Northerner Star Wars Cosmos Divided? CHEck... but why would you?
Bullying SW:ACD is fun
Northerner Star Wars Cosmos Divided? CHEck... but why would you?
Bullying SW:ACD is fun
I know this is necro posting but I need help, I tried to load the mod but it crashed and gave me this
System.Exception: Error loading mod: GiF Oops All Ships!
---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/singleplayer/bounty/bounty.txt>/GeneratedBounties".
at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode)
at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile)
at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile)
--- End of inner exception stack trace ---
at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile)
at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile)
at Cosmoteer.Data.Assets.LoaderThread()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
08/25/2020 20:34:23 | Logging successful initialized.
08/25/2020 20:34:23 | .NET Core Runtime Version: 3.1.5
08/25/2020 20:34:23 | Running as a 64-bit process.
08/25/2020 20:34:23 | Local: en-US
08/25/2020 20:34:23 | Language: en-US
08/25/2020 20:34:23 | Cosmoteer version 0.15.10a build 0.15.10a_standalone
08/25/2020 20:34:23 | Build Date: 6/30/2020 10:26:35 PM
08/25/2020 20:34:23 | Build Commit: a8f6f6d346c3e8c147d0afdf88524672b2a8bf97
08/25/2020 20:34:23 | Microsoft Windows 10 Home 64-bit 10.0.18363
08/25/2020 20:34:23 | Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz (8 logical / 4 physical cores)
08/25/2020 20:34:23 | 8034.6 MB RAM
08/25/2020 20:34:23 | Intel(R) UHD Graphics 630 (26.20.100.6911) (5/27/2019)
08/25/2020 20:34:23 | 1024.0 MB VRAM
08/25/2020 20:34:23 |
08/25/2020 20:34:23 | Loaded app settings.
08/25/2020 20:34:23 | Set application DPI mode: PerMonitor
08/25/2020 20:34:23 | Setup default cursor.
08/25/2020 20:34:23 | Using display adapter 0
08/25/2020 20:34:23 | Created DXGI factory.
08/25/2020 20:34:23 | Adapter #0: NVIDIA GeForce GTX 1050
08/25/2020 20:34:23 | Output #0: Generic PnP Monitor (1920x1080)
08/25/2020 20:34:23 | Adapter #1: Intel(R) UHD Graphics 630
08/25/2020 20:34:23 | Adapter #2: Microsoft Basic Render Driver
08/25/2020 20:34:23 | Updated Windows form configuration for borderless window.
08/25/2020 20:34:23 | Created Windows form.
08/25/2020 20:34:24 | Direct3D Feature Level: Level_11_0
08/25/2020 20:34:24 | Created Direct3D 11 Device.
08/25/2020 20:34:24 | Created swap chain: 1920x1080.
08/25/2020 20:34:24 | Created window.
08/25/2020 20:34:24 | Created clock.
08/25/2020 20:34:24 | Created graphics manager.
08/25/2020 20:34:24 | Created XAudio2 device.
08/25/2020 20:34:24 | Created audio manager.
08/25/2020 20:34:24 | Created input manager.
08/25/2020 20:34:24 | Created default font.
