here is the error:
System.NullReferenceException: Object reference not set to an instance of an object.
at Cosmoteer.Ships.Parts.Weapons.WeaponTarget.IsValid(Weapon weapon) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponTarget.cs:line 110
at Cosmoteer.Game.Multiplayer.MPInputs.MPEnqueueTargetsInput.Execute(GameRoot game, Int32 sourcePlayer, Boolean force) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Multiplayer\MPInputs\MPEnqueueTargetsInput.cs:line 127
at Cosmoteer.Game.Multiplayer.BaseMPManager.FixedUpdateFilter(FixedUpdater fu) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Multiplayer\BaseMPManager.cs:line 244
at Cosmoteer.Simulation.SimRoot.FixedUpdaterFilter(FixedUpdater fixedUpdater) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 955
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 900
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 698
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 581
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1299
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 148
04/06/2019 19:44:01 | Logging successful initialized.
04/06/2019 19:44:01 | .NET Runtime Version: 4.0.30319.42000
04/06/2019 19:44:01 | Running as a 64-bit process.
04/06/2019 19:44:01 | Local: en-US
04/06/2019 19:44:01 | Language: en-US
04/06/2019 19:44:01 | Cosmoteer version 0.14.8_rc2
04/06/2019 19:44:01 | RELEASE CANDIDATE
04/06/2019 19:44:01 | Microsoft Windows 10 Pro 64-bit 10.0.10586
04/06/2019 19:44:01 | Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz (4 logical processors)
04/06/2019 19:44:01 | 8144.1 MB RAM
04/06/2019 19:44:01 | NVIDIA GeForce GTX 1050 (23.21.13.8792) (10/6/2017)
04/06/2019 19:44:01 | 2048.0 MB VRAM
04/06/2019 19:44:01 |
04/06/2019 19:44:06 | Loaded app settings.
04/06/2019 19:44:07 | Mixpanel Distinct ID: 467AF7F4694184E8D4070A6448279B91
04/06/2019 19:44:09 | Process is now DPI-aware.
04/06/2019 19:44:10 | Setup default cursor.
04/06/2019 19:44:10 | Using display adapter 0
04/06/2019 19:44:10 | Created DXGI factory.
04/06/2019 19:44:10 | Adapter #0: NVIDIA GeForce GTX 1050
04/06/2019 19:44:10 | Output #0: Generic PnP Monitor (1440x900)
04/06/2019 19:44:10 | Adapter #1: Microsoft Basic Render Driver
04/06/2019 19:44:10 | Updated Windows form configuration for full-screen.
04/06/2019 19:44:10 | Created Windows form.
04/06/2019 19:44:10 | Direct3D Feature Level: Level_11_0
04/06/2019 19:44:10 | Created Direct3D 11 Device.
04/06/2019 19:44:10 | Created swap chain: 1440x900.
04/06/2019 19:44:10 | Created window.
04/06/2019 19:44:11 | Created clock.
04/06/2019 19:44:12 | Created graphics manager.
04/06/2019 19:44:12 | Created XAudio2 device.
04/06/2019 19:44:12 | Created audio manager.
04/06/2019 19:44:12 | Created input manager.
04/06/2019 19:44:12 | Created default font.
04/06/2019 19:44:12 | Initial app state is 'MainMenu'
04/06/2019 19:44:12 | Initial application settings:
04/06/2019 19:44:12 | LastGameVersion:
04/06/2019 19:44:12 | InitState: MainMenu
04/06/2019 19:44:12 | Language:
04/06/2019 19:44:12 | LockCursor: True
04/06/2019 19:44:12 | EdgePanMode: Analog
04/06/2019 19:44:12 | EdgePanSpeed: 15
04/06/2019 19:44:12 | KeyboardPanSpeed: 15
04/06/2019 19:44:12 | KeyboardZoomSpeed: 10
04/06/2019 19:44:12 | KeyboardRotSpeed: 90°
04/06/2019 19:44:12 | EnableMouseWheelZoom: True
04/06/2019 19:44:12 | InvertMouseWheelZoom: False
04/06/2019 19:44:12 | MouseWheelZoomSpeed: 1.12
04/06/2019 19:44:12 | MouseWheelZoomAtCursor: True
04/06/2019 19:44:12 | StickyFocus: True
04/06/2019 19:44:12 | DpiScaleMode: Dpi100
04/06/2019 19:44:12 | AnimateBackgrounds: True
