MartinCoetzee So it will be appliable only on a corridor type part, I mean it's technically possible to make a mod that allows you to have every part of your ship making your crew go faster without affecting enemy ships, but it's not "viable" because that would demand a copy of every part existing just to add a crew speed factor on each of them, so, your crew will travel faster...except on parts that aren't a "hypercorridor"
Also I have tested something today that can be a very good alternative and resolve the problem: I have played a bit in the codes of some parts and managed to make them autonomous: for exemple I have made a sensor array that already has it's 4 crew, has full energy as soon as you put it on your ship, and has it's own energy production, I also made a Quad cannon (from the capital ship weaponry mod) that is autonomous too, with 8 crew, it's own energy production, and it's own ammo production as well, and I have done the same for a shield from the microtech mod so the shield recharges itself without needing any crew
Basically, this would allow you to build a ship without needing to put any doors nor any crew quarters, because each part having it's own needed crew packed + fullfilling it's own ammo/energy needs
The funniest bit is that it allowed me to build a ship made of less than 10 parts able to beat a vanguard ship (taking some time to beat them because of the little firepower, but still beating the vanguard)