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lol its strange i downloaded the newest version of the game and now its back to 0.12.9

    i reinstall the new version again

      when I try to install it in cosmoteer i get this error. Error loading mod bubbet.placeholdermod-0.0.3: System.IO.FileNotFoundException: Could not find file 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.3\mod.txt'.
      File name: 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.3\mod.txt'
      at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
      at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
      at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
      at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
      at System.IO.StreamReader..ctor(String path)
      at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
      at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94

        Chris99 Try renaming the folder to remove -0.0.3. Ive seen this kind of error lots in the newer versions.
        Yet never have i seen it with someone that has installed the game outside of the program files. Which leads me to believe its a read/write permission error of the game, and no specific modders fault.

          it still showed the same error

          k

          Bubbet k ive reinstaled it i try to use the mod again

            Chris99 Don't know what to tell you, If you can, try installing the game somewhere like D:/Games/ instead of program files?

              Chris99 You could try removing the period in the mod name there too, but again I don't have very high hopes for it.

                it wont work for me im to tired for this i try tomarrow again

                later*

                  scp173 Alright, no clue why it wont work for you but works fine for me. Ill look at that log a little more.

                  illget it to work

                    Bubbet i dont know why either but thanks for trying to help

                      Bubbet
                      Every thing works, but i noticed a thing after some time power transfer freaquency are going down severely, it is not involve overloading of power trace, it is quite lame then you desighn everything with constant supply, and it faild to do it without any reson, and adding second power transfer didnt help either, i think it is operation quantity limiter of some sort

                      I keep getting this error
                      Error loading mod bubbet.placeholdermod-0.0.3 (1): System.IO.FileNotFoundException: Could not find file 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.3 (1)\mod.txt'.
                      File name: 'C:\Program Files\Cosmoteer\Mods\bubbet.placeholdermod-0.0.3 (1)\mod.txt'
                      at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                      at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                      at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                      at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                      at System.IO.StreamReader..ctor(String path)
                      at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
                      at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94

                      How do the energy wires work?

                      x3owns That's probably exactly right, its there to balance things. Its incredibly difficult to balance those you know. Unless you mean it entirely stopped sending energy down the wire after a certain point, because then i likely know whats causing it, but i cant really do a whole lot about it unless maybe you sent your save for me to play with.

                      Abraxos You place down a starter, and crew will fill it with batteries, then you place wires(there is arrows on the blueprints that show the direction) And you can turn the wire without any issue despite the graphic not connecting, and when you've reached your destination just make sure a arrow is pointing into a part and it will give it energy, that can be done via directly a wire, or by a distributor for a reduced rate.

                      nashtash Again Ive seen this one many times before, I don't see why its only when installing my mod but it isn't in my control, its likely a read/write permission error.

                      Bubbet
                      Yes, it does stop sending but i think it is lag, not overload of a system, maybe it directly involved with how many FPS i have