I've uploaded a language fix that was fixed last year but somehow only2-3 files got it. And a missing sprite. For some reason it was a failed copying as it was in the backup.
Abh Mod v0.7.2.8 for Cosmoteer 0.15.14a,0.15.15
Crash on opening Controls tab in settings.
- Edited
ConnCraft Thanks. Please download this file and put it into the mod's gui
folder and overwrite the faulty version. Due to uploading problems and the next version not ready yet this will have to do.
https://cdn.discordapp.com/attachments/493202078383210517/755805933514260581/part_toggles.txt
I've uploaded a temporary early 0.7.2.8 WIP due to the bigger problem of fixing when a lot had been changed.
Everything is working even the new parts.
MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
Halfling.ObjectText.OTParseException: Unexpected character (
) at position Line=2706,Char=1 in file "[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod0728WIP\Strings\ru.txt".
at Halfling.ObjectText.OTFile.ParseFromStream(TextReader reader)
at Halfling.ObjectText.OTFile.Parse()
at Halfling.ObjectText.OTFile..ctor(String filepath)
at Cosmoteer.Localization.Strings.LoadLanguage(String id)
at Cosmoteer.Localization.Strings.Reload()
at Cosmoteer.Localization.Strings.AfterModsApplied()
at Cosmoteer.Data.Assets.LoaderThread()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
09/25/2020 17:24:21 | Logging successful initialized.
09/25/2020 17:24:21 | .NET Core Runtime Version: 3.1.7
09/25/2020 17:24:21 | Running as a 64-bit process.
09/25/2020 17:24:21 | Local: ru-RU
09/25/2020 17:24:21 | Language: ru-RU
09/25/2020 17:24:21 | Cosmoteer version 0.15.11a build 0.15.11a_steam
09/25/2020 17:24:21 | Build Date: 31.08.2020 19:22:04
09/25/2020 17:24:21 | Build Commit: 5fc5db87c96428cceaea9e579f65260d9a799d8c
09/25/2020 17:24:21 | Майкрософт Windows 10 Pro 64-разрядная 10.0.18363
09/25/2020 17:24:21 | AMD Ryzen 5 2600 Six-Core Processor (12 logical / 6 physical cores)
09/25/2020 17:24:21 | 16315,6 MB RAM
09/25/2020 17:24:21 | Radeon RX 580 Series (26.20.15029.15007) (17.03.2020)
09/25/2020 17:24:21 | 4095,0 MB VRAM
09/25/2020 17:24:21 |
09/25/2020 17:24:21 | Loaded app settings.
09/25/2020 17:24:22 | Set application DPI mode: PerMonitor
09/25/2020 17:24:22 | Setup default cursor.
09/25/2020 17:24:22 | Using display adapter 0
09/25/2020 17:24:22 | Created DXGI factory.
09/25/2020 17:24:22 | Adapter #0: Radeon RX 580 Series
09/25/2020 17:24:22 | Output #0: Generic PnP Monitor (1600x900)
09/25/2020 17:24:22 | Adapter #1: Microsoft Basic Render Driver
09/25/2020 17:24:22 | Updated Windows form configuration for borderless window.
09/25/2020 17:24:22 | Created Windows form.
09/25/2020 17:24:22 | Direct3D Feature Level: Level_11_0
09/25/2020 17:24:22 | Created Direct3D 11 Device.
09/25/2020 17:24:22 | Created swap chain: 1600x900.
09/25/2020 17:24:22 | Created window.
09/25/2020 17:24:22 | Created clock.
09/25/2020 17:24:22 | Created graphics manager.
09/25/2020 17:24:22 | Created XAudio2 device.
09/25/2020 17:24:22 | Created audio manager.
09/25/2020 17:24:22 | Created input manager.
09/25/2020 17:24:22 | Created default font.
