Auto-Save 2017-07-31_05-10-26".
07/31/2017 17:10:33 | Making FTL jump...
07/31/2017 17:10:37 | Finished FTL jump.
08/01/2017 12:57:29 | Making FTL jump...
08/01/2017 12:57:30 | Finished FTL jump.
08/01/2017 12:57:42 | Starting local player FTL jump...
08/01/2017 12:57:50 | Saved game as "Auto-Save 2017-08-01_12-57-42".
08/01/2017 12:57:50 | Making FTL jump...
08/01/2017 12:57:54 | Finished FTL jump.
08/01/2017 13:04:14 | Making FTL jump...
08/01/2017 13:04:15 | Finished FTL jump.
08/01/2017 13:04:24 | Starting local player FTL jump...
08/01/2017 13:04:31 | Saved game as "Auto-Save 2017-08-01_01-04-24".
08/01/2017 13:04:32 | Making FTL jump...
08/01/2017 13:04:36 | Finished FTL jump.
08/01/2017 13:13:52 | Making FTL jump...
08/01/2017 13:13:53 | Finished FTL jump.
08/01/2017 13:13:55 | Starting local player FTL jump...
08/01/2017 13:14:03 | Saved game as "Auto-Save 2017-08-01_01-13-55".
08/01/2017 13:14:03 | Making FTL jump...
08/01/2017 13:14:06 | Finished FTL jump.
08/01/2017 13:21:30 | Making FTL jump...
08/01/2017 13:21:31 | Finished FTL jump.
08/01/2017 13:21:44 | Starting local player FTL jump...
08/01/2017 13:21:52 | Saved game as "Auto-Save 2017-08-01_01-21-44".
08/01/2017 13:21:52 | Making FTL jump...
08/01/2017 13:21:56 | Finished FTL jump.
08/01/2017 13:27:45 | Making FTL jump...
08/01/2017 13:27:46 | Finished FTL jump.
08/01/2017 13:27:54 | Starting local player FTL jump...
08/01/2017 13:28:02 | Saved game as "Auto-Save 2017-08-01_01-27-54".
08/01/2017 13:28:02 | Making FTL jump...
08/01/2017 13:28:04 | Finished FTL jump.
08/01/2017 13:31:15 | Making FTL jump...
08/01/2017 13:31:15 | Finished FTL jump.
08/01/2017 13:31:26 | Starting local player FTL jump...
08/01/2017 13:31:33 | Saved game as "Auto-Save 2017-08-01_01-31-26".
08/01/2017 13:31:33 | Making FTL jump...
08/01/2017 13:31:36 | Finished FTL jump.
08/01/2017 13:36:08 | Making FTL jump...
08/01/2017 13:36:09 | Finished FTL jump.
08/01/2017 13:36:18 | Starting local player FTL jump...
08/01/2017 13:36:25 | Saved game as "Auto-Save 2017-08-01_01-36-18".
08/01/2017 13:36:25 | Making FTL jump...
08/01/2017 13:36:29 | Finished FTL jump.
08/01/2017 13:47:33 | Making FTL jump...
08/01/2017 13:47:33 | Finished FTL jump.
08/01/2017 13:48:08 | Making FTL jump...
08/01/2017 13:48:09 | Finished FTL jump.
08/01/2017 13:48:19 | Starting local player FTL jump...
08/01/2017 13:48:27 | Saved game as "Auto-Save 2017-08-01_01-48-19".
08/01/2017 13:48:27 | Making FTL jump...
08/01/2017 13:48:31 | Finished FTL jump.
08/01/2017 13:54:17 | Making FTL jump...
08/01/2017 13:54:18 | Finished FTL jump.
08/01/2017 13:54:28 | Starting local player FTL jump...
08/01/2017 13:54:36 | Saved game as "Auto-Save 2017-08-01_01-54-28".
08/01/2017 13:54:36 | Making FTL jump...
08/01/2017 13:54:40 | Finished FTL jump.
08/01/2017 14:07:05 | Making FTL jump...
08/01/2017 14:07:06 | Finished FTL jump.
08/01/2017 14:07:19 | Starting local player FTL jump...
08/01/2017 14:07:27 | Saved game as "Auto-Save 2017-08-01_02-07-19".
08/01/2017 14:07:27 | Making FTL jump...
