Roasted
Excuse me if I understood that incorrectly, but my shielding already works in a similar way. Without the Generator, the ShieldArmor just functions like regular armor. If active and in range, the Generator will make the blocks within its Coverage Project their shields. The shieldGen can also be switched to internal Shield mode, which Projects a bubbleshield with fixed raduis around the Generator. while in internal mode, the shieldGen does not send power to the ShieldArmor.
Additionally, the power/recharge rate of the external shields increases when they are covered by multible shieldGens.
In a later Version I plan to add a part called an "ancient Control chair" that will be necessary to use the ancient drones. This simulates the requirements of the drones from Stargate SG1, which was the General Inspiration for the whole modding Project.
(For all who dont know what that Chair is: https://stargate.fandom.com/wiki/Control_chair)
It would be nice, if someone could test out the drones in conjuction with some of the popular mods out there and give me some Feedback About balancing issues or Bugs that i havent noticed while testing it for myself.