This is a work in process. You can help by posting your own example ships. Please do not spam or go off topic but keep it in moderation. If you intend for an extended discussion of a certain parts start a new topic on it.
Some example ships may be outdated due to changes of the game and mod. If that happens usually the parts involved are replaced by corridors. Only major part component changes could make loading fail. Currently no such parts exist yet. However, I consider a complete rework of the Singularity drive which may invoke this problem.
2x1 Wedges have been removed from the mod as Cosmoteer 0.12 has introduced the vanilla wedge 1x2 version. Older builds should have no problem loading but have to have those parts replaced with the vanilla parts.
I'm just reposting the ships so the texts are not up to date nor do I have the time to rework them now. This does not apply to future examples.
OLD / PREVIOUSLY POSTED EXAMPLES
Holothurian class test build.
![image https://i.imgur.com/gWDGi9k.png](https://i.imgur.com/gWDGi9k.png)
Test ship Heart of the Cosmos
![image https://i.imgur.com/uZ9ZVBi.png](https://i.imgur.com/uZ9ZVBi.png)
![image https://i.imgur.com/ZUEocvF.png](https://i.imgur.com/ZUEocvF.png)
![image https://i.imgur.com/IELdXKG.png](https://i.imgur.com/IELdXKG.png)
Almathea class
![image https://i.imgur.com/2C3jAT5.png](https://i.imgur.com/2C3jAT5.png)
the Gosloth
![image https://i.imgur.com/lYAgmQv.png](https://i.imgur.com/lYAgmQv.png)
the Heirbirsh
![image https://i.imgur.com/lXcq0RI.png](https://i.imgur.com/lXcq0RI.png)
There's some miscalculation in these early builds which makes upgrading tough.
The Abh ships are missing two rail guns each.
F-16XL
![image https://i.imgur.com/kmmzHiF.png](https://i.imgur.com/kmmzHiF.png)
Battlecruiser
![image https://i.imgur.com/6QyjIeQ.png](https://i.imgur.com/6QyjIeQ.png)
newer Sol Bianca
![image https://i.imgur.com/9Ng9Cm2.png](https://i.imgur.com/9Ng9Cm2.png)
Sulaco updated
![image https://i.imgur.com/1evg6VG.png](https://i.imgur.com/1evg6VG.png)
Juno satellite probe
![image https://i.imgur.com/xCpqpKV.png](https://i.imgur.com/xCpqpKV.png)
ISS Station
![image https://i.imgur.com/CzwrI9d.png](https://i.imgur.com/CzwrI9d.png)
Ancient ship
![image https://i.imgur.com/ADafCep.png](https://i.imgur.com/ADafCep.png)
made it "easy" for you 😃
![image https://i.imgur.com/rjiAd32.png](https://i.imgur.com/rjiAd32.png)
![image https://i.imgur.com/9buEwqL.png](https://i.imgur.com/9buEwqL.png)
![image https://i.imgur.com/VlXGqi5.png](https://i.imgur.com/VlXGqi5.png)
Nuclear Detonation Drive
![image https://i.imgur.com/g6Jobf1.png](https://i.imgur.com/g6Jobf1.png)
![image https://i.imgur.com/ZOjpSfY.png](https://i.imgur.com/ZOjpSfY.png)
Tractor Beam
![image https://i.imgur.com/t3HEEvy.png](https://i.imgur.com/t3HEEvy.png)
![image https://i.imgur.com/kzO8BaW.png](https://i.imgur.com/kzO8BaW.png)
Offers option to pull or push a target. Menu's not quite perfect. Pushing may require you to manually assign a target. Edit: There's a small tractor beam for small ships. Also note ship mass plays a role. A light ship can't push a heavier away, it's pushed instead.
