Starting main game loop...
01/04/2018 12:17:24 | Enabled mods:
01/04/2018 12:17:24 | huge_ships
01/04/2018 12:17:24 | Archon.plasma
01/04/2018 12:17:24 | Meranera_additional_weapons
01/04/2018 12:17:24 | retraso.Extended_vanilla
01/04/2018 12:17:24 | Roof_Weapon
01/04/2018 12:17:24 | SunriseSP_weapons_mod
01/04/2018 12:17:25 | Loaded language 'en'.
01/04/2018 12:17:30 | Output compiling shader 'C:\Users\Harry\Documents\My Games\Cosmoteer\Mods\retraso.Extended_vanilla\shield_generator_long\shield_long.shader' (pix):
01/04/2018 12:17:30 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
01/04/2018 12:17:30 |
01/04/2018 12:17:45 | Memory usage at time of crash: 429,862,912
01/04/2018 12:17:45 | Application state stack at time of crash:
01/04/2018 12:17:45 | Cosmoteer.Assets
Still throws this error which is linked to extended vanilla.I believe this is linked to the shield generator in the mod.