KaeligRoperhe Well, its pretty complicated. For ships with large amounts of armament, I'll have to start off with things like Large Naval Guns, and have to build compartments and modules for ship shields, crew, power, etc. After that's settled, I'll have to deal with the width of the ship, as even 1 structure longer or smaller can make a huge difference. Moreover, things like missiles are usually contained as a module that either is at a section later on in the ship, which means that the width would have to be larger there or be broadside mounted, where it DOESN'T overlap with the turrets or shields.