09/25/2020 17:24:22 | Initial app state is 'MainMenu'
09/25/2020 17:24:22 | Initial application settings:
09/25/2020 17:24:22 | LastGameVersion:
09/25/2020 17:24:22 | InitState: MainMenu
09/25/2020 17:24:22 | Language:
09/25/2020 17:24:22 | LockCursor: False
09/25/2020 17:24:22 | EdgePanMode: Analog
09/25/2020 17:24:22 | EdgePanSpeed: 15
09/25/2020 17:24:22 | KeyboardPanSpeed: 15
09/25/2020 17:24:22 | KeyboardZoomSpeed: 10
09/25/2020 17:24:22 | KeyboardRotSpeed: 90°
09/25/2020 17:24:22 | EnableMouseWheelZoom: True
09/25/2020 17:24:22 | InvertMouseWheelZoom: False
09/25/2020 17:24:22 | MouseWheelZoomSpeed: 1,12
09/25/2020 17:24:22 | MouseWheelZoomAtCursor: True
09/25/2020 17:24:22 | AutoTrackOnScreenShips: True
09/25/2020 17:24:22 | StickyFocus: True
09/25/2020 17:24:22 | DpiScaleMode: Dpi100
09/25/2020 17:24:22 | AnimateBackgrounds: True
09/25/2020 17:24:22 | BackgroundGrid: True
09/25/2020 17:24:22 | FancyParticles: True
09/25/2020 17:24:22 | UncompressedTextures: False
09/25/2020 17:24:22 | TargetFps: FpsTarget30
09/25/2020 17:24:22 | AllowShipDeselection: False
09/25/2020 17:24:22 | CtrlSelectsParts: True
09/25/2020 17:24:22 | EnableCollisionAvoidance: True
09/25/2020 17:24:22 | EnableArrivalMatching: True
09/25/2020 17:24:22 | PreferBlueprintMode: False
09/25/2020 17:24:22 | BlueprintAutoPause: True
09/25/2020 17:24:22 | ShowInvalidBlueprints: True
09/25/2020 17:24:22 | ShowAutoRemovedParts: True
09/25/2020 17:24:22 | ShowAutoRemovedDecals: True
09/25/2020 17:24:22 | BuildAutoRotate: True
09/25/2020 17:24:22 | BuildAutoInteriors: True
09/25/2020 17:24:22 | PaintAutoRotate: True
09/25/2020 17:24:22 | PaintAllowOverwrite: True
09/25/2020 17:24:22 | PaintMirrorEnabled: False
09/25/2020 17:24:22 | PaintMirrorAxis: Vertical
09/25/2020 17:24:22 | RepairAutoRotate: False
09/25/2020 17:24:22 | BuildAllowOverwrite: True
09/25/2020 17:24:22 | BuildAutoDoors: True
09/25/2020 17:24:22 | BuildShowNearestPaths: True
09/25/2020 17:24:22 | BuildMirrorEnabled: False
09/25/2020 17:24:22 | BuildMirrorAxis: Vertical
09/25/2020 17:24:22 | ShowStatBars: True
09/25/2020 17:24:22 | CrewMirrorEnabled: False
09/25/2020 17:24:22 | CrewMirrorAxis: Vertical
09/25/2020 17:24:22 | CrewAutoRotate: True
09/25/2020 17:24:22 | ShowCrewPaths: True
09/25/2020 17:24:22 | ShowCrewHomes: True
09/25/2020 17:24:22 | DefaultRoles:
09/25/2020 17:24:22 | RowsOfParts: 1
09/25/2020 17:24:22 | GrabLeavesCorridors: True
09/25/2020 17:24:22 | RepairAutoDoors: True
09/25/2020 17:24:22 | AutoHireCrew: True
09/25/2020 17:24:22 | PartToolTips: True
09/25/2020 17:24:22 | PartToolTipsDefaultToStats: False
09/25/2020 17:24:22 | AutoSave: True
09/25/2020 17:24:22 | AutoSavesToKeep: 10
09/25/2020 17:24:22 | QuickSavesToKeep: 10
09/25/2020 17:24:22 | AutoSaveInterval: 600
09/25/2020 17:24:22 | SaveLostShips: True
09/25/2020 17:24:22 | LostShipsTokeep: 10
09/25/2020 17:24:22 | FtlAutoSave: True
09/25/2020 17:24:22 | ShowOnShipIndicators: True
09/25/2020 17:24:22 | ShowZoomedOutBlibs: True
09/25/2020 17:24:22 | ShowOffScreenBlips: True
09/25/2020 17:24:22 | PingNearbyEnemies: True
09/25/2020 17:24:22 | AutoPauseOnLostFocus: True
09/25/2020 17:24:22 | ScreenShake: True
09/25/2020 17:24:22 | ShowMidpointFocusWidget: True
