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im using this mod with automation ++ and I got this error:
MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.

Halfling.Serialization.DeserializeException: Deserialization from source "<C:\Program Files\Cosmoteer\Data\rules.txt>" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<C:\Program Files\Cosmoteer\Data\ships\terran\terran.txt>/Terran" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0\SW 0.3.0\Droids\R2Armor\r2armor.txt>/Part" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0\SW 0.3.0\Droids\R2Armor\r2armor.txt>/Part/Components/Turret" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0\SW 0.3.0\Droids\R2Armor\r2armor.txt>/Part/Components/Turret/Emitter" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Cannot read string from non-Field node at path "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0\SW 0.3.0\Droids\R2Armor\r2armor.txt>/Part/Components/Turret/Emitter".

at Halfling.Serialization.DefaultSerializers.StringSerializer.Read(ObjectTextSerializer s, IOTNode node, Type type, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\StringSerializer.cs:line 60

at Halfling.Serialization.Base.BaseSerializer`10.SpecificDeserializerDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 1986

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

at Halfling.Serialization.Base.BaseSerializer`10.GenericSerialReaderImpl.Read(Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2621

at Halfling.Serialization.Generic.GenericSerialReader.Read[T](ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 40

at Cosmoteer.Ships.Parts.PartComponentID..ctor(GenericSerialReader reader) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartComponentID.cs:line 40

--- End of inner exception stack trace ---

at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2256

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

--- End of inner exception stack trace ---

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

at Halfling.Serialization.Generic.GenericSerialReader.ReadFromPath[T](String path, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 71

at Cosmoteer.Ships.Parts.Weapons.WeaponRules..ctor(GenericSerialReader reader) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponRules.cs:line 40

at Cosmoteer.Ships.Parts.Weapons.TurretWeaponRules..ctor(GenericSerialReader reader) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\TurretWeaponRules.cs:line 61

--- End of inner exception stack trace ---

at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2256

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

--- End of inner exception stack trace ---

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

at Halfling.Serialization.Base.BaseSerializer`10.DerivedTypeDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2072

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

at Halfling.Serialization.Base.BaseSerializer`10.Read[T](TSource source, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 195

at Cosmoteer.Ships.Parts.PartRules..ctor(ObjectTextSerializer s, IOTNode node, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartRules.cs:line 169

--- End of inner exception stack trace ---

at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

at Halfling.Serialization.Base.BaseSerializer`10.SpecificConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2179

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

--- End of inner exception stack trace ---

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 332

at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 352

at Halfling.Serialization.DefaultSerializers.ArraySerializer.Read(ObjectTextSerializer s, IOTNode node, Type type, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 107

at Halfling.Serialization.Base.BaseSerializer`10.SpecificDeserializerDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 1986

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

at Halfling.Serialization.Base.BaseSerializer`10.ReflectiveRead(TSource source, Object target, DeserializationReflectionInfo dri, Boolean forceNoOption, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 691

at Halfling.Serialization.Base.BaseSerializer`10.GenericSerialReaderImpl.ReflectiveRead(Object target, Type type, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2662

at Halfling.Serialization.Generic.GenericSerialReader.ReflectiveRead(Object target, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 134

at Cosmoteer.Ships.ShipRules..ctor(GenericSerialReader reader, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipRules.cs:line 130

--- End of inner exception stack trace ---

at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2256

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

--- End of inner exception stack trace ---

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 332

at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 352

at Halfling.Serialization.DefaultSerializers.ArraySerializer.Read(ObjectTextSerializer s, IOTNode node, Type type, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 107

at Halfling.Serialization.Base.BaseSerializer`10.SpecificDeserializerDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 1986

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

at Halfling.Serialization.Base.BaseSerializer`10.ReflectiveRead(TSource source, Object target, DeserializationReflectionInfo dri, Boolean forceNoOption, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 691

at Halfling.Serialization.Base.BaseSerializer`10.GenericSerialReaderImpl.ReflectiveRead(Object target, Type type, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2662

at Halfling.Serialization.Generic.GenericSerialReader.ReflectiveRead(Object target, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 134

at Cosmoteer.Rules..ctor(GenericSerialReader reader, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Rules.cs:line 113

--- End of inner exception stack trace ---

at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2256

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

--- End of inner exception stack trace ---

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

at Halfling.Serialization.Base.BaseSerializer`10.Read[T](TSource source, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 195

at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 297

at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

at System.Threading.ThreadHelper.ThreadStart()

08/21/2018 08:46:55 | Logging successful initialized.

08/21/2018 08:46:55 | .NET Runtime Version: 4.0.30319.42000

08/21/2018 08:46:55 | Running as a 64-bit process.

08/21/2018 08:46:55 | Local: en-GB

08/21/2018 08:46:55 | Language: en-US

08/21/2018 08:46:55 | Cosmoteer version 0.14.3

08/21/2018 08:46:56 | Microsoft Windows 10 Home 64-bit 10.0.17134

08/21/2018 08:46:56 | Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 logical processors)

08/21/2018 08:46:56 | 16337.5 MB RAM

08/21/2018 08:46:56 | NVIDIA GeForce GTX 1050 Ti (23.21.13.8813) (27/10/2017)

08/21/2018 08:46:56 | 4095.0 MB VRAM

08/21/2018 08:46:56 |

08/21/2018 08:46:56 | Loaded app settings.

08/21/2018 08:46:56 | Mixpanel Distinct ID: 46ABD9DAB2B312C61CDDFCC8D4359EA7

08/21/2018 08:46:56 | Process is now DPI-aware.

08/21/2018 08:46:56 | Setup default cursor.

08/21/2018 08:46:56 | Using display adapter 0

08/21/2018 08:46:56 | Created DXGI factory.

08/21/2018 08:46:56 | Adapter #0: NVIDIA GeForce GTX 1050 Ti

08/21/2018 08:46:56 | Output #0: Generic PnP Monitor (1920x1080)

08/21/2018 08:46:56 | Adapter #1: Microsoft Basic Render Driver

08/21/2018 08:46:56 | Updated Windows form configuration for borderless window.

08/21/2018 08:46:56 | Created Windows form.

08/21/2018 08:46:56 | Direct3D Feature Level: Level_11_0

08/21/2018 08:46:56 | Created Direct3D 11 Device.

08/21/2018 08:46:56 | Created swap chain: 1920x1080.

08/21/2018 08:46:56 | Created window.

08/21/2018 08:46:56 | Created clock.

08/21/2018 08:46:56 | Created graphics manager.

08/21/2018 08:46:56 | Created XAudio2 device.

08/21/2018 08:46:56 | Created audio manager.

08/21/2018 08:46:56 | Created input manager.

08/21/2018 08:46:56 | Created default font.

08/21/2018 08:46:56 | Initial app state is 'MainMenu'

08/21/2018 08:46:56 | Initial application settings:

08/21/2018 08:46:56 | LastGameVersion:

08/21/2018 08:46:56 | InitState: MainMenu

08/21/2018 08:46:56 | Language:

