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  • AWV & stargate mod (NOW COMPATIBLE WITH V. 0.14.0 !)

akinata when i install my mod like you said it crashes, the only mods i have are SunriseSP_weapons_mod,
Meranera_additional_weapones and Drones++ wich ill unistall. P.S: Does it need exactly 0.13.5? I use 0.13.9 and other mods for 0.13.5 work on my 0.13.9

    RobyX450 this one deosnt

      Is this mod compatible with 0.13.9?

        Jabenyezaa It will be in a couple of days or even today

        RobyX450 today is my dream 😃

          RobyX450 Nice

            5 days later
            akinata changed the title to Weapon variants & stargate mod (NOW COMPATIBLE WITH V. 0.13.9 !).

              The mod has been updated to the version 0.13.9 of cosmoteer!
              Tons of new stuff to play with and a revamped new bounty mod difficulty !

              Have fun! 🙂

              akinata Yes thank you this will be good for my faction

                Will you make the akinata big weapons rooftop turrets?

                  15 days later

                  hey i'm having with the mod it isn't working for me it keeps coming up with this when ever i try to install it

                  P.s i'll send you the error in a bit

                    Here's the error: Error loading mod Akinata_mods_pack_v0.0.9beta2: System.IO.FileNotFoundException: Could not find file 'C:\Users\CharlevilleFishingan\Documents\My Games\Cosmoteer\Mods\Akinata_mods_pack_v0.0.9beta2\mod.txt'.
                    File name: 'C:\Users\CharlevilleFishingan\Documents\My Games\Cosmoteer\Mods\Akinata_mods_pack_v0.0.9beta2\mod.txt'
                    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                    at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                    at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
                    at System.IO.StreamReader..ctor(String path)
                    at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
                    at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, Boolean isBuiltIn, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 140

                      Weakpoint
                      all i can tell you is to read the thread again and you ll find the solution.
                      you just clicked on the download button without reading.

                        ok thanks

                          oh ok sorry i'm only 14 so i don't now how it works so thanks

                            hello everyone,

                            With 0.14.0 finally out many mods ahd to use walt mod upgrader to make their mods compatible with the new version of cosmoteer.

                            tho, even if that mod upgrader was a great help there is still some stuff to fix.
                            With any big updates som stuff are bound to be broken. Some function do not work anymore and other stuff changed their way of working. becaue of that and some of my weapons being quite sofisticated compared to the vanilla weapons some stuff got broken and also need a fix.

                            Currently the 0.14.0 compatible version of my mod is TBD and wont come out any soon (i hate releasing broken stuff).

                            Tho i have released the previous version i created while waiting for 0.14.0.
                            its version is 0.0.10.RC1, is stable and free of bug (except for 2 minor known issue but they are not game breaking).
                            But it is compatible with 0.13.9 and not 0.14.0

                            with all this said, i hope you ll still have fun with my work (if you ever have the motivation to go back to 0.13.9 just to test my mod).

                            kind regards,
                            Akinata

                              akinata it does not work when I follow your instruction to do it
                              trust me, i try

                              deathless101 what is the error you get?