I'd like to report one really minor bug: the new triple barreled macro-cannon does not damage ships that are on the same team, even when commanded to fire upon another. They will only do damage if the target ship's allegiance is changed. Very, very minor bug, but I figured it was worth reporting anyways.
Also, some of the tooltips haven't had the numbers modified with the new balance changes, ex. shields still display the same amount of health as they used to (large void shields at 480,000 HP, and smalls at 48,000), even though they were changed. Another example is macro repeater battery still displays the old range.
Very, very nitpicky/minor/unimportant things, but I thought you guys might want to know in case it is important for future progress.
Cheers and thanks for all of your hard work!