- Edited
Due to current state of development and other circumstances I've decided to put the most up to date version into WIP status indefinitely until further notice. As is there'll be no release date. Follow on versions will be suspended for the time being.
The content is subject to changes such as: may not be released or delayed to a later date or moved to another mod. Basically it's purely a content testing version. Access is limited to a few testers under the usual non-disclosure agreement.
Known issues with 0.15.10RC2/0.15.10/0.15.10a
Looks like old bugs from 0.15.6 are back plus bugs related to new
- For some reason transfers via proxies don't work as well anymore. Supply corridors it seem power transfer is limited within a certain distant from any random point within the network.
- Cargo transporter room is broken; changes broke it and resorting to simpler method failed for unknown reasons; transfers just won't have effect.
- Ariel cannon: AI Easy bug is unable to target internal parts of a target ship
- Runaway buffing not resetting when moving buffing parts around before putting them down.
- If the variable storage (Abh's storage2x2, missile storage3x3) is set to the same type of ammo as vanilla's ammo storage or vanilla's missile storage then if you select the other counterpart storage from the editor menus to put it down then the game will crashes. This means you can only use one storage to store bullets while the missile storages almost always conflict due to same choices. This crash only happens when adding parts not if you already were successful in adding them before.
Known issues with 0.15.10RC1
- game crashes upon saving a savegame
and loading the same due to some audio problem.due to scanning the save game folder with excessive savegames in it (500). This will be fixed in 0.15.10 RC2.
Known issues with 0.15.5 - 0.15.9
- a crash with antiproton big cannon 2 firing a second pulse. It's a confirmed game bug where the emitter is removed.
Known issues with 0.15.6
- The combination of water_tank and water_condenser leads to a crash as soon as they are together / over the grid. Pretty sure it's a game bug.
- The combination of (antimatter_creation_generator or anisotropic_antimatter_generatrix or bio_transmutator) and antimatter tanks (or storage_bay_2x2) leads to a crash as soon as they are together / over the grid. Pretty sure it's a game bug.
- The combination of storage_bay_2x2 with ammo setting matching parts consuming them leads to a crash as soon as it's over the grid. Pretty sure it's a game bug relating to blueprints.
- Torpedo launchers in some part constellation can lead to a crash which is connected to the new blueprints handling system. Exact detail leading to it are unknown. Does also happen randomly on loading with single setup on a ship.
- The combination of torpedo launchers and bulk_replicator leads to a crash as soon as they are together / over the grid. Pretty sure it's a game bug.
- For some reason savegame loading crash with quantum_torpedo_launcher. It's a ToggledComponent conflict of unknown reason. You can fix the conflict by loading the ship into blueprint mode.
- Explosion or Shield hit or Explosion/Proximity-Impulse crashes that occur and not limited to Abh. No idea yet.
- Crew pathing crash that'S also not limited to Abh. Somewhat random. No idea yet. Even crashes with parts where it shouldn't be possible.
Known issues with 0.15.5
- potentially random occurring crashes with weapons having DeathByTargetProximity: Fleet Ballistic missile, escalayer_missile, gravity_mine, energy_mine, anti-msl_missile, excalibur_missile ; cause unknown
- Runaway buffing not resetting when moving buffing parts around before putting them down.
The changes also apply to the wiki which may have content not released yet.
Download 0.7.2.6 (0.15.10a) 2020 August 19 GMT17:00 Not compatible with 0.15.5-0.15.9
Download 0.7.2.5 (0.15.10a) 2020 August 15 GMT10:00 Not compatible with 0.15.5-0.15.9
Download 0.7.2 full (0.15.10a) 2020 July 24 GMT21:00 Not compatible with 0.15.5-0.15.9
Download RC2 (0.15.10-0.15.10a) 2020 June 20 GMT17:00 Not compatible with 0.15.5-0.15.9
Download RC1 (0.15.6-0.15.9) 2020 January 26 GMT00:00 Not compatible with pre-0.15.6
Download WIP (0.15.5) 2019 Dec 4 2020 May 17 upgraded to latest but might have some old bugs
Not compatible with 0.15.6+ Most stable!
Related:
https://forum.cosmoteer.net/d/10455-abh-development-v0-7-2-and-beyond
https://forum.cosmoteer.net/d/10575-modular-variable-turret-system-balance-discussion