09/25/2020 17:24:22 | VersionCheckMode: Stable
09/25/2020 17:24:22 | EnableMetrics: True
09/25/2020 17:24:22 | PreferBorderlessWindowToggle: False
09/25/2020 17:24:22 | MasterVolume: 1
09/25/2020 17:24:22 | EffectsVolume: 1
09/25/2020 17:24:22 | InterfaceVolume: 1
09/25/2020 17:24:22 | MuteWhenUnfocused: False
09/25/2020 17:24:22 | ShowTutorials: True
09/25/2020 17:24:22 | AutoFtlJump: False
09/25/2020 17:24:22 | DefaultPaintScheme:
09/25/2020 17:24:22 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme]
09/25/2020 17:24:22 | DefaultBuildTool: Grab
09/25/2020 17:24:22 | DefaultDecalTool: Grab
09/25/2020 17:24:22 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
09/25/2020 17:24:22 | PlayerColor:
09/25/2020 17:24:22 | EnemyColor:
09/25/2020 17:24:22 | NeutralColor:
09/25/2020 17:24:22 | RotateMinimap: True
09/25/2020 17:24:22 | MiniviewInCombatMode: Auto
09/25/2020 17:24:22 | MiniviewNotInCombatMode: Auto
09/25/2020 17:24:22 | MiniviewLockRotation: False
09/25/2020 17:24:22 | MiniviewSize:
09/25/2020 17:24:22 | ShowInteriors: False
09/25/2020 17:24:22 | ShowAllCommands: False
09/25/2020 17:24:22 | AlwaysShowCommandWidgets: False
09/25/2020 17:24:22 | ShowSelectedPartStatusBars: True
09/25/2020 17:24:22 | PreferShipRelativeAttackAngle: False
09/25/2020 17:24:22 | PreferWorldRelativeFollowAngle: False
09/25/2020 17:24:22 | DirectControlEnableWeapons: True
09/25/2020 17:24:22 | DirectControlAimAssist: True
09/25/2020 17:24:22 | DirectControlAutoBrake: True
09/25/2020 17:24:22 | DirectControlAutoFaceCursor: False
09/25/2020 17:24:22 | DirectControlViewFollowsCursor: False
09/25/2020 17:24:22 | DirectControlAutoRotateView: False
09/25/2020 17:24:22 | DirectControlAutoZoomView: False
09/25/2020 17:24:22 | ShipLibraryLargeIcons: False
09/25/2020 17:24:22 | BreakFormationToAttack: True
09/25/2020 17:24:22 | DisplayAllShips: False
09/25/2020 17:24:22 | ShowAdvancedCommands: False
09/25/2020 17:24:22 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
09/25/2020 17:24:22 | AutoDisableMods: True
09/25/2020 17:24:22 | DeleteFileOnStartup:
09/25/2020 17:24:22 | DefaultGameMode:
09/25/2020 17:24:22 | DefaultCreativeModeMapSize: 0
09/25/2020 17:24:22 | DefaultBountyModeDifficulty: 0
09/25/2020 17:24:22 | DefaultBountyModeMapSize: 0
09/25/2020 17:24:22 | DefaultBountyModeStarterShip: 0
09/25/2020 17:24:22 | MPShipColorMode: RandomPerPlayer
09/25/2020 17:24:22 | MPBlipColorMode: FriendAndFoe
09/25/2020 17:24:22 | MPShowDamagePoints: True
09/25/2020 17:24:22 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List
1[Cosmoteer.CustomRuleset]]
09/25/2020 17:24:22 | AllowP2PConnections: True
09/25/2020 17:24:22 | PreferLAN: False
09/25/2020 17:24:22 | DefaultServer: 0
09/25/2020 17:24:22 | ShowNewsOnStartup: True
09/25/2020 17:24:22 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
09/25/2020 17:24:22 | ShowNewsAlerts: True
09/25/2020 17:24:22 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
09/25/2020 17:24:22 | MainMenuBackgroundIndex: 0
09/25/2020 17:24:22 | CycleMainMenuBackground: True
09/25/2020 17:24:22 | DefaultAuthorName:
09/25/2020 17:24:22 | ShowSteamWishlistPrompt: True
09/25/2020 17:24:22 | Starting main game loop...