08/21/2018 08:46:56 | LockCursor: True

08/21/2018 08:46:56 | EdgePanMode: Analog

08/21/2018 08:46:56 | EdgePanSpeed: 15

08/21/2018 08:46:56 | KeyboardPanSpeed: 15

08/21/2018 08:46:56 | KeyboardZoomSpeed: 10

08/21/2018 08:46:56 | KeyboardRotSpeed: 90°

08/21/2018 08:46:56 | EnableMouseWheelZoom: True

08/21/2018 08:46:56 | InvertMouseWheelZoom: False

08/21/2018 08:46:56 | MouseWheelZoomSpeed: 1.12

08/21/2018 08:46:56 | MouseWheelZoomAtCursor: True

08/21/2018 08:46:56 | StickyFocus: True

08/21/2018 08:46:56 | DpiScaleMode: Dpi100

08/21/2018 08:46:56 | AnimateBackgrounds: True

08/21/2018 08:46:56 | FancyParticles: True

08/21/2018 08:46:56 | UncompressedTextures: False

08/21/2018 08:46:56 | AllowShipDeselection: False

08/21/2018 08:46:56 | CtrlSelectsParts: True

08/21/2018 08:46:56 | EnableCollisionAvoidance: True

08/21/2018 08:46:56 | PreferBlueprintMode: False

08/21/2018 08:46:56 | BlueprintAutoPause: True

08/21/2018 08:46:56 | ShowInvalidBlueprints: True

08/21/2018 08:46:56 | BuildAutoFocus: True

08/21/2018 08:46:56 | BuildAutoRotate: True

08/21/2018 08:46:56 | BuildAutoInteriors: True

08/21/2018 08:46:56 | PaintAutoFocus: True

08/21/2018 08:46:56 | PaintAutoRotate: True

08/21/2018 08:46:56 | PaintAllowOverwrite: True

08/21/2018 08:46:56 | PaintMirrorEnabled: False

08/21/2018 08:46:56 | PaintMirrorAxis: Vertical

08/21/2018 08:46:56 | RepairAutoFocus: True

08/21/2018 08:46:56 | RepairAutoRotate: False

08/21/2018 08:46:56 | BuildAllowOverwrite: True

08/21/2018 08:46:56 | BuildAutoDoors: True

08/21/2018 08:46:56 | BuildEnforceCrewAccess: True

08/21/2018 08:46:56 | BuildMirrorEnabled: False

08/21/2018 08:46:56 | BuildMirrorAxis: Vertical

08/21/2018 08:46:56 | RowsOfParts: 1

08/21/2018 08:46:56 | GrabLeavesCorridors: True

08/21/2018 08:46:56 | RepairAutoDoors: True

08/21/2018 08:46:56 | AutoHireCrew: True

08/21/2018 08:46:56 | PartToolTips: True

08/21/2018 08:46:56 | AutoSave: True

08/21/2018 08:46:56 | AutoSavesToKeep: 10

08/21/2018 08:46:56 | QuickSavesToKeep: 10

08/21/2018 08:46:56 | AutoSaveInterval: 600

08/21/2018 08:46:56 | SaveLostShips: True

08/21/2018 08:46:56 | LostShipsTokeep: 10

08/21/2018 08:46:56 | FtlAutoSave: True

08/21/2018 08:46:56 | ShowOnShipIndicators: True

08/21/2018 08:46:56 | ShowZoomedOutBlibs: True

08/21/2018 08:46:56 | ShowOffScreenBlips: True

08/21/2018 08:46:56 | AutoPauseOnLostFocus: True

08/21/2018 08:46:56 | ScreenShake: True

08/21/2018 08:46:56 | ShowMidpointFocusWidget: True

08/21/2018 08:46:56 | VersionCheckMode: Stable

08/21/2018 08:46:56 | EnableMetrics: True

08/21/2018 08:46:56 | PreferBorderlessWindowToggle: False

08/21/2018 08:46:56 | MasterVolume: 1

08/21/2018 08:46:56 | EffectsVolume: 1

08/21/2018 08:46:56 | InterfaceVolume: 1

08/21/2018 08:46:56 | ShowTutorials: True

08/21/2018 08:46:56 | AutoFtlJump: False

08/21/2018 08:46:56 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

08/21/2018 08:46:56 | DefaultBuildTool: Grab

08/21/2018 08:46:56 | DefaultDecalTool: Grab

08/21/2018 08:46:56 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

08/21/2018 08:46:56 | PlayerColor:

08/21/2018 08:46:56 | EnemyColor:

08/21/2018 08:46:56 | NeutralColor:

08/21/2018 08:46:56 | MiniviewInCombatMode: Auto

08/21/2018 08:46:56 | MiniviewNotInCombatMode: Auto

08/21/2018 08:46:56 | MiniviewLockRotation: False

08/21/2018 08:46:56 | MiniviewSize:

08/21/2018 08:46:56 | ShowInteriors: False

08/21/2018 08:46:56 | AlwaysShowCommandWidgets: False

08/21/2018 08:46:56 | PreferShipRelativeAttackAngle: False

08/21/2018 08:46:56 | PreferWorldRelativeFollowAngle: False

08/21/2018 08:46:56 | ShipLibraryLargeIcons: False

08/21/2018 08:46:56 | AdHocFormations: False

08/21/2018 08:46:56 | BreakFormationToAttack: True

08/21/2018 08:46:56 | DisplayAllShips: False

08/21/2018 08:46:56 | ShowAdvancedCommands: False

08/21/2018 08:46:56 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

08/21/2018 08:46:56 | DeleteFileOnStartup:

08/21/2018 08:46:56 | DefaultGameMode:

08/21/2018 08:46:56 | DefaultCreativeModeMapSize: 0

08/21/2018 08:46:56 | DefaultBountyModeDifficulty: 0

08/21/2018 08:46:56 | DefaultBountyModeMapSize: 0

08/21/2018 08:46:56 | DefaultBountyModeStarterShip: 0

08/21/2018 08:46:56 | WarnOutOfDateGpuDrivers: True

08/21/2018 08:46:56 | MPShipColorMode: RandomPerPlayer

08/21/2018 08:46:56 | MPBlipColorMode: FriendAndFoe

08/21/2018 08:46:56 | AutoPortForwarding: True

08/21/2018 08:46:56 | DisplayPublicIP: True

08/21/2018 08:46:56 | PreferLAN: False

08/21/2018 08:46:56 | DefaultServer: 0

08/21/2018 08:46:56 | ShowNewsOnStartup: True

08/21/2018 08:46:56 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

08/21/2018 08:46:56 | ShowNewsAlerts: True

08/21/2018 08:46:56 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

08/21/2018 08:46:57 | Starting main game loop...

08/21/2018 08:46:57 | Enabled mods:

08/21/2018 08:46:57 | cosmoteer.huge_ships

08/21/2018 08:46:57 | jbox1.automation_plus_plus

08/21/2018 08:46:57 | SW.StarWars

08/21/2018 08:46:57 | Loaded language 'en'.

08/21/2018 08:47:00 | Memory usage at time of crash: 266,108,928

08/21/2018 08:47:00 | Application state stack at time of crash:

08/21/2018 08:47:00 | Cosmoteer.Assets

08/21/2018 08:47:00 | FPS at time of crash: 30.02781

08/21/2018 08:47:00 | Running processes at time of crash: ApplicationFrameHost, audiodg, browser_broker, chrome, Cosmoteer, csrss, ctfmon, dasHost, dllhost, dwm, EpicGamesLauncher, explorer, fontdrvhost, GameBarPresenceWriter, GameOverlayUI, Idle, lsass, Memory Compression, Microsoft.Photos, MicrosoftEdge, MicrosoftEdgeCP, MSASCuiL, nortonsecurity, NVDisplay.Container, OneDrive, Registry, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, smartscreen, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, taskhostw, TerraTechWin64, THPanel, UnrealCEFSubProcess, Video.UI, wininit, winlogon, WmiPrvSE,

08/21/2018 08:47:01 | Halfling.Serialization.DeserializeException: Deserialization from source "<C:\Program Files\Cosmoteer\Data\rules.txt>" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<C:\Program Files\Cosmoteer\Data\ships\terran\terran.txt>/Terran" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0\SW 0.3.0\Droids\R2Armor\r2armor.txt>/Part" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0\SW 0.3.0\Droids\R2Armor\r2armor.txt>/Part/Components/Turret" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0\SW 0.3.0\Droids\R2Armor\r2armor.txt>/Part/Components/Turret/Emitter" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Cannot read string from non-Field node at path "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0\SW 0.3.0\Droids\R2Armor\r2armor.txt>/Part/Components/Turret/Emitter".

08/21/2018 08:47:01 | at Halfling.Serialization.DefaultSerializers.StringSerializer.Read(ObjectTextSerializer s, IOTNode node, Type type, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\StringSerializer.cs:line 60

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.SpecificDeserializerDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 1986

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.GenericSerialReaderImpl.Read(Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2621

08/21/2018 08:47:01 | at Halfling.Serialization.Generic.GenericSerialReader.Read[T](ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 40

08/21/2018 08:47:01 | at Cosmoteer.Ships.Parts.PartComponentID..ctor(GenericSerialReader reader) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartComponentID.cs:line 40

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

08/21/2018 08:47:01 | at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2256

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

08/21/2018 08:47:01 | at Halfling.Serialization.Generic.GenericSerialReader.ReadFromPath[T](String path, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 71

08/21/2018 08:47:01 | at Cosmoteer.Ships.Parts.Weapons.WeaponRules..ctor(GenericSerialReader reader) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponRules.cs:line 40

08/21/2018 08:47:01 | at Cosmoteer.Ships.Parts.Weapons.TurretWeaponRules..ctor(GenericSerialReader reader) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\TurretWeaponRules.cs:line 61

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

08/21/2018 08:47:01 | at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2256

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.DerivedTypeDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2072

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read[T](TSource source, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 195

08/21/2018 08:47:01 | at Cosmoteer.Ships.Parts.PartRules..ctor(ObjectTextSerializer s, IOTNode node, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartRules.cs:line 169

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

08/21/2018 08:47:01 | at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.SpecificConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2179

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

08/21/2018 08:47:01 | at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 332

08/21/2018 08:47:01 | at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 352

08/21/2018 08:47:01 | at Halfling.Serialization.DefaultSerializers.ArraySerializer.Read(ObjectTextSerializer s, IOTNode node, Type type, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 107

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.SpecificDeserializerDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 1986

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.ReflectiveRead(TSource source, Object target, DeserializationReflectionInfo dri, Boolean forceNoOption, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 691

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.GenericSerialReaderImpl.ReflectiveRead(Object target, Type type, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2662

08/21/2018 08:47:01 | at Halfling.Serialization.Generic.GenericSerialReader.ReflectiveRead(Object target, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 134

08/21/2018 08:47:01 | at Cosmoteer.Ships.ShipRules..ctor(GenericSerialReader reader, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipRules.cs:line 130

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

08/21/2018 08:47:01 | at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2256

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

08/21/2018 08:47:01 | at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 332

08/21/2018 08:47:01 | at Halfling.Serialization.DefaultSerializers.ArraySerializer.FillArrayRanks(Array a, Type elementType, ObjectTextSerializer serializer, IOTNode curNode, List`1 curIndices, Int32 numRanks, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 352

08/21/2018 08:47:01 | at Halfling.Serialization.DefaultSerializers.ArraySerializer.Read(ObjectTextSerializer s, IOTNode node, Type type, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\DefaultSerializers\ArraySerializer.cs:line 107

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.SpecificDeserializerDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 1986

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.ReflectiveRead(TSource source, Object target, DeserializationReflectionInfo dri, Boolean forceNoOption, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 691

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.GenericSerialReaderImpl.ReflectiveRead(Object target, Type type, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2662

08/21/2018 08:47:01 | at Halfling.Serialization.Generic.GenericSerialReader.ReflectiveRead(Object target, Boolean forceNoOption, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Generic\GenericSerialReader.cs:line 134

08/21/2018 08:47:01 | at Cosmoteer.Rules..ctor(GenericSerialReader reader, ProgressTracker pt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Rules.cs:line 113

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

08/21/2018 08:47:01 | at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.GenericConstructorDeserializationMethod.TryDeserialize(TSerializer s, TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker, Object& obj) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 2256

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 555

08/21/2018 08:47:01 | --- End of inner exception stack trace ---

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker pt, Single weight, String sliceName, TIBaseDeserializer overrideSpecificDeserializer, IGenericDeserializer overrideGenericDeserializer, TIBaseContentDeserializer overrideSpecificContentDeserializer, IGenericContentDeserializer overrideGenericContentDeserializer) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 617

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read(TSource source, Type type, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 183

08/21/2018 08:47:01 | at Halfling.Serialization.Base.BaseSerializer`10.Read[T](TSource source, ReadFlags flags, ProgressTracker progressTracker) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Serialization\Base\BaseSerializer.cs:line 195

08/21/2018 08:47:01 | at Cosmoteer.Assets.LoaderThread() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 297

08/21/2018 08:47:01 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

08/21/2018 08:47:01 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

08/21/2018 08:47:01 | at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

08/21/2018 08:47:01 | at System.Threading.ThreadHelper.ThreadStart()

08/21/2018 08:47:14 | Actual data hash: b1b3fb2e911c9c9615177af49b808d6b

08/21/2018 08:47:14 | Expected data hash: b1b3fb2e911c9c9615177af49b808d6b

08/21/2018 08:47:14 | Director received exit call.