08/25/2020 20:34:24 | Initial app state is 'MainMenu'
08/25/2020 20:34:24 | Initial application settings:
08/25/2020 20:34:24 | LastGameVersion:
08/25/2020 20:34:24 | InitState: MainMenu
08/25/2020 20:34:24 | Language:
08/25/2020 20:34:24 | LockCursor: False
08/25/2020 20:34:24 | EdgePanMode: Analog
08/25/2020 20:34:24 | EdgePanSpeed: 15
08/25/2020 20:34:24 | KeyboardPanSpeed: 15
08/25/2020 20:34:24 | KeyboardZoomSpeed: 10
08/25/2020 20:34:24 | KeyboardRotSpeed: 90°
08/25/2020 20:34:24 | EnableMouseWheelZoom: True
08/25/2020 20:34:24 | InvertMouseWheelZoom: False
08/25/2020 20:34:24 | MouseWheelZoomSpeed: 1.12
08/25/2020 20:34:24 | MouseWheelZoomAtCursor: True
08/25/2020 20:34:24 | AutoTrackOnScreenShips: True
08/25/2020 20:34:24 | StickyFocus: True
08/25/2020 20:34:24 | DpiScaleMode: Dpi100
08/25/2020 20:34:24 | AnimateBackgrounds: True
08/25/2020 20:34:24 | BackgroundGrid: True
08/25/2020 20:34:24 | FancyParticles: True
08/25/2020 20:34:24 | UncompressedTextures: False
08/25/2020 20:34:24 | TargetFps: FpsTarget30
08/25/2020 20:34:24 | AllowShipDeselection: False
08/25/2020 20:34:24 | CtrlSelectsParts: True
08/25/2020 20:34:24 | EnableCollisionAvoidance: True
08/25/2020 20:34:24 | EnableArrivalMatching: True
08/25/2020 20:34:24 | PreferBlueprintMode: False
08/25/2020 20:34:24 | BlueprintAutoPause: True
08/25/2020 20:34:24 | ShowInvalidBlueprints: True
08/25/2020 20:34:24 | ShowAutoRemovedParts: True
08/25/2020 20:34:24 | ShowAutoRemovedDecals: True
08/25/2020 20:34:24 | BuildAutoFocus: True
08/25/2020 20:34:24 | BuildAutoRotate: True
08/25/2020 20:34:24 | BuildAutoInteriors: True
08/25/2020 20:34:24 | PaintAutoFocus: True
08/25/2020 20:34:24 | PaintAutoRotate: True
08/25/2020 20:34:24 | PaintAllowOverwrite: True
08/25/2020 20:34:24 | PaintMirrorEnabled: False
08/25/2020 20:34:24 | PaintMirrorAxis: Vertical
08/25/2020 20:34:24 | RepairAutoFocus: True
08/25/2020 20:34:24 | RepairAutoRotate: False
08/25/2020 20:34:24 | BuildAllowOverwrite: True
08/25/2020 20:34:24 | BuildAutoDoors: True
08/25/2020 20:34:24 | BuildShowNearestPaths: True
08/25/2020 20:34:24 | BuildMirrorEnabled: False
08/25/2020 20:34:24 | BuildMirrorAxis: Vertical
08/25/2020 20:34:24 | ShowStatBars: True
08/25/2020 20:34:24 | CrewMirrorEnabled: False
08/25/2020 20:34:24 | CrewMirrorAxis: Vertical
08/25/2020 20:34:24 | CrewAutoFocus: True
08/25/2020 20:34:24 | CrewAutoRotate: True
08/25/2020 20:34:24 | ShowCrewPaths: True
08/25/2020 20:34:24 | ShowCrewHomes: True
08/25/2020 20:34:24 | DefaultRoles:
08/25/2020 20:34:24 | RowsOfParts: 1
08/25/2020 20:34:24 | GrabLeavesCorridors: True
08/25/2020 20:34:24 | RepairAutoDoors: True
08/25/2020 20:34:24 | AutoHireCrew: True
08/25/2020 20:34:24 | PartToolTips: True
08/25/2020 20:34:24 | PartToolTipsDefaultToStats: False
08/25/2020 20:34:24 | AutoSave: True
08/25/2020 20:34:24 | AutoSavesToKeep: 10
08/25/2020 20:34:24 | QuickSavesToKeep: 10
08/25/2020 20:34:24 | AutoSaveInterval: 600
08/25/2020 20:34:24 | SaveLostShips: True
08/25/2020 20:34:24 | LostShipsTokeep: 10
08/25/2020 20:34:24 | FtlAutoSave: True
08/25/2020 20:34:24 | ShowOnShipIndicators: True
08/25/2020 20:34:24 | ShowZoomedOutBlibs: True
08/25/2020 20:34:24 | ShowOffScreenBlips: True
08/25/2020 20:34:24 | PingNearbyEnemies: True
08/25/2020 20:34:24 | AutoPauseOnLostFocus: True