09/25/2020 17:24:22 | Enabled mods:
09/25/2020 17:24:26 | cosmoteer.billion_credits
09/25/2020 17:24:26 | cosmoteer.example_mod
09/25/2020 17:24:26 | cosmoteer.example_ship_library
09/25/2020 17:24:26 | cosmoteer.free_ftl
09/25/2020 17:24:26 | cosmoteer.huge_ships
09/25/2020 17:24:26 | jbox1.automation_plus_plus
09/25/2020 17:24:26 | zergRush99.Bloodcult
09/25/2020 17:24:26 | cosmoteer.community_ships
09/25/2020 17:24:26 | samrsquared.more_doors
09/25/2020 17:24:26 | ultranova.galactic_allegiance
09/25/2020 17:24:26 | VOS726.hologram_flag
09/25/2020 17:24:26 | Kroom.KroomsCampaign
09/25/2020 17:24:26 | Kroom.Krooms_Forge
09/25/2020 17:24:27 | Kroom.Normal_Armor_Expanded
09/25/2020 17:24:27 | Lafiel.Abh
09/25/2020 17:24:27 | Meranera.Sauce
09/25/2020 17:24:27 | Meranera.Legacy
09/25/2020 17:24:27 | SW.StarWars
09/25/2020 17:24:27 | DCSB.Warhammer40K
09/25/2020 17:24:27 | Memory usage at time of crash: 622 256 128
09/25/2020 17:24:27 | Application state stack at time of crash:
09/25/2020 17:24:27 | Cosmoteer.Data.Assets
09/25/2020 17:24:27 | FPS at time of crash: 29,993362
09/25/2020 17:24:27 | Running processes at time of crash: amdow, AMDRSServ, AMDRSSrcExt, ApplicationFrameHost, atieclxx, atiesrxx, audiodg, AUEPLauncher, AUEPMaster, commsapps, Cosmoteer, Creative.UWPRPCService, csrss, ctfmon, dasHost, Discord, dllhost, dwm, EnTierService, explorer, fontdrvhost, GameOverlayUI, HxAccounts, HxTsr, Idle, jucheck, jusched, lsass, Memory Compression, Microsoft.Photos, MsMpEng, NisSrv, OneDrive, RadeonSoftware, Registry, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, SecurityHealthSystray, service_update, services, SgrmBroker, sihost, smss, spoolsv, StartMenuExperienceHost, steam, SteamService, steamwebhelper, StoreMISystray, svchost, System, SystemSettings, taskhostw, vgtray, Video.UI, WindowsInternal.ComposableShell.Experiences.TextInput.InputApp, wininit, winlogon, WmiPrvSE, YourPhone,
09/25/2020 17:24:27 | Halfling.ObjectText.OTParseException: Unexpected character (
09/25/2020 17:24:27 | ) at position Line=2706,Char=1 in file "[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod0728WIP\Strings\ru.txt".