08/21/2018 08:47:14 | Disposed default font.

08/21/2018 08:47:14 | Disposed XA2AudioManager device.

08/21/2018 08:47:14 | Disposed audio manager.

08/21/2018 08:47:14 | Disposed clock.

08/21/2018 08:47:14 | Disposed input manager.

08/21/2018 08:47:14 | Disposed graphics manager.

08/21/2018 08:47:14 | Disposed swap chain.

08/21/2018 08:47:14 | Disposed Direct3D device.

08/21/2018 08:47:14 | Disposed DXGI factory.

08/21/2018 08:47:14 | Closed Windows form.

08/21/2018 08:47:14 | Director received exit call.

08/21/2018 08:47:14 | Disposed window.

08/21/2018 08:47:14 | Disposed platform interface.

08/21/2018 08:47:14 | Closing log output file...

    sry for the long post I don't know which part is important (in fact, you might call me a noob!)

      Please Update the mod for 14.3

        3 months later

        ClassicJam Hello, I downloaded your mod and attempted to install it through cosmoteer when I got the error message Halfling.Serialization.DeserializeException: Unable to find source for non-optional field "ID" in source ". I didn't copy all of it because it was massive and just seemed to be unnecessary. Is there any way to fix this?

          stratocam did you down lode Clasicjam's or Jesus4737's version? cause if you downloaded classicjams you have the wrong one

            Jared Where do I find Jesus4737's version? I downloaded classicjams because I thought he was creator of the mod. I'm new to cosmoteer so I still don't fully understand.

              Jared Thx!!!

              14 days later

              System.Exception: Error loading mod: Star Wars: A Cosmos Divided ---> Halfling.ObjectText.OTParseException: Group at path '<D:\Games\Cosmoteer - 0.14.4\Data\rules.txt>' already contains a node named 'PARTICLES'.

              Probably is conflicting with TheHealingDoctor's Weapons Shop, which also has a particles.txt file. Not sure how best to fix this, besides disabling one of the mods in question.

              EDIT:
              actually, no, turning that mod off didn't fix the issue. I renamed the file in the starwars mod to "Particles2", which stopped the crash, but also broke starwars mod.

                Cornelius_McMuffin
                actually, forget the part about the other mod, as plenty of other mods also have the same file. but this one is breaking, when i had it working earlier.

                  10 days later

                  Anyone have issues with ships just not being in the folder because for some reason I have eight ships in the different folders that came with the mod. I watched some video on the mod and I noticed they had hundreds of different ships in their folder. Should I just reinstall the mod?

                    ONI Yeah, if it does not work, let me know and I'll see what I can do

                      6 days later

                      15 minutes into the game and it always crashes with this error. I enjoy this mod so much, please help 🙁(

                      12/24/2018 11:08:17 | Logging successful initialized.
                      12/24/2018 11:08:17 | .NET Runtime Version: 4.0.30319.42000
                      12/24/2018 11:08:17 | Running as a 64-bit process.
                      12/24/2018 11:08:17 | Local: en-US
                      12/24/2018 11:08:17 | Language: en-US
                      12/24/2018 11:08:17 | Cosmoteer version 0.14.4
                      12/24/2018 11:08:19 | Microsoft Windows 10 Home 64-bit 10.0.17134
                      12/24/2018 11:08:19 | Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz (4 logical processors)
                      12/24/2018 11:08:19 | 6052.0 MB RAM
                      12/24/2018 11:08:19 | Intel(R) HD Graphics Family (20.19.15.4642) (3/28/2017)
                      12/24/2018 11:08:19 | 1024.0 MB VRAM
                      12/24/2018 11:08:19 |