08/01/2017 14:07:31 | Finished FTL jump.
08/01/2017 14:09:38 | Making FTL jump...
08/01/2017 14:09:39 | Finished FTL jump.
08/01/2017 14:09:51 | Starting local player FTL jump...
08/01/2017 14:09:58 | Saved game as "Auto-Save 2017-08-01_02-09-51".
08/01/2017 14:09:58 | Making FTL jump...
08/01/2017 14:10:02 | Finished FTL jump.
08/01/2017 14:11:44 | Making FTL jump...
08/01/2017 14:11:44 | Finished FTL jump.
08/01/2017 14:11:58 | Starting local player FTL jump...
08/01/2017 14:12:05 | Saved game as "Auto-Save 2017-08-01_02-11-58".
08/01/2017 14:12:06 | Making FTL jump...
08/01/2017 14:12:10 | Finished FTL jump.
08/01/2017 14:30:31 | Making FTL jump...
08/01/2017 14:30:32 | Finished FTL jump.
08/01/2017 14:30:44 | Starting local player FTL jump...
08/01/2017 14:30:51 | Saved game as "Auto-Save 2017-08-01_02-30-44".
08/01/2017 14:30:52 | Making FTL jump...
08/01/2017 14:30:56 | Finished FTL jump.
08/01/2017 14:40:54 | Making FTL jump...
08/01/2017 14:40:54 | Finished FTL jump.
08/01/2017 14:41:04 | Starting local player FTL jump...
08/01/2017 14:41:12 | Saved game as "Auto-Save 2017-08-01_02-41-04".
08/01/2017 14:41:12 | Making FTL jump...
08/01/2017 14:41:16 | Finished FTL jump.
08/01/2017 14:43:12 | Making FTL jump...
08/01/2017 14:43:13 | Finished FTL jump.
08/01/2017 14:43:21 | Starting local player FTL jump...
08/01/2017 14:43:29 | Saved game as "Auto-Save 2017-08-01_02-43-21".
08/01/2017 14:43:29 | Making FTL jump...
08/01/2017 14:43:33 | Finished FTL jump.
08/01/2017 14:55:31 | Making FTL jump...
08/01/2017 14:55:32 | Finished FTL jump.
08/01/2017 14:55:55 | Starting local player FTL jump...
08/01/2017 14:56:03 | Saved game as "Auto-Save 2017-08-01_02-55-55".
08/01/2017 14:56:03 | Making FTL jump...
08/01/2017 14:56:07 | Finished FTL jump.
08/01/2017 14:58:13 | Making FTL jump...
08/01/2017 14:58:14 | Finished FTL jump.
08/01/2017 14:58:30 | Starting local player FTL jump...
08/01/2017 14:58:38 | Saved game as "Auto-Save 2017-08-01_02-58-30".
08/01/2017 14:58:38 | Making FTL jump...
08/01/2017 14:58:44 | Finished FTL jump.
08/01/2017 15:10:13 | Making FTL jump...
08/01/2017 15:10:14 | Finished FTL jump.
08/01/2017 15:10:17 | Starting local player FTL jump...
08/01/2017 15:10:25 | Saved game as "Auto-Save 2017-08-01_03-10-17".
08/01/2017 15:10:25 | Making FTL jump...
08/01/2017 15:10:30 | Finished FTL jump.
08/01/2017 15:12:09 | Making FTL jump...
08/01/2017 15:12:09 | Finished FTL jump.
08/01/2017 15:12:25 | Starting local player FTL jump...
08/01/2017 15:12:32 | Saved game as "Auto-Save 2017-08-01_03-12-25".
08/01/2017 15:12:33 | Making FTL jump...
08/01/2017 15:12:39 | Finished FTL jump.
08/01/2017 15:16:56 | Making FTL jump...
08/01/2017 15:16:56 | Finished FTL jump.
08/01/2017 15:17:18 | Starting local player FTL jump...
08/01/2017 15:17:26 | Saved game as "Auto-Save 2017-08-01_03-17-18".
08/01/2017 15:17:26 | Making FTL jump...
08/01/2017 15:17:30 | Finished FTL jump.
08/01/2017 15:20:14 | Making FTL jump...
08/01/2017 15:20:15 | Finished FTL jump.
08/01/2017 15:34:39 | Making FTL jump...