04/06/2019 19:44:12 | BackgroundGrid: True
04/06/2019 19:44:12 | FancyParticles: True
04/06/2019 19:44:12 | UncompressedTextures: False
04/06/2019 19:44:12 | AllowShipDeselection: False
04/06/2019 19:44:12 | CtrlSelectsParts: True
04/06/2019 19:44:12 | EnableCollisionAvoidance: True
04/06/2019 19:44:12 | PreferBlueprintMode: False
04/06/2019 19:44:12 | BlueprintAutoPause: True
04/06/2019 19:44:12 | ShowInvalidBlueprints: True
04/06/2019 19:44:12 | BuildAutoFocus: True
04/06/2019 19:44:12 | BuildAutoRotate: True
04/06/2019 19:44:12 | BuildAutoInteriors: True
04/06/2019 19:44:12 | PaintAutoFocus: True
04/06/2019 19:44:12 | PaintAutoRotate: True
04/06/2019 19:44:12 | PaintAllowOverwrite: True
04/06/2019 19:44:12 | PaintMirrorEnabled: False
04/06/2019 19:44:12 | PaintMirrorAxis: Vertical
04/06/2019 19:44:12 | RepairAutoFocus: True
04/06/2019 19:44:12 | RepairAutoRotate: False
04/06/2019 19:44:12 | BuildAllowOverwrite: True
04/06/2019 19:44:12 | BuildAutoDoors: True
04/06/2019 19:44:12 | BuildEnforceCrewAccess: True
04/06/2019 19:44:12 | BuildMirrorEnabled: False
04/06/2019 19:44:12 | BuildMirrorAxis: Vertical
04/06/2019 19:44:12 | RowsOfParts: 1
04/06/2019 19:44:12 | GrabLeavesCorridors: True
04/06/2019 19:44:12 | RepairAutoDoors: True
04/06/2019 19:44:12 | AutoHireCrew: True
04/06/2019 19:44:12 | PartToolTips: True
04/06/2019 19:44:12 | PartToolTipsDefaultToStats: False
04/06/2019 19:44:12 | AutoSave: True
04/06/2019 19:44:12 | AutoSavesToKeep: 10
04/06/2019 19:44:12 | QuickSavesToKeep: 10
04/06/2019 19:44:12 | AutoSaveInterval: 600
04/06/2019 19:44:12 | SaveLostShips: True
04/06/2019 19:44:12 | LostShipsTokeep: 10
04/06/2019 19:44:12 | FtlAutoSave: True
04/06/2019 19:44:12 | ShowOnShipIndicators: True
04/06/2019 19:44:12 | ShowZoomedOutBlibs: True
04/06/2019 19:44:12 | ShowOffScreenBlips: True
04/06/2019 19:44:12 | PingNearbyEnemies: True
04/06/2019 19:44:12 | AutoPauseOnLostFocus: True
04/06/2019 19:44:12 | ScreenShake: True
04/06/2019 19:44:12 | ShowMidpointFocusWidget: True
04/06/2019 19:44:12 | VersionCheckMode: Unstable
04/06/2019 19:44:12 | EnableMetrics: True
04/06/2019 19:44:12 | PreferBorderlessWindowToggle: False
04/06/2019 19:44:12 | MasterVolume: 1
04/06/2019 19:44:12 | EffectsVolume: 1
04/06/2019 19:44:12 | InterfaceVolume: 1
04/06/2019 19:44:12 | ShowTutorials: True
04/06/2019 19:44:12 | AutoFtlJump: False
04/06/2019 19:44:12 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
04/06/2019 19:44:12 | DefaultBuildTool: Grab
04/06/2019 19:44:12 | DefaultDecalTool: Grab
04/06/2019 19:44:12 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
04/06/2019 19:44:12 | PlayerColor:
04/06/2019 19:44:12 | EnemyColor:
04/06/2019 19:44:12 | NeutralColor:
04/06/2019 19:44:12 | MiniviewInCombatMode: Auto
04/06/2019 19:44:12 | MiniviewNotInCombatMode: Auto
04/06/2019 19:44:12 | MiniviewLockRotation: False
04/06/2019 19:44:12 | MiniviewSize:
04/06/2019 19:44:12 | ShowInteriors: False
04/06/2019 19:44:12 | AlwaysShowCommandWidgets: False
04/06/2019 19:44:12 | ShowSelectedPartStatusBars: True
04/06/2019 19:44:12 | PreferShipRelativeAttackAngle: False
04/06/2019 19:44:12 | PreferWorldRelativeFollowAngle: False
04/06/2019 19:44:12 | ShipLibraryLargeIcons: False
04/06/2019 19:44:12 | AdHocFormations: False
04/06/2019 19:44:12 | BreakFormationToAttack: True
04/06/2019 19:44:12 | DisplayAllShips: False
04/06/2019 19:44:12 | ShowAdvancedCommands: False
04/06/2019 19:44:12 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
04/06/2019 19:44:12 | AutoDisableMods: True
04/06/2019 19:44:12 | DeleteFileOnStartup:
