The HIT faction was created by ex elite SG members, SG stands for Space Guard. All these ex-soldiers use to work in the SG elite force. They either quit due to not earning enough money, terrible treatment or unlawfully discharged from the force. They banded together to make a new priate organisation, now fighting on the other side, the dark side. The members of HIT faced one problem none were engineers and had no experience how to make decent ships, they only knew how to fight. This new problem that they faced would put them through some rough situations. They got a handful of members to learn the basics and they set out to make a ship.
Soon enough they had multiple ships and they were proud of them. They had found the parts from recked ships and scrap yards in space. Each member was happy to be apart of HIT but none had realised the fatal flaws in their ships. They'd pay for what has happend.
They'd work as a team to find, circle, intimidate and then board these cargo ships and small weak military aircraft. They were quick and accurate fighters.

HIT SCOUT
This cheap ship was made for scouting space and finding potential targets and when circling ship they are able to disable the engines. It was fast but it's turning is terrible and it is weak.
Mass: 34.8 tonnes.
Crew: 4 souls.
Value: 38350

HIT COMMAND
This is the command vessel for the fleet. It's job is to watch where all ships are and command them on what to attack. It is the only vessel in the fleet to have missiles and it has a strong broadside of lasers. These are to defend itself and to be able to fire missiles at ships if they decide to fight the fleet. It's ill-built.
Mass: 177.6
Crew: 42 Souls.
Value: 212675

HIT ESCORT
The command is to precious to be lost. The command is always followed by an Escort ship in-case it gets attacked the escort will fight to the death to protect the command ship. It has a brave crew a sharp design.
Mass: 109.4 tonnes
Crew: 30 souls.
Value: 128700

HIT INTIMIDATOR
This ship works alongside the "HIT BOARD" It will intimidate the ship that they're raiding forcing them to stop or be shot and destroyed to peices. The hook (Electro Bolt) will fire into the ship to show that they mean business. It has multiple guns to fire at anyone challenging it's rules. It also carrys multiple crew so it's able to transport them from station to station when not intimidating them.
Mass: 163.4 tonnes
Crew: 48 souls
Value: 169800

Hit Board
This ship is vital to the raiding process and plays a special role. After the ship has either come to a complete stop or slowly moving the ship will fire it's grappling hook into the other ship and draw itself closer. (This does not actually happen) after this happens the boarding attachment will be lined up for a way to enter. Crew can dispatch on here and break into the enemy ship ransacking and stealing anything. There is a 50 cal (The Point defense) and a laser to watch over the boarding at the back.
Mass: 98.9 tonnes
Crew: 22 souls
Cost: 95850
So these were all the ships tell me what you thik of the whole idea and concept and which was your favourite. They were pretty fun to create.