08/01/2017 15:34:40 | Finished FTL jump.
08/01/2017 15:35:30 | Starting local player FTL jump...
08/01/2017 15:35:38 | Saved game as "Auto-Save 2017-08-01_03-35-30".
08/01/2017 15:35:38 | Making FTL jump...
08/01/2017 15:35:43 | Finished FTL jump.
08/01/2017 15:55:18 | Making FTL jump...
08/01/2017 15:55:19 | Finished FTL jump.
08/01/2017 15:55:38 | Starting local player FTL jump...
08/01/2017 15:55:47 | Saved game as "Auto-Save 2017-08-01_03-55-38".
08/01/2017 15:55:47 | Making FTL jump...
08/01/2017 15:55:52 | Finished FTL jump.
08/01/2017 15:57:21 | Making FTL jump...
08/01/2017 15:57:22 | Finished FTL jump.
08/01/2017 15:57:45 | Starting local player FTL jump...
08/01/2017 15:57:53 | Saved game as "Auto-Save 2017-08-01_03-57-45".
08/01/2017 15:57:53 | Making FTL jump...
08/01/2017 15:57:59 | Finished FTL jump.
08/01/2017 16:11:12 | Making FTL jump...
08/01/2017 16:11:12 | Finished FTL jump.
08/01/2017 16:11:26 | Starting local player FTL jump...
08/01/2017 16:11:34 | Saved game as "Auto-Save 2017-08-01_04-11-26".
08/01/2017 16:11:34 | Making FTL jump...
08/01/2017 16:11:40 | Finished FTL jump.
08/01/2017 16:15:30 | Game popped off stack.
08/01/2017 16:15:30 | Game pushed onto stack.
08/01/2017 16:15:30 | Game mode is: CreativeGameModeManager
08/01/2017 16:34:43 | Memory usage at time of crash: 3,018,276,864
08/01/2017 16:34:43 | Application state stack at time of crash:
08/01/2017 16:34:43 | Cosmoteer.Game.GameRoot
08/01/2017 16:34:43 | Cosmoteer.Menus.MainMenu
08/01/2017 16:34:43 | FPS at time of crash: 70.51507
08/01/2017 16:34:43 | System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
08/01/2017 16:34:43 | Parameter name: index
08/01/2017 16:34:43 | at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
08/01/2017 16:34:43 | at Cosmoteer.Ships.Parts.Weapons.WeaponManager.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponManager.cs:line 230
08/01/2017 16:34:43 | at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 853
08/01/2017 16:34:43 | at Halfling.Scene.Dim2.SceneRoot.<Update>b__162_0() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 746
08/01/2017 16:34:43 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 102
08/01/2017 16:34:43 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 775
08/01/2017 16:34:43 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 391
08/01/2017 16:34:43 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1044
08/01/2017 16:34:43 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
08/01/2017 16:34:43 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 777
08/01/2017 16:34:43 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 693
08/01/2017 16:34:43 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
08/01/2017 16:34:43 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__40.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 241
08/01/2017 16:34:43 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 870
08/01/2017 16:34:43 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 160
08/01/2017 16:34:43 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 69
08/01/2017 16:34:44 | Actual data hash: 82b3dcc4b89156c9836824e50df12c43
08/01/2017 16:34:44 | Expected data hash: 82b3dcc4b89156c9836824e50df12c43
08/01/2017 16:34:44 | Director received exit call.
08/01/2017 16:34:44 | Disposed default font.
08/01/2017 16:34:44 | Disposed XA2AudioManager device.
08/01/2017 16:34:44 | Disposed audio manager.
08/01/2017 16:34:44 | Disposed clock.
08/01/2017 16:34:44 | Disposed input manager.
08/01/2017 16:34:45 | Disposed graphics manager.
08/01/2017 16:34:45 | Disposed swap chain.
08/01/2017 16:34:45 | Disposed Direct3D device.
08/01/2017 16:34:45 | Disposed DXGI factory.
08/01/2017 16:34:45 | Closed Windows form.
08/01/2017 16:34:45 | Director received exit call.
08/01/2017 16:34:45 | Disposed window.
08/01/2017 16:34:45 | Disposed platform interface.
08/01/2017 16:34:45 | Closing log output file...
can you explain my crash for me, this happens sometimes