                      12/24/2018 11:08:24 | Loaded app settings.
                      12/24/2018 11:08:25 | Mixpanel Distinct ID: 47F84117AE365BA2F8C2BD65019B4E97
                      12/24/2018 11:08:28 | Process is now DPI-aware.
                      12/24/2018 11:08:28 | Setup default cursor.
                      12/24/2018 11:08:28 | Using display adapter 0
                      12/24/2018 11:08:28 | Created DXGI factory.
                      12/24/2018 11:08:28 | Adapter #0: Intel(R) HD Graphics Family
                      12/24/2018 11:08:28 | Output #0: Generic PnP Monitor (1366x768)
                      12/24/2018 11:08:28 | Adapter #1: Microsoft Basic Render Driver
                      12/24/2018 11:08:28 | Updated Windows form configuration for borderless window.
                      12/24/2018 11:08:29 | Created Windows form.
                      12/24/2018 11:08:29 | Direct3D Feature Level: Level_11_0
                      12/24/2018 11:08:29 | Created Direct3D 11 Device.
                      12/24/2018 11:08:29 | Created swap chain: 1366x768.
                      12/24/2018 11:08:29 | Created window.
                      12/24/2018 11:08:29 | Created clock.
                      12/24/2018 11:08:30 | Created graphics manager.
                      12/24/2018 11:08:31 | Created XAudio2 device.
                      12/24/2018 11:08:31 | Created audio manager.
                      12/24/2018 11:08:31 | Created input manager.
                      12/24/2018 11:08:31 | Created default font.
                      12/24/2018 11:08:31 | Initial app state is 'MainMenu'
                      12/24/2018 11:08:31 | Initial application settings:
                      12/24/2018 11:08:31 | LastGameVersion:
                      12/24/2018 11:08:31 | InitState: MainMenu
                      12/24/2018 11:08:31 | Language:
                      12/24/2018 11:08:31 | LockCursor: True
                      12/24/2018 11:08:31 | EdgePanMode: Analog
                      12/24/2018 11:08:31 | EdgePanSpeed: 15
                      12/24/2018 11:08:31 | KeyboardPanSpeed: 15
                      12/24/2018 11:08:31 | KeyboardZoomSpeed: 10
                      12/24/2018 11:08:31 | KeyboardRotSpeed: 90°
                      12/24/2018 11:08:31 | EnableMouseWheelZoom: True
                      12/24/2018 11:08:31 | InvertMouseWheelZoom: False
                      12/24/2018 11:08:31 | MouseWheelZoomSpeed: 1.12
                      12/24/2018 11:08:31 | MouseWheelZoomAtCursor: True
                      12/24/2018 11:08:31 | StickyFocus: True
                      12/24/2018 11:08:31 | DpiScaleMode: Dpi100
                      12/24/2018 11:08:31 | AnimateBackgrounds: True
                      12/24/2018 11:08:31 | FancyParticles: True
                      12/24/2018 11:08:31 | UncompressedTextures: False
                      12/24/2018 11:08:31 | AllowShipDeselection: False
                      12/24/2018 11:08:31 | CtrlSelectsParts: True
                      12/24/2018 11:08:31 | EnableCollisionAvoidance: True
                      12/24/2018 11:08:31 | PreferBlueprintMode: False
                      12/24/2018 11:08:31 | BlueprintAutoPause: True
                      12/24/2018 11:08:31 | ShowInvalidBlueprints: True
                      12/24/2018 11:08:31 | BuildAutoFocus: True
                      12/24/2018 11:08:31 | BuildAutoRotate: True
                      12/24/2018 11:08:31 | BuildAutoInteriors: True
                      12/24/2018 11:08:31 | PaintAutoFocus: True
                      12/24/2018 11:08:31 | PaintAutoRotate: True
                      12/24/2018 11:08:31 | PaintAllowOverwrite: True
                      12/24/2018 11:08:31 | PaintMirrorEnabled: False
                      12/24/2018 11:08:31 | PaintMirrorAxis: Vertical
                      12/24/2018 11:08:31 | RepairAutoFocus: True
                      12/24/2018 11:08:31 | RepairAutoRotate: False
                      12/24/2018 11:08:31 | BuildAllowOverwrite: True
                      12/24/2018 11:08:31 | BuildAutoDoors: True
                      12/24/2018 11:08:31 | BuildEnforceCrewAccess: True
                      12/24/2018 11:08:31 | BuildMirrorEnabled: False
                      12/24/2018 11:08:31 | BuildMirrorAxis: Vertical
                      12/24/2018 11:08:31 | RowsOfParts: 1
                      12/24/2018 11:08:31 | GrabLeavesCorridors: True
                      12/24/2018 11:08:31 | RepairAutoDoors: True
                      12/24/2018 11:08:31 | AutoHireCrew: True
                      12/24/2018 11:08:31 | PartToolTips: True
                      12/24/2018 11:08:31 | AutoSave: True
                      12/24/2018 11:08:31 | AutoSavesToKeep: 10
                      12/24/2018 11:08:31 | QuickSavesToKeep: 10
                      12/24/2018 11:08:31 | AutoSaveInterval: 600
                      12/24/2018 11:08:31 | SaveLostShips: True
                      12/24/2018 11:08:31 | LostShipsTokeep: 10
                      12/24/2018 11:08:31 | FtlAutoSave: True
                      12/24/2018 11:08:31 | ShowOnShipIndicators: True
                      12/24/2018 11:08:31 | ShowZoomedOutBlibs: True
                      12/24/2018 11:08:31 | ShowOffScreenBlips: True
                      12/24/2018 11:08:31 | PingNearbyEnemies: True
                      12/24/2018 11:08:31 | AutoPauseOnLostFocus: True
                      12/24/2018 11:08:31 | ScreenShake: True
                      12/24/2018 11:08:31 | ShowMidpointFocusWidget: True
                      12/24/2018 11:08:31 | VersionCheckMode: Stable
                      12/24/2018 11:08:31 | EnableMetrics: True
                      12/24/2018 11:08:31 | PreferBorderlessWindowToggle: False
                      12/24/2018 11:08:31 | MasterVolume: 1
                      12/24/2018 11:08:31 | EffectsVolume: 1
                      12/24/2018 11:08:31 | InterfaceVolume: 1
                      12/24/2018 11:08:31 | ShowTutorials: True
                      12/24/2018 11:08:31 | AutoFtlJump: False
                      12/24/2018 11:08:31 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
                      12/24/2018 11:08:31 | DefaultBuildTool: Grab
                      12/24/2018 11:08:31 | DefaultDecalTool: Grab
                      12/24/2018 11:08:31 | TutorialPageStates: System.Collections.Generic.Dictionary
                      2[System.String,Cosmoteer.Tutorials.TutorialPageState]
                      12/24/2018 11:08:31 | PlayerColor:
                      12/24/2018 11:08:31 | EnemyColor:
                      12/24/2018 11:08:31 | NeutralColor:
                      12/24/2018 11:08:31 | MiniviewInCombatMode: Auto
                      12/24/2018 11:08:31 | MiniviewNotInCombatMode: Auto
                      12/24/2018 11:08:31 | MiniviewLockRotation: False
                      12/24/2018 11:08:31 | MiniviewSize:
                      12/24/2018 11:08:31 | ShowInteriors: False
                      12/24/2018 11:08:31 | AlwaysShowCommandWidgets: False
                      12/24/2018 11:08:31 | PreferShipRelativeAttackAngle: False
                      12/24/2018 11:08:31 | PreferWorldRelativeFollowAngle: False
                      12/24/2018 11:08:31 | ShipLibraryLargeIcons: False
                      12/24/2018 11:08:31 | AdHocFormations: False
                      12/24/2018 11:08:31 | BreakFormationToAttack: True
                      12/24/2018 11:08:31 | DisplayAllShips: False
                      12/24/2018 11:08:31 | ShowAdvancedCommands: False
                      12/24/2018 11:08:31 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
                      12/24/2018 11:08:31 | DeleteFileOnStartup:
                      12/24/2018 11:08:31 | DefaultGameMode:
                      12/24/2018 11:08:31 | DefaultCreativeModeMapSize: 0
                      12/24/2018 11:08:31 | DefaultBountyModeDifficulty: 0
                      12/24/2018 11:08:31 | DefaultBountyModeMapSize: 0
                      12/24/2018 11:08:31 | DefaultBountyModeStarterShip: 0
                      12/24/2018 11:08:31 | WarnOutOfDateGpuDrivers: True
                      12/24/2018 11:08:31 | MPShipColorMode: RandomPerPlayer
                      12/24/2018 11:08:31 | MPBlipColorMode: FriendAndFoe
                      12/24/2018 11:08:31 | MPShowDamagePoints: True
                      12/24/2018 11:08:31 | CustomRulesets: System.Collections.Generic.Dictionary
                      2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
                      12/24/2018 11:08:31 | AutoPortForwarding: True
                      12/24/2018 11:08:31 | DisplayPublicIP: True
                      12/24/2018 11:08:31 | PreferLAN: False
                      12/24/2018 11:08:31 | DefaultServer: 0
                      12/24/2018 11:08:31 | ShowNewsOnStartup: True
                      12/24/2018 11:08:31 | ReadNewsArticles: System.Collections.Generic.HashSet
                      1[System.String]
                      12/24/2018 11:08:31 | ShowNewsAlerts: True
                      12/24/2018 11:08:31 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
                      12/24/2018 11:08:32 | Starting main game loop...
                      12/24/2018 11:08:33 | Enabled mods:
                      12/24/2018 11:08:39 | SW.StarWars
                      12/24/2018 11:08:39 | Loaded language 'en'.
                      12/24/2018 11:08:52 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\SW 0.3.0 (14.2)\advanced_shield\advanced_shield.shader' (pix):
                      12/24/2018 11:08:52 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                      12/24/2018 11:08:52 |
                      12/24/2018 11:08:56 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\SW 0.3.0 (14.2)\Shields\ShieldGenSml\shield.shader' (pix):
                      12/24/2018 11:08:56 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                      12/24/2018 11:08:56 |
                      12/24/2018 11:08:56 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\SW 0.3.0 (14.2)\Shields\ShieldGenInt\shield.shader' (pix):
                      12/24/2018 11:08:56 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                      12/24/2018 11:08:56 |
                      12/24/2018 11:08:56 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\SW 0.3.0 (14.2)\Shields\ShieldGenLrg\shield.shader' (pix):
                      12/24/2018 11:08:56 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                      12/24/2018 11:08:56 |
                      12/24/2018 11:09:22 | Loaded game rules.
                      12/24/2018 11:10:24 | Loaded game named 'A'.
                      12/24/2018 11:10:24 | Game pushed onto stack.
                      12/24/2018 11:10:24 | Game mode is: BountyGameModeManager
                      12/24/2018 11:10:45 | Making FTL jump...
                      12/24/2018 11:10:46 | Finished FTL jump.
                      12/24/2018 11:11:03 | Starting local player FTL jump...
                      12/24/2018 11:11:06 | Saved game as "Auto-Save 2018-12-24_11-11-03".
                      12/24/2018 11:11:07 | Making FTL jump...
                      12/24/2018 11:11:15 | Finished FTL jump.
                      12/24/2018 11:16:20 | Making FTL jump...
                      12/24/2018 11:16:21 | Finished FTL jump.
                      12/24/2018 11:16:38 | Starting local player FTL jump...
                      12/24/2018 11:16:40 | Saved game as "Auto-Save 2018-12-24_11-16-38".
                      12/24/2018 11:16:41 | Making FTL jump...
                      12/24/2018 11:16:53 | Finished FTL jump.
                      12/24/2018 11:20:38 | Making FTL jump...
                      12/24/2018 11:20:38 | Finished FTL jump.
                      12/24/2018 11:20:55 | Starting local player FTL jump...
                      12/24/2018 11:20:57 | Saved game as "Auto-Save 2018-12-24_11-20-55".
                      12/24/2018 11:20:58 | Making FTL jump...
                      12/24/2018 11:21:12 | Finished FTL jump.
                      12/24/2018 11:25:00 | Making FTL jump...
                      12/24/2018 11:25:00 | Finished FTL jump.
                      12/24/2018 11:25:34 | Making FTL jump...
                      12/24/2018 11:25:34 | Finished FTL jump.
                      12/24/2018 11:25:48 | Starting local player FTL jump...
                      12/24/2018 11:25:51 | Saved game as "Auto-Save 2018-12-24_11-25-48".
                      12/24/2018 11:25:51 | Making FTL jump...
                      12/24/2018 11:26:04 | Finished FTL jump.
                      12/24/2018 11:27:20 | Memory usage at time of crash: 1,777,913,856
                      12/24/2018 11:27:20 | Application state stack at time of crash:
                      12/24/2018 11:27:20 | Cosmoteer.Game.GameRoot
                      12/24/2018 11:27:20 | Cosmoteer.Gui.TitleScreen
                      12/24/2018 11:27:20 | FPS at time of crash: 24.49932
                      12/24/2018 11:27:20 | Running processes at time of crash: aips, ApplicationFrameHost, audiodg, conhost, Cosmoteer, csrss, ctfmon, dasHost, dwm, explorer, fontdrvhost, GameBar, Idle, igfxCUIService, igfxEM, igfxHK, lsass, Memory Compression, Microsoft.Photos, netcut_windows, OfficeClickToRun, PresentationFontCache, Registry, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, sedlauncher, sedsvc, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, SystemSettings, TabTip, taskhostw, UniKeyNT, uTorrent, utorrentie, wininit, winlogon, winwfpmonitor,
                      12/24/2018 11:27:21 | System.NullReferenceException: Object reference not set to an instance of an object.
                      12/24/2018 11:27:21 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.DoHitEffect(Ship hitShip, Part hitPart, ArcShield hitShield, HitRules hitRules, Vector2D worldPoint, Vector2D worldNormal, Boolean isPenetrating, Single penetrationRemaining) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 386
                      12/24/2018 11:27:21 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnHitPart(Part part, Vector2D worldPoint, Vector2D worldNormal) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 313
                      12/24/2018 11:27:21 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnCollision(Fixture ourFixture, Fixture theirFixture, Contact contact) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 228
                      12/24/2018 11:27:21 | at FarseerPhysics.Dynamics.Contacts.Contact.Update(ContactManager contactManager) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\Contacts\Contact.cs:line 311
                      12/24/2018 11:27:21 | at FarseerPhysics.Dynamics.World.SolveTOI(TimeStep& step) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 894
                      12/24/2018 11:27:21 | at FarseerPhysics.Dynamics.World.Step(Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 1296
                      12/24/2018 11:27:21 | at Halfling.Scene.Dim2.SceneRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1137
                      12/24/2018 11:27:21 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1010
                      12/24/2018 11:27:21 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 956
                      12/24/2018 11:27:21 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
                      12/24/2018 11:27:21 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 921
                      12/24/2018 11:27:21 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 697
                      12/24/2018 11:27:21 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 592
                      12/24/2018 11:27:21 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1196
                      12/24/2018 11:27:21 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
                      12/24/2018 11:27:21 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
                      12/24/2018 11:27:21 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
                      12/24/2018 11:27:21 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
                      12/24/2018 11:27:21 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
                      12/24/2018 11:27:21 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable
                      1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
                      12/24/2018 11:27:21 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
                      12/24/2018 11:27:21 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 147
                      12/24/2018 11:27:36 | Actual data hash: b396d2120d2ade4766b696b23ce7d695
                      12/24/2018 11:27:36 | Expected data hash: b396d2120d2ade4766b696b23ce7d695
                      12/24/2018 11:27:36 | Director received exit call.
                      12/24/2018 11:27:36 | Disposed default font.
                      12/24/2018 11:27:36 | Disposed XA2AudioManager device.
                      12/24/2018 11:27:36 | Disposed audio manager.
                      12/24/2018 11:27:36 | Disposed clock.
                      12/24/2018 11:27:36 | Disposed input manager.
                      12/24/2018 11:27:37 | Disposed graphics manager.
                      12/24/2018 11:27:37 | Disposed swap chain.
                      12/24/2018 11:27:37 | Disposed Direct3D device.
                      12/24/2018 11:27:37 | Disposed DXGI factory.
                      12/24/2018 11:27:37 | Closed Windows form.
                      12/24/2018 11:27:37 | Director received exit call.
                      12/24/2018 11:27:37 | Disposed window.
                      12/24/2018 11:27:37 | Disposed platform interface.
                      12/24/2018 11:27:37 | Closing log output file...

