Romasel
Type: merchant ship
Version: standard
Mass: 287.0 tons
Cost: 99,000
Crew: 12
A generation old Abh merchant ship. It's reliable and maintenance friendly. Due to intensive automation it only needs a single crew but most have two. Despite the advanced Abh AI it's "cheap" and not a reliable partner for everything. Don't expect it to come running to your rescue when you got cut off. Like all Abh ships it can easily accommodate and support crew with family.
Gudo
Type: explorer
Version: standard
Mass: 341.6 tons
Cost: 135,550
Crew: 36
Built during the age of colonization this was the first deep space explorer class manned by proto-Abh. These huge ships only had a crew of 25 and operated at a constant acceleration of more than 6 g. Numerous ships were sent on no-return missions to seek out new worlds. Some returned on autopilot to the dead solar system. Others still roam space as ghost ships and pose a hazard to traffic.
Random ships!!
Lilienthal
Type: prototype technology demonstrator
Version: prototype
Mass: 1153.3 tons
Cost: 220,950
Crew: 24
This huge ship was created to be powered by a miniature blackhole. This new power source was meant to power the first phase drive. However, the ship ran out of control and started to randomly transitioned indefinitely.
Oh-ka
Type: fleet-destroyer class
Version: special military
Mass: 1387.2 tons
Cost: 347,750
Crew: 30
This extremely large vessel was the United Planet Space Force's first ship capable of destroying an entire fleet. Due to a failed plot it was destroyed by the Raalgon.
Traveler-class
Type: generation starship
Version: special unique
Mass: 7886.5 tons
Cost: 6,803,600
Crew: 5400
Launched on stardate 38xxx, this Rhawnian ship was built to transport the last of them to safety when their solar system underwent a star collision. It consists of six sections with 11 tubes each. Each tube is an O'Neill type island. With a length of over 200 km it's a medium sized ark but cramped with 800 million Rhawns.
Scaled such that 1 tile is 1 km. It uses first Gundam tech a la magnetic joints.
Exile-class
Type: colony ship
Version: standard
Mass: 3422.7 tons
Cost: 1,041,250
Crew: 502
This semi-lifting body colony ship can transport ten thousand settlers to their new world. At only 5266 m it's a small and cramped ship. Due to automation it requires an extremely small crew (1 human-core).
Buenaventura class
Type: generation ship
Version: standard
Mass: 2212.0 tons
Cost: 1,637,300
Crew: 1158
This small colony ship can transport one hundred thousand settlers on a search of a new world. These ships wander the stars for many decades or longer. Some "tired" settlers steal and sell off their precious antimatter for trade. This forces administration to hire trouble contractors like the Sword Breaker crew.
Undetermined scale but should be at least 10 km class.
Megami class
Type: mobile colony
Version: standard
Mass: 5186,3 tons
Cost: 851,300
Crew: 104
This 100 km class mobile colony has a detachable battlestation ship. Aside from its garrison it also has a military academy. In Star Year 5030, humanity has militarized these ships.
Estimate to be home to 200000+ people.
Ganymede-class
Type: task force command ship
Version: special
Mass: 5357.9 tons
Cost: 2,381,600
Crew: 478
This kilometer class ship is like a wandering base. In 7277 AD these ships serve as fleet flagships.
Sail of Fortune
Type: transport ship
Version: custom
Mass: 355.0 tons
Cost: 111,300
Crew: 18
This modified transport features laser cannons and multipurpose protective frames. It's ideal for salvage or unsanctioned operations.
Albatross class
Type: transport shuttle, VTOL
Version: standard
Mass: 72.3 tons
Cost: 42,950
Crew: 6
Designed for all-weather heavy lifting this shuttle can deploy an armored transport vehicle anywhere on a planet.
Dread type 001
Type: fighter
Version: standard military
Mass: 59.0 tons
Cost: 50,550
Crew: 8
These fast and nimble fighters are dreaded for their lethality. Not much is known about Dread fighters due to lack of surviving witnesses.
A shielded version exists but requires some new parts to better fit current layout.
Dread type 002
Type: medium fighter
Version: standard military
Mass: 72.9 tons
Cost: 55,150
Crew: 6
Armed with heavy weapons.
Dread type 003
Type: medium fighter
Version: special
Mass: 69.9 tons
Cost: 61,700
Crew: 12
This one ruins your day.
Gnosis type 6
Type: destroyer
Version: unknown
Mass: 386.1 tons
Cost: 352,250
Crew: 68
Another proof of the gnosis's mystery. This bioship appears to be another destroyer, larger, yet lighter (armored, shielded), but still more deadly. Then again it does not appear to be made as much for combat either as it's less common. Other strange features are a mystery. Unlike most ships of this size it has rear protection. Some believe it to be an armed scout or some sort of specialized hunter killer.
Gnosis type 10
Type: destroyer
Version: standard
Mass: 533.7 tons
Cost: 391,100
Crew: 68
Another strange one. It often charges forward and is, unsurprisingly, heavily shielded.
Gnosis type 11
Type: reconnaissance
Version: standard
Mass: 323.2 tons
Cost: 129,400
Crew: 18
Supposedly, a scout ship with lots of sensitive feelers. It's fast and armed. It doesn't appear to be shielded and only lightly armored.
Tolmekian Armored Corvette
Type: attack barge
Version: standard
Mass: 248.9 tons
Cost: 88,800
Crew: 16
updated
Mass: 271.9 tons
Cost: 91,500
Crew: 16
This Tolmekian attack barge usually takes point and can insert assault troops and armored troops directly on top of their target. Larger barges will unload heavy armor behind it. One such attack operation was carried out on Nausicaä's village in the valley of the wind.