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it wont work for me im to tired for this i try tomarrow again

later*

    scp173 Alright, no clue why it wont work for you but works fine for me. Ill look at that log a little more.

    illget it to work

      Bubbet i dont know why either but thanks for trying to help

        Bubbet
        Every thing works, but i noticed a thing after some time power transfer freaquency are going down severely, it is not involve overloading of power trace, it is quite lame then you desighn everything with constant supply, and it faild to do it without any reson, and adding second power transfer didnt help either, i think it is operation quantity limiter of some sort

        I keep getting this error
        Error loading mod bubbet.placeholdermod-0.0.3 (1): System.IO.FileNotFoundException: Could not find file 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.3 (1)\mod.txt'.
        File name: 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.3 (1)\mod.txt'
        at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
        at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
        at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
        at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
        at System.IO.StreamReader..ctor(String path)
        at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
        at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94

        How do the energy wires work?

        x3owns That's probably exactly right, its there to balance things. Its incredibly difficult to balance those you know. Unless you mean it entirely stopped sending energy down the wire after a certain point, because then i likely know whats causing it, but i cant really do a whole lot about it unless maybe you sent your save for me to play with.

        Abraxos You place down a starter, and crew will fill it with batteries, then you place wires(there is arrows on the blueprints that show the direction) And you can turn the wire without any issue despite the graphic not connecting, and when you've reached your destination just make sure a arrow is pointing into a part and it will give it energy, that can be done via directly a wire, or by a distributor for a reduced rate.

        nashtash Again Ive seen this one many times before, I don't see why its only when installing my mod but it isn't in my control, its likely a read/write permission error.

        Bubbet
        Yes, it does stop sending but i think it is lag, not overload of a system, maybe it directly involved with how many FPS i have

          idk whats going on. I keep getting an error -
          Error loading mod bubbet.placeholdermodv3: System.IO.FileNotFoundException: Could not find file 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermodv3\mod.txt'.
          File name: 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermodv3\mod.txt'
          at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
          at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
          at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
          at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
          at System.IO.StreamReader..ctor(String path)
          at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
          at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94

            could you add the wedges for the regenerative armor?

              How do you use the energy wire ?

              • How fast does it transfer energy and how can i tell?

              Bubbet Is there a reason for my error? no mod.txt. or whats happening?

                AllensFish Obviously mod.txt is missing. Put it back where it belongs or reinstall the mod.

                  clojelo Ok.

                  -Downloaded Zip folder.

                  - extracted zip folder , and inside mod folder was another folder for the mod. (Nothing else)
                  - inside second mod folder there was mod.txt

                  -- so idk why the folder has 2 folders then the mod. weird.

                  Bubbet Are you planning for a smaller wire starter? I really want to make small drone ships or at least less manned ships in general. A true spacecraft wouldn't require 50 people to run it as everything would be automated. This is a huge step though and i thank you. It's just hard to make it fit. I would even suggest a starter that works as a generator as well, to reduce parts needed on ship. It would be extremely appreciated.

                  AllensFish Its because i don't use the game to zip it, i use a much easier thing for me which apparently doesn't play nice with the in-game zip handler.

                  clojelo
                  Thanks for figuring that out, I've seen a couple of people with that error now.