                      Sincerily thank you!

                        dragonfly154 Try to download the mod again, because apparently the problem is the Shader of the shield, it could have been corrupted, that's why I suggest you download the mod again, if it does not work let me know.

                        Jesus3747 Did what you told but then after 30 mins

                        12/24/2018 15:17:34 | Logging successful initialized.
                        12/24/2018 15:17:34 | .NET Runtime Version: 4.0.30319.42000
                        12/24/2018 15:17:34 | Running as a 64-bit process.
                        12/24/2018 15:17:34 | Local: en-US
                        12/24/2018 15:17:34 | Language: en-US
                        12/24/2018 15:17:34 | Cosmoteer version 0.14.4
                        12/24/2018 15:17:34 | Microsoft Windows 10 Home 64-bit 10.0.17134
                        12/24/2018 15:17:34 | Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz (4 logical processors)
                        12/24/2018 15:17:34 | 6052.0 MB RAM
                        12/24/2018 15:17:34 | Intel(R) HD Graphics Family (20.19.15.4642) (3/28/2017)
                        12/24/2018 15:17:34 | 1024.0 MB VRAM
                        12/24/2018 15:17:34 |

                        12/24/2018 15:17:34 | Loaded app settings.
                        12/24/2018 15:17:34 | Mixpanel Distinct ID: 47F84117AE365BA2F8C2BD65019B4E97
                        12/24/2018 15:17:34 | Process is now DPI-aware.
                        12/24/2018 15:17:34 | Setup default cursor.
                        12/24/2018 15:17:34 | Using display adapter 0
                        12/24/2018 15:17:34 | Created DXGI factory.
                        12/24/2018 15:17:34 | Adapter #0: Intel(R) HD Graphics Family
                        12/24/2018 15:17:34 | Output #0: Generic PnP Monitor (1366x768)
                        12/24/2018 15:17:34 | Adapter #1: Microsoft Basic Render Driver
                        12/24/2018 15:17:34 | Updated Windows form configuration for borderless window.
                        12/24/2018 15:17:34 | Created Windows form.
                        12/24/2018 15:17:34 | Direct3D Feature Level: Level_11_0
                        12/24/2018 15:17:34 | Created Direct3D 11 Device.
                        12/24/2018 15:17:34 | Created swap chain: 1366x768.
                        12/24/2018 15:17:34 | Created window.
                        12/24/2018 15:17:34 | Created clock.
                        12/24/2018 15:17:34 | Created graphics manager.
                        12/24/2018 15:17:34 | Created XAudio2 device.
                        12/24/2018 15:17:34 | Created audio manager.
                        12/24/2018 15:17:34 | Created input manager.
                        12/24/2018 15:17:34 | Created default font.
                        12/24/2018 15:17:34 | Initial app state is 'MainMenu'
                        12/24/2018 15:17:34 | Initial application settings:
                        12/24/2018 15:17:34 | LastGameVersion:
                        12/24/2018 15:17:34 | InitState: MainMenu
                        12/24/2018 15:17:34 | Language:
                        12/24/2018 15:17:34 | LockCursor: True
                        12/24/2018 15:17:34 | EdgePanMode: Analog
                        12/24/2018 15:17:34 | EdgePanSpeed: 15
                        12/24/2018 15:17:34 | KeyboardPanSpeed: 15
                        12/24/2018 15:17:34 | KeyboardZoomSpeed: 10
                        12/24/2018 15:17:34 | KeyboardRotSpeed: 90°
                        12/24/2018 15:17:34 | EnableMouseWheelZoom: True
                        12/24/2018 15:17:34 | InvertMouseWheelZoom: False
                        12/24/2018 15:17:34 | MouseWheelZoomSpeed: 1.12
                        12/24/2018 15:17:34 | MouseWheelZoomAtCursor: True
                        12/24/2018 15:17:34 | StickyFocus: True
                        12/24/2018 15:17:34 | DpiScaleMode: Dpi100
                        12/24/2018 15:17:34 | AnimateBackgrounds: True
                        12/24/2018 15:17:34 | FancyParticles: True
                        12/24/2018 15:17:34 | UncompressedTextures: False
                        12/24/2018 15:17:34 | AllowShipDeselection: False
                        12/24/2018 15:17:34 | CtrlSelectsParts: True
                        12/24/2018 15:17:34 | EnableCollisionAvoidance: True
                        12/24/2018 15:17:34 | PreferBlueprintMode: False
                        12/24/2018 15:17:34 | BlueprintAutoPause: True
                        12/24/2018 15:17:34 | ShowInvalidBlueprints: True
                        12/24/2018 15:17:34 | BuildAutoFocus: True
                        12/24/2018 15:17:34 | BuildAutoRotate: True
                        12/24/2018 15:17:34 | BuildAutoInteriors: True
                        12/24/2018 15:17:34 | PaintAutoFocus: True
                        12/24/2018 15:17:34 | PaintAutoRotate: True
                        12/24/2018 15:17:34 | PaintAllowOverwrite: True
                        12/24/2018 15:17:34 | PaintMirrorEnabled: False
                        12/24/2018 15:17:34 | PaintMirrorAxis: Vertical
                        12/24/2018 15:17:34 | RepairAutoFocus: True
                        12/24/2018 15:17:34 | RepairAutoRotate: False
                        12/24/2018 15:17:34 | BuildAllowOverwrite: True
                        12/24/2018 15:17:34 | BuildAutoDoors: True
                        12/24/2018 15:17:34 | BuildEnforceCrewAccess: True
                        12/24/2018 15:17:34 | BuildMirrorEnabled: False
                        12/24/2018 15:17:34 | BuildMirrorAxis: Vertical
                        12/24/2018 15:17:34 | RowsOfParts: 1
                        12/24/2018 15:17:34 | GrabLeavesCorridors: True
                        12/24/2018 15:17:34 | RepairAutoDoors: True
                        12/24/2018 15:17:34 | AutoHireCrew: True
                        12/24/2018 15:17:34 | PartToolTips: True
                        12/24/2018 15:17:34 | AutoSave: True
                        12/24/2018 15:17:34 | AutoSavesToKeep: 10
                        12/24/2018 15:17:34 | QuickSavesToKeep: 10
                        12/24/2018 15:17:34 | AutoSaveInterval: 600
                        12/24/2018 15:17:34 | SaveLostShips: True
                        12/24/2018 15:17:34 | LostShipsTokeep: 10
                        12/24/2018 15:17:34 | FtlAutoSave: True
                        12/24/2018 15:17:34 | ShowOnShipIndicators: True
                        12/24/2018 15:17:34 | ShowZoomedOutBlibs: True
                        12/24/2018 15:17:34 | ShowOffScreenBlips: True
                        12/24/2018 15:17:34 | PingNearbyEnemies: True
                        12/24/2018 15:17:34 | AutoPauseOnLostFocus: True
                        12/24/2018 15:17:34 | ScreenShake: True
                        12/24/2018 15:17:34 | ShowMidpointFocusWidget: True
                        12/24/2018 15:17:34 | VersionCheckMode: Stable
                        12/24/2018 15:17:34 | EnableMetrics: True
                        12/24/2018 15:17:34 | PreferBorderlessWindowToggle: False
                        12/24/2018 15:17:34 | MasterVolume: 1
                        12/24/2018 15:17:34 | EffectsVolume: 1
                        12/24/2018 15:17:34 | InterfaceVolume: 1
                        12/24/2018 15:17:34 | ShowTutorials: True
                        12/24/2018 15:17:34 | AutoFtlJump: False
                        12/24/2018 15:17:34 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
                        12/24/2018 15:17:34 | DefaultBuildTool: Grab
                        12/24/2018 15:17:34 | DefaultDecalTool: Grab
                        12/24/2018 15:17:34 | TutorialPageStates: System.Collections.Generic.Dictionary
                        2[System.String,Cosmoteer.Tutorials.TutorialPageState]
                        12/24/2018 15:17:34 | PlayerColor:
                        12/24/2018 15:17:34 | EnemyColor:
                        12/24/2018 15:17:34 | NeutralColor:
                        12/24/2018 15:17:34 | MiniviewInCombatMode: Auto
                        12/24/2018 15:17:34 | MiniviewNotInCombatMode: Auto
                        12/24/2018 15:17:34 | MiniviewLockRotation: False
                        12/24/2018 15:17:34 | MiniviewSize:
                        12/24/2018 15:17:34 | ShowInteriors: False
                        12/24/2018 15:17:34 | AlwaysShowCommandWidgets: False
                        12/24/2018 15:17:34 | PreferShipRelativeAttackAngle: False
                        12/24/2018 15:17:34 | PreferWorldRelativeFollowAngle: False
                        12/24/2018 15:17:34 | ShipLibraryLargeIcons: False
                        12/24/2018 15:17:34 | AdHocFormations: False
                        12/24/2018 15:17:34 | BreakFormationToAttack: True
                        12/24/2018 15:17:34 | DisplayAllShips: False
                        12/24/2018 15:17:34 | ShowAdvancedCommands: False
                        12/24/2018 15:17:34 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
                        12/24/2018 15:17:34 | DeleteFileOnStartup:
                        12/24/2018 15:17:34 | DefaultGameMode:
                        12/24/2018 15:17:34 | DefaultCreativeModeMapSize: 0
                        12/24/2018 15:17:34 | DefaultBountyModeDifficulty: 0
                        12/24/2018 15:17:34 | DefaultBountyModeMapSize: 0
                        12/24/2018 15:17:34 | DefaultBountyModeStarterShip: 0
                        12/24/2018 15:17:34 | WarnOutOfDateGpuDrivers: True
                        12/24/2018 15:17:34 | MPShipColorMode: RandomPerPlayer
                        12/24/2018 15:17:34 | MPBlipColorMode: FriendAndFoe
                        12/24/2018 15:17:34 | MPShowDamagePoints: True
                        12/24/2018 15:17:34 | CustomRulesets: System.Collections.Generic.Dictionary
                        2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
