Anyone else's Game Crash when the quad Oigami gets destroyed?
Additional Weapons Mod 0.14.1
Oppresser no me
I dunno. I like the old skin too. Maybe add it in as a Mk.II with slightly better stats?
Now that I look at it, the innards of the TAC and TEV look very similar, just the barrel is different.
The Sprite revision will just make me even more confused, so I voted Nay.
How do u enable Quad oigami
Something that confuses me a little, why does Gauss only use energycells, and why does the Gauss and Acclerator penetrate shielding but the Ternary does not?
Otherwise awesome mod, just searching for more shell type cannons and Anti-Shieldweapons.
probly something similar like those hard light cannon.Create shell of hard light then accelarate them
How do I get this to work wit the new version that just came out?
Modalicious Gonna have to wait until the sprites are corrected. Knowing what little I know about Meranera, he's probably working on it already.
RandomCommander Thank you kind sir
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This mod currently isnt 0.13.2 compatible until he updates it.
Just wait for the update i guess.
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The mod are incompatible to cosmoteer 0.13.2,i I just wait for the update
While my indev version is compatible, it's not in a releasable state right now.
I'll upload it after the next weapon is done and has went through initial balance testing.
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Meranera Do you have a rough idea how long this will take?
Because I'm currently working on a project that uses this mod...
Weird, the mod still works for me. That is, it hasn't crashed the game for me so far. But it's not like I've been playing for hours.
Well it won't start for me and I need this mod dammit!