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Some attempts with creating new cheap fighters with my mod.

fighter 029
image https://i.imgur.com/SxyMDte.png
Mass: 118.2 t
Crew: 8
Cost: 56,800

fighter 030
image https://i.imgur.com/9Hv0ze4.png
Mass: 372.3 t
Crew: 18
Cost: 145,252
A heavy one for comparison.

fighter 031
image https://i.imgur.com/1YO8kW5.png
Mass: 282.9 t
Crew: 12
Cost: 98,000
My hope was on this one but it's weakness is too fatal.

fighter 032
image https://i.imgur.com/ZRq5Mlv.png
Mass: 291.3 t
Crew: 12
Cost: 86,100
This one redeems the above.

Ive made some exploration ships of my own with this mod. here they are

image https://i.imgur.com/vet64tR.png
a science cruiser
image https://i.imgur.com/ebwWVV1.png
and the shuttle that comes with it

hehehe, i will make a ship for this

    yobeefjerky hehehe, i will make a ship for this

    Done

    image https://i.imgur.com/vbcbXMx.png
    This is the Batt'Mek Attack Scout, it is a cheap craft that can be constructed in high numbers, it is quite durable but has proved ineffective in small numbers.

    79,300 Credits
    12 Crew
    144.0 Tonnes

    Recommended tactic is usually to outnumber your enemies by a large margin.

    6 days later

    That's what mods are for. 😃

    So wasted some time on some building experiments:

    Phoenix

    image https://i.imgur.com/JUprN1R.png
    Destroyer class.
    Yeah, proportions are off, but fixing it makes it useless. It's still weak, though. This is a build for large capital ship using "cheap" thrusters only. It didn't turn out to be cheap after all.

    Bugrom Destroyer
    image https://i.imgur.com/n679S2s.png
    Export version.
    Only half build so it can be upgraded later with new parts like missiles. Designed for heavy bombardment. Can hold it's own in a frontal attack but needs escorts to survive on the battlefield.

    Next Gen Stealth Cruiser
    image https://i.imgur.com/ffZioud.png
    Actually, it's already succeeded by another design not posted yet. Currently, it has an issue with its main weapons. So I've been looking at beam weapons options. I'll probably upgrade it with a phaser lance.

    Sulaco

    image https://i.imgur.com/NRdo459.png
    From Aliens movie.
    It still needs the neutron beam cannon (acts like the ion cannon in Star Wars) which should come with Cosmoteer 0.12 , missiles and dropships so I left it empty for now. But it already can hold its own in combat.

    Sol Bianca upgrade
    image https://i.imgur.com/qoN7kwO.png
    Looks like the scale is too small to fit the required torpedoes. I'm definitely going to rebuild it. Can't leave the ship alone that spawned the White Star of B5 and numerous technologies & design in Star Trek.

    they are sexy as fuck

      I like the stealth cruiser

        Thanks for the flowers.
        Making these and the yet unpublished ones make me realize I need a new parts, specifically an asymmetric shield. I have a few ideas how to get it done, but dunno if it works. And then there's the bitmap creation problem. I don't know if I can fit a complex design into the same size.

          2 months later

          i didnt use too much time but i call him...
          Helios

          image https://i.imgur.com/4Iqjr1T.png

          Mass: 171,6 Tonnes
          Crew: 50
          Cost: 203000

          GhostTaker greate

          "Greate" Yup, best thing ever.

          I may like the contour shielding too much; it has layered integrity fields with 360 coverage plus light armor.
          Good for up to Veteran level enemies, but can take out Amateurs from the side or behind with no damage.
          Skeleton crew can get overwhelmed a bit and the nacelles are powered purely via the Bussard collectors.
          Stalwart
          image https://i.imgur.com/rcj225v.png
          Mass: 340.7 tons
          Crew: 31
          Cost: 245910

          10 days later

          I took all abh mod parts (Almost all of them) and after i did that i kind of liked the desing of it so i made i ''Fancy'' version as well.
          image https://i.imgur.com/VjSPDiB.png

          image https://i.imgur.com/a3PCyJy.png

          With the ABH mod I made this.

          image https://i.imgur.com/owtsLU3.png

          image https://i.imgur.com/UaIHqz1.png

          image https://i.imgur.com/RjZUthE.png

          image https://i.imgur.com/JqeipwH.png

          With the influence of the wrath of khan, I can recreate a crippled USS Reliant.
          And plus the excelsior class NCC-2000 and Enterprise-B NCC-1701

          7 days later

          I can't play cosmoteer now I have error

            13 days later

            I'm a bit curious; what is with the popularity of comprehensive hair trigger self destruct systems (aka way too many reactors)?
            I suspect it is because of the silliness of the "recommended" power meter which demands about 5x more than it should, but maybe it is intentional for the fireworks?