KaeligRoperhe THIS is why Kroom's turret proximity debuff is a must have
Your Warhammer 40k ships
KaeligRoperhe He means that he prefers Kroom's Forge style of turret weapons, in which you are not allowed to place turrets too close together (you can put the normal turrets about 4 blocks apart, while the large cannon needs 8 or so).
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Astrum ok, thank for your light
KaeligRoperhe this ships have lots of guns I must say! Very nice
Floodyne very basic shape if I were you I would add some paint to the ship! But over all its a nice start.
In the Imperial, there is a class of very powerful frigate, but underestimated because of its slowness, the ships monitor.
So , imagined that each planet has a group of Monitor dedicated to strike the enemies before its arrival? This is what I did with these two models and a variant:
(Well, it's true that they are small, and that the technique regresses, but I had no choice because of the bow.)
What do you think of my building capacity?
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a small battle cruiser, only a little over 200 million credits
.............................................................................................................................................................................................................................................................................Small ?
KaeligRoperhe irony
pretty sure people already saw this ship but eh
I still need some tips on better shipbuilding but its the best one I ever made so yeah
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LordEcho
Welcome LordEcho, from my short experience on warhammer mod and other mods:
-The vanilla reactor and the other mods with propellants are totally exceeded by that of this mod;
-Any part requiring a constant power supply must be connected to a plasma reactor, at least two for large propellants and shields, like this, you have infinite boost propulsion, even if you can boost I used 300 percent shielded and propulsur by adding large gangway;
- put more directions reactor;
- do not underestimate energy weapons, they almost always strike, and;
Placed defense turrets in a row in a battery, this can protect you from maccros fire and great terrors, EMP missiles, or How to reduce an extremely expensive ship to a defenseless and immobile artillery platform.
- do not underestimate energy weapons, they almost always strike, and;