                        12/24/2018 15:17:34 | AutoPortForwarding: True
                        12/24/2018 15:17:34 | DisplayPublicIP: True
                        12/24/2018 15:17:34 | PreferLAN: False
                        12/24/2018 15:17:34 | DefaultServer: 0
                        12/24/2018 15:17:34 | ShowNewsOnStartup: True
                        12/24/2018 15:17:34 | ReadNewsArticles: System.Collections.Generic.HashSet
                        1[System.String]
                        12/24/2018 15:17:34 | ShowNewsAlerts: True
                        12/24/2018 15:17:34 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
                        12/24/2018 15:17:35 | Starting main game loop...
                        12/24/2018 15:17:35 | Enabled mods:
                        12/24/2018 15:17:35 | SW.StarWars
                        12/24/2018 15:17:35 | Loaded language 'en'.
                        12/24/2018 15:17:39 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\SW 0.3.0 (14.2)\advanced_shield\advanced_shield.shader' (pix):
                        12/24/2018 15:17:39 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                        12/24/2018 15:17:39 |
                        12/24/2018 15:17:41 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\SW 0.3.0 (14.2)\Shields\ShieldGenSml\shield.shader' (pix):
                        12/24/2018 15:17:41 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                        12/24/2018 15:17:41 |
                        12/24/2018 15:17:41 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\SW 0.3.0 (14.2)\Shields\ShieldGenInt\shield.shader' (pix):
                        12/24/2018 15:17:41 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                        12/24/2018 15:17:41 |
                        12/24/2018 15:17:41 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\SW 0.3.0 (14.2)\Shields\ShieldGenLrg\shield.shader' (pix):
                        12/24/2018 15:17:41 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                        12/24/2018 15:17:41 |
                        12/24/2018 15:18:04 | Loaded game rules.
                        12/24/2018 15:18:46 | Game pushed onto stack.
                        12/24/2018 15:18:46 | Game mode is: BountyGameModeManager
                        12/24/2018 15:19:58 | Saved game as "A".
                        12/24/2018 15:20:14 | Saved game as "MONEY".
                        12/24/2018 15:24:19 | Making FTL jump...
                        12/24/2018 15:24:20 | Finished FTL jump.
                        12/24/2018 15:24:33 | Starting local player FTL jump...
                        12/24/2018 15:24:36 | Saved game as "Auto-Save 2018-12-24_15-24-33".
                        12/24/2018 15:24:36 | Making FTL jump...
                        12/24/2018 15:24:47 | Finished FTL jump.
                        12/24/2018 15:28:24 | Making FTL jump...
                        12/24/2018 15:28:24 | Finished FTL jump.
                        12/24/2018 15:28:37 | Starting local player FTL jump...
                        12/24/2018 15:28:39 | Saved game as "Auto-Save 2018-12-24_15-28-37".
                        12/24/2018 15:28:40 | Making FTL jump...
                        12/24/2018 15:28:48 | Finished FTL jump.
                        12/24/2018 15:33:07 | Making FTL jump...
                        12/24/2018 15:33:08 | Finished FTL jump.
                        12/24/2018 15:36:19 | Starting local player FTL jump...
                        12/24/2018 15:36:22 | Saved game as "Auto-Save 2018-12-24_15-36-19".
                        12/24/2018 15:36:22 | Making FTL jump...
                        12/24/2018 15:36:35 | Finished FTL jump.
                        12/24/2018 15:43:34 | Making FTL jump...
                        12/24/2018 15:43:35 | Finished FTL jump.
                        12/24/2018 15:43:55 | Starting local player FTL jump...
                        12/24/2018 15:43:58 | Saved game as "Auto-Save 2018-12-24_15-43-55".
                        12/24/2018 15:43:59 | Making FTL jump...
                        12/24/2018 15:44:07 | Finished FTL jump.
                        12/24/2018 15:46:49 | Making FTL jump...
                        12/24/2018 15:46:49 | Finished FTL jump.
                        12/24/2018 15:47:03 | Starting local player FTL jump...
                        12/24/2018 15:47:05 | Saved game as "Auto-Save 2018-12-24_15-47-03".
                        12/24/2018 15:47:06 | Making FTL jump...
                        12/24/2018 15:47:20 | Finished FTL jump.
                        12/24/2018 15:50:23 | Memory usage at time of crash: 1,764,347,904
                        12/24/2018 15:50:23 | Application state stack at time of crash:
                        12/24/2018 15:50:23 | Cosmoteer.Game.GameRoot
                        12/24/2018 15:50:23 | Cosmoteer.Gui.TitleScreen
                        12/24/2018 15:50:23 | FPS at time of crash: 22.67293
                        12/24/2018 15:50:23 | Running processes at time of crash: aips, ApplicationFrameHost, audiodg, cheatengine-x86_64, conhost, Cosmoteer, csrss, ctfmon, dasHost, dllhost, DotNetDataCollector64, dwm, explorer, fdm, fontdrvhost, GameBar, Idle, igfxCUIService, igfxEM, igfxHK, lsass, Memory Compression, Microsoft.Photos, netcut_windows, OfficeClickToRun, PresentationFontCache, Registry, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, sedlauncher, sedsvc, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, SystemSettings, TabTip, taskhostw, UniKeyNT, uTorrent, utorrentie, wininit, winlogon, winwfpmonitor,
                        12/24/2018 15:50:24 | System.NullReferenceException: Object reference not set to an instance of an object.
                        12/24/2018 15:50:24 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.DoHitEffect(Ship hitShip, Part hitPart, ArcShield hitShield, HitRules hitRules, Vector2D worldPoint, Vector2D worldNormal, Boolean isPenetrating, Single penetrationRemaining) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 386
                        12/24/2018 15:50:24 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnHitPart(Part part, Vector2D worldPoint, Vector2D worldNormal) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 313
                        12/24/2018 15:50:24 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnCollision(Fixture ourFixture, Fixture theirFixture, Contact contact) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 228
                        12/24/2018 15:50:24 | at FarseerPhysics.Dynamics.Contacts.Contact.Update(ContactManager contactManager) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\Contacts\Contact.cs:line 311
                        12/24/2018 15:50:24 | at FarseerPhysics.Dynamics.World.SolveTOI(TimeStep& step) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 894
                        12/24/2018 15:50:24 | at FarseerPhysics.Dynamics.World.Step(Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 1296
                        12/24/2018 15:50:24 | at Halfling.Scene.Dim2.SceneRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1137
                        12/24/2018 15:50:24 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1010
                        12/24/2018 15:50:24 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 956
                        12/24/2018 15:50:24 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
                        12/24/2018 15:50:24 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 921
                        12/24/2018 15:50:24 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 697
                        12/24/2018 15:50:24 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 592
                        12/24/2018 15:50:24 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1196
                        12/24/2018 15:50:24 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
                        12/24/2018 15:50:24 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
                        12/24/2018 15:50:24 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
                        12/24/2018 15:50:24 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
                        12/24/2018 15:50:24 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
                        12/24/2018 15:50:24 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable
                        1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
                        12/24/2018 15:50:24 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
                        12/24/2018 15:50:24 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 147
                        12/24/2018 15:50:27 | Actual data hash: b396d2120d2ade4766b696b23ce7d695
                        12/24/2018 15:50:27 | Expected data hash: b396d2120d2ade4766b696b23ce7d695
                        12/24/2018 15:50:27 | Director received exit call.
                        12/24/2018 15:50:27 | Disposed default font.
                        12/24/2018 15:50:27 | Disposed XA2AudioManager device.
                        12/24/2018 15:50:27 | Disposed audio manager.
                        12/24/2018 15:50:27 | Disposed clock.
                        12/24/2018 15:50:27 | Disposed input manager.
                        12/24/2018 15:50:27 | Disposed graphics manager.
                        12/24/2018 15:50:27 | Disposed swap chain.
                        12/24/2018 15:50:27 | Disposed Direct3D device.
                        12/24/2018 15:50:27 | Disposed DXGI factory.
                        12/24/2018 15:50:27 | Closed Windows form.
                        12/24/2018 15:50:27 | Director received exit call.
                        12/24/2018 15:50:27 | Disposed window.
                        12/24/2018 15:50:27 | Disposed platform interface.
                        12/24/2018 15:50:27 | Closing log output file...