08/25/2020 20:34:24 | ScreenShake: True
08/25/2020 20:34:24 | ShowMidpointFocusWidget: True
08/25/2020 20:34:24 | VersionCheckMode: Stable
08/25/2020 20:34:24 | EnableMetrics: True
08/25/2020 20:34:24 | PreferBorderlessWindowToggle: False
08/25/2020 20:34:24 | MasterVolume: 1
08/25/2020 20:34:24 | EffectsVolume: 1
08/25/2020 20:34:24 | InterfaceVolume: 1
08/25/2020 20:34:24 | ShowTutorials: True
08/25/2020 20:34:24 | AutoFtlJump: False
08/25/2020 20:34:24 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme]
08/25/2020 20:34:24 | DefaultBuildTool: Grab
08/25/2020 20:34:24 | DefaultDecalTool: Grab
08/25/2020 20:34:24 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
08/25/2020 20:34:24 | PlayerColor:
08/25/2020 20:34:24 | EnemyColor:
08/25/2020 20:34:24 | NeutralColor:
08/25/2020 20:34:24 | RotateMinimap: True
08/25/2020 20:34:24 | MiniviewInCombatMode: Auto
08/25/2020 20:34:24 | MiniviewNotInCombatMode: Auto
08/25/2020 20:34:24 | MiniviewLockRotation: False
08/25/2020 20:34:24 | MiniviewSize:
08/25/2020 20:34:24 | ShowInteriors: False
08/25/2020 20:34:24 | ShowAllCommands: False
08/25/2020 20:34:24 | AlwaysShowCommandWidgets: False
08/25/2020 20:34:24 | ShowSelectedPartStatusBars: True
08/25/2020 20:34:24 | PreferShipRelativeAttackAngle: False
08/25/2020 20:34:24 | PreferWorldRelativeFollowAngle: False
08/25/2020 20:34:24 | DirectControlEnableWeapons: True
08/25/2020 20:34:24 | DirectControlAimAssist: True
08/25/2020 20:34:24 | DirectControlAutoBrake: True
08/25/2020 20:34:24 | DirectControlAutoFaceCursor: False
08/25/2020 20:34:24 | DirectControlViewFollowsCursor: False
08/25/2020 20:34:24 | DirectControlAutoRotateView: False
08/25/2020 20:34:24 | DirectControlAutoZoomView: False
08/25/2020 20:34:24 | ShipLibraryLargeIcons: False
08/25/2020 20:34:24 | BreakFormationToAttack: True
08/25/2020 20:34:24 | DisplayAllShips: False
08/25/2020 20:34:24 | ShowAdvancedCommands: False
08/25/2020 20:34:24 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
08/25/2020 20:34:24 | AutoDisableMods: True
08/25/2020 20:34:24 | DeleteFileOnStartup:
08/25/2020 20:34:24 | DefaultGameMode:
08/25/2020 20:34:24 | DefaultCreativeModeMapSize: 0
08/25/2020 20:34:24 | DefaultBountyModeDifficulty: 0
08/25/2020 20:34:24 | DefaultBountyModeMapSize: 0
08/25/2020 20:34:24 | DefaultBountyModeStarterShip: 0
08/25/2020 20:34:24 | MPShipColorMode: RandomPerPlayer
08/25/2020 20:34:24 | MPBlipColorMode: FriendAndFoe
08/25/2020 20:34:24 | MPShowDamagePoints: True
08/25/2020 20:34:24 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List
1[Cosmoteer.CustomRuleset]]
08/25/2020 20:34:24 | AllowP2PConnections: True
08/25/2020 20:34:24 | PreferLAN: False
08/25/2020 20:34:24 | DefaultServer: 0
08/25/2020 20:34:24 | ShowNewsOnStartup: True
08/25/2020 20:34:24 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
08/25/2020 20:34:24 | ShowNewsAlerts: True
08/25/2020 20:34:24 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
08/25/2020 20:34:24 | MainMenuBackgroundIndex: 0
08/25/2020 20:34:24 | CycleMainMenuBackground: True
08/25/2020 20:34:24 | DefaultAuthorName:
08/25/2020 20:34:24 | ShowSteamWishlistPrompt: True
08/25/2020 20:34:24 | Starting main game loop...
08/25/2020 20:34:24 | Enabled mods:
08/25/2020 20:34:25 | cosmoteer.huge_ships
08/25/2020 20:34:25 | Northerner.GiFOopsAllShips!
