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kwhwwymwn 200... Billion? I doubt that somehow...

    MadStar i meant million

      kwhwwymwn Turret spam? I dont know what youre talking about

        kwhwwymwn Also your ship did a lot of damage to Ize ngl, I see I have underestimated the energy weapons.

        MadStar It's Warhammer turret spam, what did you expect?

        MadStar how much?

        Roasted when a mod give you turrets, you use them. if you dont spam the turrets in the middle of your ship, you either get a small ship or an armor blob, or worse, a corridor blob

          kwhwwymwn Ize lost around half of itself, it's slightly cheaper than your battleship somehow. (Ize is currently only a single module)


            pretty sure people already saw this ship but eh
            I still need some tips on better shipbuilding but its the best one I ever made so yeah

            LordEcho
            Welcome LordEcho, from my short experience on warhammer mod and other mods:

            -The vanilla reactor and the other mods with propellants are totally exceeded by that of this mod;
            -Any part requiring a constant power supply must be connected to a plasma reactor, at least two for large propellants and shields, like this, you have infinite boost propulsion, even if you can boost I used 300 percent shielded and propulsur by adding large gangway;

            • put more directions reactor;
              • do not underestimate energy weapons, they almost always strike, and;
                Placed defense turrets in a row in a battery, this can protect you from maccros fire and great terrors, EMP missiles, or How to reduce an extremely expensive ship to a defenseless and immobile artillery platform.

              KaeligRoperhe Didn't really get the second point but I understood the first, thank you
              Edit: I think I got it. To get better defense from EMPs and stuff I should put Close-In-Line battery defenses? Seems good

                LordEcho The second point ?

                  LordEcho I hope this version has some preoper defense against burning out?
                  Also turning speed and the lacking missile defense Kaelig mentioned. I disagree slightly about WH40k reactors being always better than vanilla ones, but the choice of reactor doesn't really matter with the current placement anyway. Try to distribute them properly and cut down on the chain reactions if possible.

                  12 days later


                  my heretical absolution carrier

                    Well yeah, I don't really play cosmoteer anymore cuz I don't use cosmoteer ships for RP, this work is a month old by now.

                    It was quite old so I decided to update it with some more recent parts and to just improve survivability. Also, the game broke after I removed the bridge before the macros several times and I couldn't build anymore.

                      Super_Mapper this work is a month old by now.

                      Super_Mapper It was quite old

                      no

                        6 days later


                        I've finally gotten to making Warhammer (or to say the truth "warhammer-ish") ships.
                        This one is based on an Apocalypse-class Imperial Battleship. And the name is also taken directly from the lore. Of course it has much more weaponry than a "true" version of it. But main weapons layout is mostly close to the original.
                        Also it is quite a big one and costs over 65 million. Hope you'll enjoy this one!
                        P.S
                        I'm a crappy color designer, if someone could make a cool kinda lore-friendly colouring for it, it would be just awesome!

                        HyperMaxxwell The Apocalypse battleship use only of lance weapons