                          3 months later

                          System.InvalidOperationException: No component named 'FireModeToggle' in part 'SW.proton_gun'.

                          at Cosmoteer.Ships.Parts.Part.GetComponent[T](ID`1 id) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 478

                          at Cosmoteer.Ships.Parts.Logic.PartModeToggle.OnAddedToPart(Part part) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Logic\PartModeToggle.cs:line 72

                          at Cosmoteer.Ships.Parts.Part.AddComponents(IList`1 components) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 380

                          at Cosmoteer.Ships.Parts.Part..ctor(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 249

                          at Cosmoteer.Ships.Parts.PartsManager.CreatePart(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 174

                          at Cosmoteer.Ships.ShipUpdateInfo.ApplyPhysical(Boolean destroyBlocking) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:line 242

                          at Cosmoteer.Ships.Ship.MatchPhysicalToBlueprints(Boolean adjustCrew) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 994

                          at Cosmoteer.Ships.Ship.CloneFromBlueprints(Ship prototype, Int32 playerIndex, Boolean cloneAesthetics, Boolean blueprintsOnly, Boolean initializeToMax, Nullable`1 randSeed) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1273

                          at Cosmoteer.Modes.SinglePlayer.Creative.SelectionStates.PlaceShipState.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\SinglePlayer\Creative\SelectionStates\PlaceShipState.cs:line 128

                          at Cosmoteer.Game.Gui.GameGui.InputSelectionState() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 627

                          at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187

                          at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 877

                          at Halfling.Developer.DeveloperTools.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Developer\DeveloperTools.cs:line 475

                          at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187

                          at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 877

                          at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 790

                          at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336

                          at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279

                          at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890

                          at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195

                          at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 146

                          03/15/2019 17:06:48 | Logging successful initialized.

                          03/15/2019 17:06:48 | .NET Runtime Version: 4.0.30319.42000

                          03/15/2019 17:06:48 | Running as a 64-bit process.

                          03/15/2019 17:06:48 | Local: en-US

                          03/15/2019 17:06:48 | Language: en-US

                          03/15/2019 17:06:48 | Cosmoteer version 0.14.6

                          03/15/2019 17:06:49 | Microsoft Windows 10 Enterprise 64-bit 10.0.17134

                          03/15/2019 17:06:49 | Intel(R) Core(TM) i5-3340M CPU @ 2.70GHz (4 logical processors)

                          03/15/2019 17:06:49 | 16254.7 MB RAM

                          03/15/2019 17:06:49 | Intel(R) HD Graphics 4000 (10.18.10.4425) (4/3/2016)

                          03/15/2019 17:06:49 | 2112.0 MB VRAM

                          03/15/2019 17:06:49 |

                          03/15/2019 17:06:49 | Loaded app settings.

                          03/15/2019 17:06:49 | Mixpanel Distinct ID: 48DBCB0536E8435970B5DAB9B56FE080

                          03/15/2019 17:06:50 | Process is now DPI-aware.

                          03/15/2019 17:06:50 | Setup default cursor.

                          03/15/2019 17:06:50 | Using display adapter 0

                          03/15/2019 17:06:50 | Created DXGI factory.

                          03/15/2019 17:06:50 | Adapter #0: Intel(R) HD Graphics 4000

                          03/15/2019 17:06:50 | Output #0: Generic PnP Monitor (1366x768)

                          03/15/2019 17:06:50 | Output #1: Generic PnP Monitor (1280x1024)

                          03/15/2019 17:06:50 | Adapter #1: Microsoft Basic Render Driver

                          03/15/2019 17:06:50 | Updated Windows form configuration for resizable windowed.

                          03/15/2019 17:06:50 | Created Windows form.

                          03/15/2019 17:06:50 | Direct3D Feature Level: Level_11_0

                          03/15/2019 17:06:50 | Created Direct3D 11 Device.

                          03/15/2019 17:06:50 | Created swap chain: 1366x745.

                          03/15/2019 17:06:50 | Created window.

                          03/15/2019 17:06:50 | Created clock.

                          03/15/2019 17:06:50 | Created graphics manager.

                          03/15/2019 17:06:50 | Created XAudio2 device.

                          03/15/2019 17:06:50 | Created audio manager.

                          03/15/2019 17:06:50 | Created input manager.

                          03/15/2019 17:06:50 | Created default font.

                          03/15/2019 17:06:50 | Initial app state is 'MainMenu'

                          03/15/2019 17:06:50 | Initial application settings:

                          03/15/2019 17:06:50 | LastGameVersion:

                          03/15/2019 17:06:50 | InitState: MainMenu

                          03/15/2019 17:06:50 | Language:

                          03/15/2019 17:06:50 | LockCursor: True

                          03/15/2019 17:06:50 | EdgePanMode: Analog

                          03/15/2019 17:06:50 | EdgePanSpeed: 15

                          03/15/2019 17:06:50 | KeyboardPanSpeed: 15

                          03/15/2019 17:06:50 | KeyboardZoomSpeed: 10

                          03/15/2019 17:06:50 | KeyboardRotSpeed: 90°

                          03/15/2019 17:06:50 | EnableMouseWheelZoom: True

                          03/15/2019 17:06:50 | InvertMouseWheelZoom: False

                          03/15/2019 17:06:50 | MouseWheelZoomSpeed: 1.12

                          03/15/2019 17:06:50 | MouseWheelZoomAtCursor: True

                          03/15/2019 17:06:50 | StickyFocus: True

                          03/15/2019 17:06:50 | DpiScaleMode: Dpi100

                          03/15/2019 17:06:50 | AnimateBackgrounds: True

                          03/15/2019 17:06:50 | BackgroundGrid: True

                          03/15/2019 17:06:50 | FancyParticles: True

                          03/15/2019 17:06:50 | UncompressedTextures: False

                          03/15/2019 17:06:50 | AllowShipDeselection: False

                          03/15/2019 17:06:50 | CtrlSelectsParts: True

                          03/15/2019 17:06:50 | EnableCollisionAvoidance: True

                          03/15/2019 17:06:50 | PreferBlueprintMode: False

                          03/15/2019 17:06:50 | BlueprintAutoPause: True

                          03/15/2019 17:06:50 | ShowInvalidBlueprints: True

                          03/15/2019 17:06:50 | BuildAutoFocus: True

                          03/15/2019 17:06:50 | BuildAutoRotate: True

                          03/15/2019 17:06:50 | BuildAutoInteriors: True

                          03/15/2019 17:06:50 | PaintAutoFocus: True

                          03/15/2019 17:06:50 | PaintAutoRotate: True

                          03/15/2019 17:06:50 | PaintAllowOverwrite: True

                          03/15/2019 17:06:50 | PaintMirrorEnabled: False

                          03/15/2019 17:06:50 | PaintMirrorAxis: Vertical

                          03/15/2019 17:06:50 | RepairAutoFocus: True

                          03/15/2019 17:06:50 | RepairAutoRotate: False

                          03/15/2019 17:06:50 | BuildAllowOverwrite: True

                          03/15/2019 17:06:50 | BuildAutoDoors: True

                          03/15/2019 17:06:50 | BuildEnforceCrewAccess: True

                          03/15/2019 17:06:50 | BuildMirrorEnabled: False

                          03/15/2019 17:06:50 | BuildMirrorAxis: Vertical

                          03/15/2019 17:06:50 | RowsOfParts: 1

                          03/15/2019 17:06:50 | GrabLeavesCorridors: True

                          03/15/2019 17:06:50 | RepairAutoDoors: True

                          03/15/2019 17:06:50 | AutoHireCrew: True

                          03/15/2019 17:06:50 | PartToolTips: True

                          03/15/2019 17:06:50 | AutoSave: True

                          03/15/2019 17:06:50 | AutoSavesToKeep: 10

                          03/15/2019 17:06:50 | QuickSavesToKeep: 10

                          03/15/2019 17:06:50 | AutoSaveInterval: 600

                          03/15/2019 17:06:50 | SaveLostShips: True

                          03/15/2019 17:06:50 | LostShipsTokeep: 10

                          03/15/2019 17:06:50 | FtlAutoSave: True

                          03/15/2019 17:06:50 | ShowOnShipIndicators: True

                          03/15/2019 17:06:50 | ShowZoomedOutBlibs: True

                          03/15/2019 17:06:50 | ShowOffScreenBlips: True

                          03/15/2019 17:06:50 | PingNearbyEnemies: True

                          03/15/2019 17:06:50 | AutoPauseOnLostFocus: True

                          03/15/2019 17:06:50 | ScreenShake: True

                          03/15/2019 17:06:50 | ShowMidpointFocusWidget: True

                          03/15/2019 17:06:50 | VersionCheckMode: Stable

                          03/15/2019 17:06:50 | EnableMetrics: True

                          03/15/2019 17:06:50 | PreferBorderlessWindowToggle: False

                          03/15/2019 17:06:50 | MasterVolume: 1

                          03/15/2019 17:06:50 | EffectsVolume: 1

                          03/15/2019 17:06:50 | InterfaceVolume: 1

                          03/15/2019 17:06:50 | ShowTutorials: True

                          03/15/2019 17:06:50 | AutoFtlJump: False

                          03/15/2019 17:06:50 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]

