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Well yeah, I don't really play cosmoteer anymore cuz I don't use cosmoteer ships for RP, this work is a month old by now.

It was quite old so I decided to update it with some more recent parts and to just improve survivability. Also, the game broke after I removed the bridge before the macros several times and I couldn't build anymore.

    Super_Mapper this work is a month old by now.

    Super_Mapper It was quite old

    no

      6 days later


      I've finally gotten to making Warhammer (or to say the truth "warhammer-ish") ships.
      This one is based on an Apocalypse-class Imperial Battleship. And the name is also taken directly from the lore. Of course it has much more weaponry than a "true" version of it. But main weapons layout is mostly close to the original.
      Also it is quite a big one and costs over 65 million. Hope you'll enjoy this one!
      P.S
      I'm a crappy color designer, if someone could make a cool kinda lore-friendly colouring for it, it would be just awesome!

      HyperMaxxwell The Apocalypse battleship use only of lance weapons

      ShadowZero
      You have eagle eyes,
      I did not see the overload of reactors, the explosion of the ship must be enormous

      KaeligRoperhe
      The Apocalypse uses macro turrets on the spine as well as broadside lance artillery. The one with lances only is called Victory class. And yes,

      ShadowZero
      it doesn't really blow up that easily, there isn't almost any reactors that aren't separated by one or more layers of ceramite

        HyperMaxxwell Nein, the Apocalypse use only Lance turret

          KaeligRoperhe
          The Apocalypse-class Battleship is a very old design, its main weapons are broadside batteries of lance weaponry. They were extremely powerful (and are extremely powerful in the 40-41st millenia, even more powerful than the re-invented ones used on the Victory class, more on that later) but used too much energy. It leads to draining power from the engines while using the lances on full power aka on the highest distances available. That's why they are often (almost always) being used on medium distances, because if the target isn't crippled via long-distance sniping, ship becomes extremely vulnerable, due to the fatal lack of maneuverability. Additional lances weren't an option for obvious reasons, but ship needed additional weaponry for medum-close distance combat. That's why it has macro-turrets. The technology of these lances was lost after the heresy and Apocalypses are now quite a rare sight. But Mechanicus wanted to make more "battleship-snipers" that's why they kinda re-invented big broadside lance batteries. They were installed on the hull of one of the most common battleships of post-heresy Imperium - on the hull of Retribution-class battleship, which already had lance turrets on top. New lance broadsides weren't nearly as powerful as the ones of Apocalypse, but were able to fire at maximum distances without overloading the ships reactors. This ship design, which uses ONLY lances is relatively new and is called a Victory-class. If you still don't trust me, check Warhammer wiki, and data of Battlefleet Gothic, where you can find more detailed information on this topic.

          HAHHAHAHAHAH

            starwed ?

              starwed It's completely undergunned for it's size, fragile as heck and don't even get me started on fireing angles and range.


                Not only W40K & KROOM buti'm proud of this one
                (was made on a laptop)

                His name is The Emperor's Blade

                  RamboHell666 I' use only a Shit portable computer, nice ship, but to much

                    Welp, here goes:

                    14 days later

                    @Stormi_chan Yo Can you please put this ship that you posted as art for the one update into a format we can download and use, I would really like to use it and see how it would fair against other ships (Thank you!)