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Cornelius_McMuffin
I will consider it with full release and yes I am indeed coding both mods, though I made the art for neither of them.

2 months later

i got a crash saying to report it to the mod maker but it is too long to post
what should i do

    here:

    foodking
    how do i fix this
    also can the eye of doom be used on its own

    foodking

    ---> Halfling.Serialization.DeserializeException: Unable to find source for non-optional field "EnemyCombatNoBuildRadius" in source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\BloodCult(0.15.8)\Bloodcult\mod.txt>/Actions/0/ManyToAdd/0".

    you are using an outdated version of bloodcult
    check the first post and download the correct version (since you are using cosmoteer 0.15.13, you need the bloodcult version for the 0.15.12, the latest version may not be compatible)

      foodking no, the eye of doom need the special reactor that come with bloodcult

      kwhwwymwn thanks

        kwhwwymwn just did that with the bloodcult mod and the eye of doom mod and got

          foodking that's weird, i fixed bloodcult last year and it used to work

          btw, is there any reason you are using cosmoteer 0.15.13 and not the latest version?

            I'm going to look into it end of next week, seems to be an issue with bounty hunter.

              Drakador_Chaos it is

              Unable to find source for non-optional field "EnemyCombatNoBuildRadius" in source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\BloodCult(1.9.5-fix)(0.15.12)\Bloodcult\mod.txt>/Actions/1/ManyToAdd/0

              either that field is missing/misplaced or there is a typo somewhere

                a month later

                I am trying to use blood cult, eye of doom, krooms forge, krooms normal armor expanded, ABH v0.7.2.8, additional weapons, star forge utilities, SW ACD, tinybits mod, and Warhammer but I got an error message that is too long to put here, so here's a link to it in google drive: https://docs.google.com/document/d/1vg-UxzsxAOvx64xGiznweuALW6s7qVI-VHzwDKTezQ4/edit?usp=sharing

                  8 days later

                  craziboi if you go into the bloodcult folder and into the mod text file section and scroll down to 'BaseDifficulty' just add AllowRepairDebt = true into the block of variables there, making sure it remains the same level as the rest and then it should work .
                  Hope this helps

                    7 days later

                    bleugh It worked, thank you.

                      6 months later

                      Drakador_Chaos где обновление? уже 15.17 вышла

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