Something I noticed for further updates:
The weapons range are somewhat low, With bigger ships it seems like they are hugging due to ca. 200m Range. The Torpedos are even less efficient with 150m, There is a Weapon outranging the torpedos 3-Times:
There is a Heavy Turbolaser with a range of 450m. Outranging every other weapon by the factor 2, therefor why should I use others, when I have sufficient engines? Even imo. The Tech I Imperial Grade Turbolasers are arguably less efficient than the regular Heavy Turbolasers.
I really enjoy the work done with the mod, because of that I wanted to mention my experience with the balancing.