09/25/2020 17:24:27 | at Halfling.ObjectText.OTFile.ParseFromStream(TextReader reader)
09/25/2020 17:24:27 | at Halfling.ObjectText.OTFile.Parse()
09/25/2020 17:24:27 | at Halfling.ObjectText.OTFile..ctor(String filepath)
09/25/2020 17:24:27 | at Cosmoteer.Localization.Strings.LoadLanguage(String id)
09/25/2020 17:24:27 | at Cosmoteer.Localization.Strings.Reload()
09/25/2020 17:24:27 | at Cosmoteer.Localization.Strings.AfterModsApplied()
09/25/2020 17:24:27 | at Cosmoteer.Data.Assets.LoaderThread()
09/25/2020 17:24:27 | at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
09/25/2020 17:24:27 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
09/25/2020 17:24:27 | --- End of stack trace from previous location where exception was thrown ---
09/25/2020 17:24:27 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
09/25/2020 17:24:27 | at System.Threading.ThreadHelper.ThreadStart()
09/25/2020 17:24:37 | Actual data hash: 40bce277c3f5a4ed2b53e87d316e14b7
09/25/2020 17:24:37 | Expected data hash: 40bce277c3f5a4ed2b53e87d316e14b7
09/25/2020 17:24:37 | Director received exit call.
09/25/2020 17:24:37 | Disposed default font.
09/25/2020 17:24:37 | Disposed XA2AudioManager device.
09/25/2020 17:24:37 | Disposed audio manager.
09/25/2020 17:24:37 | Disposed clock.
09/25/2020 17:24:37 | Disposed input manager.
09/25/2020 17:24:37 | Disposed graphics manager.
09/25/2020 17:24:37 | Disposed swap chain.
09/25/2020 17:24:37 | Disposed Direct3D device.
09/25/2020 17:24:37 | Disposed DXGI factory.
09/25/2020 17:24:37 | Closed Windows form.
09/25/2020 17:24:37 | Director received exit call.
09/25/2020 17:24:37 | Disposed window.
09/25/2020 17:24:37 | Disposed platform interface.
09/25/2020 17:24:37 | Closing log output file...
I'm having issues getting the mod downloaded at all. When I click on either of the 2 links on this page it tries to open the link, but just sits there loading without actually doing it.
Eletes try this https://gofile.io/d/DxX2bF
Thank you, this download seems to be working.
Can't Download. it just says "To download this file, please visit the download page : https://gofile.io/d/DxX2bF". and when I go to the link, it just loops and say the same.
I've uploaded a temporary hotfix early version: 0.7.2.8 WIP0t to address pressing crashing issues.
Due to the nature of this early release parts are partially in the process of updating. They do work but stats wise are not in their final version. Please let me know if you find or encounter problems.
There's some incompatibility issues with Kroom's mod so I've re-uploaded it with the fixes.
I've uploaded another WIP0. A lot of parts are still undergoing stats changes and related codes: thrusters.
This release adds SB Yamato parts and Culture universe parts.
There's a stability problem with the mine dispenser 1 (tracking mines). I suppose the new hold fire mechanic somehow interferes with its working condition. I've not figured out yet. It's also low priority so this might take a while.
The cosmo torpedo launchers for some reason don't show the missiles loaded in Auto mode. It's working and code wise seems to be correct. It's also low priority so this might take a while.
i apologize if this question has been asked before but is there a version of this for 15.11?
- Edited
Raider You have to download the 0.72.8 WIP version.
I've uploaded the missile crashing fix for both 0.7.8WIP0t (0.15.12a) and WIP0 (0.15.12b) versions involving missiles. It seems part of the missile targeting mechanics has changed and the option involved caused a crash now.
I originally wanted to unlock the beam modular parts planned for ages and increasingly requested for but due to some fringe targeting issues as well as making them combine-able with existing beam weapons require more checks and testing. As I'm current busy otherwise this might take longer, perhaps moving back to steam release even. It's also lower priority to other necessary changes. So since there's nothing new I've decided to keep version numbers as is. You just have to re-download. To avoid mixing up versions make sure to delete the old downloads.