BattleCruiserCommander I forgot to mention they do fire slower.
Star Wars: A Cosmos Divided 0.3.5 Progress Report (Unreleased)
ClassicJam Im either blind or not but, I looked at the roadmap and theres no way to bring ships like the Tie types through hyperspace unless you edited them. So if you wanted to keep on using them you either sell them or edit them to have a ftl drive. This kinda takes away from the starwarsy look. You could make some type of hanger that could be put away from the sides or front but could still be used. If you looked at it in a 3d perspective it would be lower on the ship allowing you to enter the hangars to go through hyperspace with the mothership without having to put the hangar before the guns.
shrekinapentagram TIEs don't even have hyperdrive in canon.
ClassicJam which is why there needs to be a way to transport them
BattleCruiserCommander
Overstrike is still in a very early stage and likely will be pulled back until we can more realistically randomize the amount of ship this can pass over, but this can still be easily countered simply by having shielding on your ship, as bolts passing over your hull will always strike shields in their way. In any case this is almost entirely restricted to Heavy Turbolasers so as to make them less spammable.
Yeah, in SW lore most fighter sized ships don't have shields while large have so it's fine for SW lore abiding builds.
And which is why we really need a way to transport fighters
Altraxia Yes and no.
I feel like the proton torpedoes are really overpowered...There needs to be a storage area that you can refill after battle or something. Without this you just get obliterated really easily.
SoundRAGE I don't even know how to do that, to be honest. I'm old school.
ClassicJam Guess you'd only have to move/delete the prohibited area in front of the turret.
Seems like he wants something similar to Krooms weapons...
Could there be finned thrusters? They could have a boost mechanic, but have a cooldown and large dead zone (no build) I'm asking for it since A-wings (in-lore) Are known to be extremely fast. The boost mechanic is just an idea.
BattleCruiserCommander Forget such arbitrary lore. Whatever part is created to do that will also benefit others and we are back to square one.
Is anyone alive?
Kriencky yes very much so
Lafiel arbitrary?? I was just thinking an engine idea. Speaking of, could there simply be variants of engines for asthetics? Like Y-wing engines would look cool, maybe some tie fighter engines sticking out of curved armor pieces, smaller booster engines for fighters, ect.
Will the Octuple Barbette Turbolaser make it's debut in this update?? I've been looking forward to have these on my Isds for quite awhile now.