                          03/15/2019 17:06:50 | DefaultBuildTool: Grab

                          03/15/2019 17:06:50 | DefaultDecalTool: Grab

                          03/15/2019 17:06:50 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

                          03/15/2019 17:06:50 | PlayerColor:

                          03/15/2019 17:06:50 | EnemyColor:

                          03/15/2019 17:06:50 | NeutralColor:

                          03/15/2019 17:06:50 | MiniviewInCombatMode: Auto

                          03/15/2019 17:06:50 | MiniviewNotInCombatMode: Auto

                          03/15/2019 17:06:50 | MiniviewLockRotation: False

                          03/15/2019 17:06:50 | MiniviewSize:

                          03/15/2019 17:06:50 | ShowInteriors: False

                          03/15/2019 17:06:50 | AlwaysShowCommandWidgets: False

                          03/15/2019 17:06:50 | ShowSelectedPartStatusBars: True

                          03/15/2019 17:06:50 | PreferShipRelativeAttackAngle: False

                          03/15/2019 17:06:50 | PreferWorldRelativeFollowAngle: False

                          03/15/2019 17:06:50 | ShipLibraryLargeIcons: False

                          03/15/2019 17:06:50 | AdHocFormations: False

                          03/15/2019 17:06:50 | BreakFormationToAttack: True

                          03/15/2019 17:06:50 | DisplayAllShips: False

                          03/15/2019 17:06:50 | ShowAdvancedCommands: False

                          03/15/2019 17:06:50 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

                          03/15/2019 17:06:50 | DeleteFileOnStartup:

                          03/15/2019 17:06:50 | DefaultGameMode:

                          03/15/2019 17:06:50 | DefaultCreativeModeMapSize: 0

                          03/15/2019 17:06:50 | DefaultBountyModeDifficulty: 0

                          03/15/2019 17:06:50 | DefaultBountyModeMapSize: 0

                          03/15/2019 17:06:50 | DefaultBountyModeStarterShip: 0

                          03/15/2019 17:06:50 | MPShipColorMode: RandomPerPlayer

                          03/15/2019 17:06:50 | MPBlipColorMode: FriendAndFoe

                          03/15/2019 17:06:50 | MPShowDamagePoints: True

                          03/15/2019 17:06:50 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]

                          03/15/2019 17:06:50 | AutoPortForwarding: True

                          03/15/2019 17:06:50 | DisplayPublicIP: True

                          03/15/2019 17:06:50 | PreferLAN: False

                          03/15/2019 17:06:50 | DefaultServer: 0

                          03/15/2019 17:06:50 | ShowNewsOnStartup: True

                          03/15/2019 17:06:50 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

                          03/15/2019 17:06:50 | ShowNewsAlerts: True

                          03/15/2019 17:06:50 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

                          03/15/2019 17:06:50 | Starting main game loop...

                          03/15/2019 17:06:50 | Enabled mods:

                          03/15/2019 17:06:53 | cosmoteer.huge_ships

                          03/15/2019 17:06:53 | SW.StarWars

                          03/15/2019 17:06:53 | jbox1.stockmod

                          03/15/2019 17:06:53 | Loaded language 'en'.

                          03/15/2019 17:07:01 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.1(14.6)\SW 0.3.1(14.6)\advanced_shield\advanced_shield.shader' (pix):
                          03/15/2019 17:07:01 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                          03/15/2019 17:07:01 |

                          03/15/2019 17:07:04 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.1(14.6)\SW 0.3.1(14.6)\Shields\ShieldGenSml\shield.shader' (pix):
                          03/15/2019 17:07:04 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                          03/15/2019 17:07:04 |

                          03/15/2019 17:07:04 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.1(14.6)\SW 0.3.1(14.6)\Shields\ShieldGenInt\shield.shader' (pix):
                          03/15/2019 17:07:04 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                          03/15/2019 17:07:04 |

                          03/15/2019 17:07:04 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\SW 0.3.1(14.6)\SW 0.3.1(14.6)\Shields\ShieldGenLrg\shield.shader' (pix):
                          03/15/2019 17:07:04 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
                          03/15/2019 17:07:04 |

                          03/15/2019 17:07:20 | Loaded game rules.

                          03/15/2019 17:21:13 | Game pushed onto stack.

                          03/15/2019 17:21:13 | Game mode is: CreativeGameModeManager

                          03/15/2019 17:31:13 | Saved game as "Auto-Save 2019-03-15_17-31-13".

                          03/15/2019 18:31:07 | Saved game as "Auto-Save 2019-03-15_18-31-07".

                          03/15/2019 18:53:36 | Saved game as "Auto-Save 2019-03-15_18-53-36".

                          03/15/2019 19:09:49 | Memory usage at time of crash: 1,241,202,688

                          03/15/2019 19:09:49 | Application state stack at time of crash:

                          03/15/2019 19:09:49 | Halfling.Developer.DeveloperTools

                          03/15/2019 19:09:49 | Cosmoteer.Game.GameRoot

                          03/15/2019 19:09:49 | Cosmoteer.Gui.TitleScreen

                          03/15/2019 19:09:49 | FPS at time of crash: 58.62913

                          03/15/2019 19:09:49 | Running processes at time of crash: ApMsgFwd, ApntEx, Apoint, AppleMobileDeviceService, audiodg, chrome, conhost, Cosmoteer, csrss, ctfmon, dasHost, dllhost, dwm, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, hidfind, HidMonitorSvc, Idle, igfxCUIService, igfxEM, igfxHK, jusched, LockApp, lsass, mDNSResponder, Memory Compression, Microsoft.Photos, MSASCuiL, MsMpEng, NisSrv, PresentationFontCache, Registry, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, SkypeApp, SkypeBackgroundHost, smss, spoolsv, svchost, System, taskhostw, Video.UI, wargamingerrormonitor, wgc, wininit, winlogon, WUDFHost,

                          03/15/2019 19:09:49 | System.InvalidOperationException: No component named 'FireModeToggle' in part 'SW.proton_gun'.

                          03/15/2019 19:09:49 | at Cosmoteer.Ships.Parts.Part.GetComponent[T](ID`1 id) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 478

                          03/15/2019 19:09:49 | at Cosmoteer.Ships.Parts.Logic.PartModeToggle.OnAddedToPart(Part part) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Logic\PartModeToggle.cs:line 72

                          03/15/2019 19:09:49 | at Cosmoteer.Ships.Parts.Part.AddComponents(IList`1 components) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 380

                          03/15/2019 19:09:49 | at Cosmoteer.Ships.Parts.Part..ctor(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 249

                          03/15/2019 19:09:49 | at Cosmoteer.Ships.Parts.PartsManager.CreatePart(PartRules rules, IntVector2D loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 174

                          03/15/2019 19:09:49 | at Cosmoteer.Ships.ShipUpdateInfo.ApplyPhysical(Boolean destroyBlocking) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:line 242

                          03/15/2019 19:09:49 | at Cosmoteer.Ships.Ship.MatchPhysicalToBlueprints(Boolean adjustCrew) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 994

                          03/15/2019 19:09:49 | at Cosmoteer.Ships.Ship.CloneFromBlueprints(Ship prototype, Int32 playerIndex, Boolean cloneAesthetics, Boolean blueprintsOnly, Boolean initializeToMax, Nullable`1 randSeed) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1273

                          03/15/2019 19:09:49 | at Cosmoteer.Modes.SinglePlayer.Creative.SelectionStates.PlaceShipState.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\SinglePlayer\Creative\SelectionStates\PlaceShipState.cs:line 128

                          03/15/2019 19:09:49 | at Cosmoteer.Game.Gui.GameGui.InputSelectionState() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 627

                          03/15/2019 19:09:49 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187

                          03/15/2019 19:09:49 | at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 877

                          03/15/2019 19:09:49 | at Halfling.Developer.DeveloperTools.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Developer\DeveloperTools.cs:line 475

                          03/15/2019 19:09:49 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187

                          03/15/2019 19:09:49 | at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 877

                          03/15/2019 19:09:49 | at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 790

                          03/15/2019 19:09:49 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336

                          03/15/2019 19:09:49 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279

                          03/15/2019 19:09:49 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890

                          03/15/2019 19:09:49 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195

                          03/15/2019 19:09:49 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 146

                          03/15/2019 19:09:49 | Director received exit call.

                          03/15/2019 19:09:49 | Disposed default font.

                          03/15/2019 19:09:49 | Disposed XA2AudioManager device.

                          03/15/2019 19:09:49 | Disposed audio manager.

                          03/15/2019 19:09:49 | Disposed clock.

                          03/15/2019 19:09:49 | Disposed input manager.

                          03/15/2019 19:09:49 | Disposed graphics manager.

                          03/15/2019 19:09:49 | Disposed swap chain.

                          03/15/2019 19:09:49 | Disposed Direct3D device.

                          03/15/2019 19:09:49 | Disposed DXGI factory.

                          03/15/2019 19:09:49 | Closed Windows form.

                          03/15/2019 19:09:49 | Director received exit call.

                          03/15/2019 19:09:49 | Disposed window.

                          03/15/2019 19:09:49 | Disposed platform interface.

                          03/15/2019 19:09:49 | Closing log output file...

                            IronCross42 Pretty sure this was fixed in the last upload one or two weeks ago. If not go to the discord channel there should be several posts. Just scroll up.

                              18 days later

                              are your working on making this mod compatible with 14.7 because the game is not the same without it

                                11 days later

                                ekane1 Now Compatible.

                                  a year later

                                  i cant fire the death star laser