08/25/2020 20:34:25 | Memory usage at time of crash: 304,668,672
08/25/2020 20:34:25 | Application state stack at time of crash:
08/25/2020 20:34:25 | Cosmoteer.Data.Assets
08/25/2020 20:34:25 | FPS at time of crash: 27.921476
08/25/2020 20:34:25 | Running processes at time of crash: ACCStd, ACCSvc, ACEStd, ApplicationFrameHost, AppMonitorPlugIn, audiodg, browser, chrome, commsapps, CompPkgSrv, conhost, Cosmoteer, csrss, ctfmon, dasHost, dllhost, dwm, ePowerButton_NB, explorer, fontdrvhost, GameBar, GameBarFT, GameBarFTServer, gameinputsvc, GamingServices, GamingServicesNet, GoogleCrashHandler, GoogleCrashHandler64, HxTsr, IAStorDataMgrSvc, IAStorIcon, Idle, igfxCUIService, igfxEM, igfxext, IntelCpHDCPSvc, IntelCpHeciSvc, jhi_service, jusched, LMS, LockApp, lsass, Memory Compression, Messenger2go, NortonSecurity, nsWscSvc, NVDisplay.Container, NvTelemetryContainer, OneDrive, OriginWebHelperService, PresentationFontCache, PSAdminAgent, PSAgent, PSSvc, QAAdminAgent, QAAgent, QALockHandler, QASvc, Registry, RemindersServer, RstMwService, RtkAudUService64, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, SecurityHealthSystray, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, Skype, smartscreen, smss, Splice, Splice.Helper, spoolsv, StartMenuExperienceHost, steam, SteamService, steamwebhelper, svchost, System, SystemSettings, taskhostw, TiWorker, TrustedInstaller, UBTService, unsecapp, WavesSvc64, WavesSysSvc64, wininit, winlogon, WinStore.App, WmiPrvSE, XboxAppServices, YourPhone,
08/25/2020 20:34:25 | System.Exception: Error loading mod: GiF Oops All Ships!
08/25/2020 20:34:25 | ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/singleplayer/bounty/bounty.txt>/GeneratedBounties".
08/25/2020 20:34:25 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode)
08/25/2020 20:34:25 | at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile)
08/25/2020 20:34:25 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile)
08/25/2020 20:34:25 | --- End of inner exception stack trace ---
08/25/2020 20:34:25 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile)
08/25/2020 20:34:25 | at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile)
08/25/2020 20:34:25 | at Cosmoteer.Data.Assets.LoaderThread()
08/25/2020 20:34:25 | at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
08/25/2020 20:34:25 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
08/25/2020 20:34:25 | --- End of stack trace from previous location where exception was thrown ---
08/25/2020 20:34:25 | at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
08/25/2020 20:34:25 | at System.Threading.ThreadHelper.ThreadStart()
08/25/2020 20:34:25 | Director received exit call.
08/25/2020 20:34:25 | Disposed default font.
08/25/2020 20:34:25 | Disposed XA2AudioManager device.
08/25/2020 20:34:25 | Disposed audio manager.
08/25/2020 20:34:25 | Disposed clock.
08/25/2020 20:34:25 | Disposed input manager.
08/25/2020 20:34:25 | Disposed graphics manager.
08/25/2020 20:34:25 | Disposed swap chain.
08/25/2020 20:34:25 | Disposed Direct3D device.
08/25/2020 20:34:25 | Disposed DXGI factory.
08/25/2020 20:34:25 | Closed Windows form.
08/25/2020 20:34:25 | Director received exit call.
08/25/2020 20:34:25 | Disposed window.
08/25/2020 20:34:25 | Disposed platform interface.
08/25/2020 20:34:25 | Closing log output file...
I use 15.10 Naval Vengeance, SW:ACD, WH40K, TTE Armoury, and Kroom's Forge.
LiamTheShipmaster Be honest, did you really expect it to still work after a year?
Roasted IDK it said ALL versions EVER
LiamTheShipmaster
you really expect a year+ old mod would still work even if it says it works with every vertion?
Jared IDK...maybe?
I mean it is a mod of just ships soooo I thought it would work
@LiamTheShipmaster
delete this (selected) to make it work
walt changed the folders slightly, nothing to do with the mod
(i deleted the logo code and the logo.jpg too to make sure it worked)
Roasted he works
sadasaz123 That was 2 months ago, but ok.