![image https://i.imgur.com/hNFB5yI.png](https://i.imgur.com/hNFB5yI.png)
Antiproton cannons
![image https://i.imgur.com/ADcA3KO.png](https://i.imgur.com/ADcA3KO.png)
![image https://i.imgur.com/K09BXYN.png](https://i.imgur.com/K09BXYN.png)
Likewise the cannons can now switch for pulse or beam fire. And likewise beam may need manual target assignment.
![image https://i.imgur.com/cHlUWVk.png](https://i.imgur.com/cHlUWVk.png)
Decoy Drone
![image https://i.imgur.com/0an6xVs.png](https://i.imgur.com/0an6xVs.png)
Works like the others only for distracting Point Defenses. Chaff and Flare dispensers are individually available for ships and only need bullets.
Other test ships: **gatling PD and antimissile missile launcher*
![image https://i.imgur.com/J8PxE04.png](https://i.imgur.com/J8PxE04.png)
![image https://i.imgur.com/rqYFepX.png](https://i.imgur.com/rqYFepX.png)
![image https://i.imgur.com/NO5863q.png](https://i.imgur.com/NO5863q.png)
Edit:
Electron laser beam
![image https://i.imgur.com/do0yrgA.png](https://i.imgur.com/do0yrgA.png)
It changes beam wavelength, hence color, in order for the target to absorb more energy than possible with a single color laser. Found a minor error here fixed and updated.
NEW / UPDATED EXAMPLES
v.0.4.6RC3
Escape pod/berth 2 examples
![image https://i.imgur.com/qAZtg4G.png](https://i.imgur.com/qAZtg4G.png)
![image https://i.imgur.com/2tFOFR6.png](https://i.imgur.com/2tFOFR6.png)
kinetic wave pulse cannon example
![image https://i.imgur.com/8g0fQtI.png](https://i.imgur.com/8g0fQtI.png)
shield projection cannon and pinpoint barrier defense example
![image https://i.imgur.com/eF6fEJU.png](https://i.imgur.com/eF6fEJU.png)
Note: These only react to target-able missiles or bullets.
![image https://i.imgur.com/mExoTE4.png](https://i.imgur.com/mExoTE4.png)
![image https://i.imgur.com/Qhc8QZC.png](https://i.imgur.com/Qhc8QZC.png)
v.0.4.6RC4
gravity mine launcher example + firecontrol station hubs + briefing ready room
![image https://i.imgur.com/3lu0HVa.png](https://i.imgur.com/3lu0HVa.png)
Note: The gravity mine is dangerous to use and should not be launched at high speed! Make sure no obstacle are in its way or it may be triggered prematurely.
v0.4.6
antimatter weapons examples
![image https://i.imgur.com/EvqgSZL.png](https://i.imgur.com/EvqgSZL.png)
with Skynet's Matter Matters mod (Particle Accelerator for antimatter production)
![image https://i.imgur.com/4duTccz.png](https://i.imgur.com/4duTccz.png)
v.0.4.7
![image https://i.imgur.com/Rvuj3Ls.png](https://i.imgur.com/Rvuj3Ls.png)
A (bunch) number of parts were added including a block with fire blast doors "Fire Block Bulkhead", this will allow control of access to different ship sections or in combination with the "Airlock Changing Room" control access to other ships. Ship-to-ship transfer is not supported by the game yet. Only works with an enemy around
By default the fire blast doors are open. By toggling the button you close off the block and deny the crew access beyond it.
![image https://i.imgur.com/G6iTjDp.png](https://i.imgur.com/G6iTjDp.png)
To open it again select the part again and switch to open
![image https://i.imgur.com/5ylNrQ3.png](https://i.imgur.com/5ylNrQ3.png)
Known issue: If the crew already has plotted a path through the block the block won't close until after the crew has passed the door. Sometime this will cause a crew to be stuck inside it.
Due to a bug Lafiel the block may require batteries to be supplied.
Also a new Non-Explosive Reactive Armor was added. More options for antimatter and water tanks for e.g. smaller ships.