New 0.0.3 verion!
The drill missile launcher is now live!
AWV & stargate mod (NOW COMPATIBLE WITH V. 0.14.0 !)
New 0.0.4 version!
3 new weapons to play with!
(plus my test gun)
For me its in .RAR type so i CANĀ“T LODE IT
I mean that I can't instal it
new 0.0.4.1 version.
Fixed U drill missile damage.
the mod is now compressed in .zip format for those who couldn't extract .rar
- Edited
Error loading mod Akinata_weapons_variants_v0.0.4.1: System.IO.FileNotFoundException: Could not find file 'C:\Users\Private\Desktop\Walt Games\Cosmoteer\Mods\Akinata_weapons_variants_v0.0.4.1\mod.txt'.
File name: 'C:\Users\Private\Desktop\Walt Games\Cosmoteer\Mods\Akinata_weapons_variants_v0.0.4.1\mod.txt'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path)
at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94
It said error
I get this error, i used the games install mods feature
Error loading mod Akinata_weapons_variants_v0.0.4.1: System.IO.FileNotFoundException: Could not find file 'C:\Program Files\Cosmoteer\Mods\Akinata_weapons_variants_v0.0.4.1\mod.txt'.
File name: 'C:\Program Files\Cosmoteer\Mods\Akinata_weapons_variants_v0.0.4.1\mod.txt'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path)
at Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:line 293
at Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 94
- Edited
DaStormDragon do not use it
simply extract first my mod into the mod folder.
then activate it in game and restart the game
.
do not try to install it with the ingame installer while it is compressed (.zip)
i figured that out right after i posted, like usual facepalm
My game crashes with this mod installed, here is the error log:
- Edited
DaStormDragon i have a crappy pc and my mod didnt crashed yet
what were you doing just before the crash?
and what mod where you runing?
I think its some issue with my graphics card, if i enable one mod i get graphics issues, if i enable two it crashes
The game crashed just at the end of the loading
Error while installing the mod :
Error loading mod Akinata_weapons_variants_v0.0.4.1: System.IO.FileNotFoundException: Il file 'C:\Program Files\Cosmoteer\Mods\Akinata_weapons_variants_v0.0.4.1\mod.txt' non ĆØ stato trovato.
Nome file: 'C:\Program Files\Cosmoteer\Mods\Akinata_weapons_variants_v0.0.4.1\mod.txt'
in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
in System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
in System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
in System.IO.StreamReader..ctor(String path)
in Halfling.ObjectText.OTFile.Parse() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\ObjectText\OTFile.cs:riga 293
in Cosmoteer.Mods.ModInfo.TryLoadMod(String modFolder, ModInfo& modInfo, IList`1 errorList) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:riga 94
Translated in english (google translate)
Error loading mod Akinata_weapons_variants_v0.0.4.1: System.IO.FileNotFoundException: The file 'C: \ Program Files \ Cosmoteer \ Mods \ Akinata_weapons_variants_v0.0.4.1 \ mod.txt' was not found.
File Name: 'C: \ Program Files \ Cosmoteer \ Mods \ Akinata_weapons_variants_v0.0.4.1 \ mod.txt'
In System.IO .__ Error.WinIOError (Int32 errorCode, String maybeFullPath)
In System.IO.FileStream.Init (String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
In System.IO.FileStream..ctor (String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
In System.IO.StreamReader..ctor (String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
In System.IO.StreamReader..ctor (String path)
In Halfling.ObjectText.OTFile.Parse () in C: \ Users \ Walt \ Documents \ Code \ Cosmoteer \ Halfling \ HalflingCore \ ObjectText \ OTFile.cs: Line 293
In Cosmoteer.Mods.ModInfo.TryLoadMod (String modFolder, ModInfo & modInfo, IList`1 errorList) in C: \ Users \ Walt \ Documents \ Code \ Cosmoteer \ Source \ Mods \ ModInfo.cs: Line 94
hope helps if need anything else just ask (want so much to try this mod ! )
nvm read now about that game installer doesn t work with this sry XD
New 0.0.5 version of my mod. + new stargate mod v 0.0.1 !
Don't hesitate to give me some feedback
have fun !