04/06/2019 19:44:12 | DefaultGameMode:
04/06/2019 19:44:12 | DefaultCreativeModeMapSize: 0
04/06/2019 19:44:12 | DefaultBountyModeDifficulty: 0
04/06/2019 19:44:12 | DefaultBountyModeMapSize: 0
04/06/2019 19:44:12 | DefaultBountyModeStarterShip: 0
04/06/2019 19:44:12 | MPShipColorMode: RandomPerPlayer
04/06/2019 19:44:12 | MPBlipColorMode: FriendAndFoe
04/06/2019 19:44:12 | MPShowDamagePoints: True
04/06/2019 19:44:12 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
04/06/2019 19:44:12 | AutoPortForwarding: True
04/06/2019 19:44:12 | DisplayPublicIP: True
04/06/2019 19:44:12 | PreferLAN: False
04/06/2019 19:44:12 | DefaultServer: 0
04/06/2019 19:44:12 | ShowNewsOnStartup: True
04/06/2019 19:44:12 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
04/06/2019 19:44:12 | ShowNewsAlerts: True
04/06/2019 19:44:12 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
04/06/2019 19:44:12 | MainMenuBackgroundIndex: 0
04/06/2019 19:44:12 | CycleMainMenuBackground: True
04/06/2019 19:44:12 | DefaultAuthorName:
04/06/2019 19:44:13 | Getting ready to adjust the display mode...
04/06/2019 19:44:13 | Updated Windows form configuration for borderless window.
04/06/2019 19:44:13 | Adjusted the display mode:
04/06/2019 19:44:13 | Size: 1440x900
04/06/2019 19:44:13 | Window Mode: BorderlessFullScreen
04/06/2019 19:44:13 | Resized swap chain: 1440x900
04/06/2019 19:44:13 | Starting main game loop...
04/06/2019 19:44:14 | Loaded language 'en'.
04/06/2019 19:44:16 | Getting ready to adjust the display mode...
04/06/2019 19:44:16 | Updated Windows form configuration for resizable windowed.
04/06/2019 19:44:16 | Adjusted the display mode:
04/06/2019 19:44:16 | Size: 1415x821
04/06/2019 19:44:16 | Window Mode: ResizableWindow
04/06/2019 19:44:16 | Resized swap chain: 1415x821
04/06/2019 19:44:30 | Output compiling shader 'D:\Cosmoteer\Data\ships\common\parts.shader' (vert):
04/06/2019 19:44:30 | ../../base.shader(119,8-21): warning X3556: integer modulus may be much slower, try using uints if possible.
04/06/2019 19:44:30 |
04/06/2019 19:44:31 | Output compiling shader 'D:\Cosmoteer\Data\ships\common\walls.shader' (vert):
04/06/2019 19:44:31 | ../../base.shader(119,8-21): warning X3556: integer modulus may be much slower, try using uints if possible.
04/06/2019 19:44:31 |
04/06/2019 19:44:31 | Output compiling shader 'D:\Cosmoteer\Data\ships\common\roof_colored.shader' (vert):
04/06/2019 19:44:31 | ../../base.shader(119,8-21): warning X3556: integer modulus may be much slower, try using uints if possible.
04/06/2019 19:44:31 |
04/06/2019 19:44:31 | Output compiling shader 'D:\Cosmoteer\Data\ships\common\roof_uncolored.shader' (vert):
04/06/2019 19:44:31 | ../../base.shader(119,8-21): warning X3556: integer modulus may be much slower, try using uints if possible.
04/06/2019 19:44:31 |
04/06/2019 19:44:31 | Output compiling shader 'D:\Cosmoteer\Data\ships\common\indicators.shader' (vert):
04/06/2019 19:44:31 | ../../base.shader(119,8-21): warning X3556: integer modulus may be much slower, try using uints if possible.
04/06/2019 19:44:31 |
04/06/2019 19:44:31 | Output compiling shader 'D:\Cosmoteer\Data\ships\common\blueprints.shader' (vert):
04/06/2019 19:44:31 | ../../base.shader(119,8-21): warning X3556: integer modulus may be much slower, try using uints if possible.
04/06/2019 19:44:31 |
04/06/2019 19:45:01 | Output compiling shader 'D:\Cosmoteer\Data\crew\crew.shader' (vert):
04/06/2019 19:45:01 | ../base.shader(119,8-21): warning X3556: integer modulus may be much slower, try using uints if possible.
04/06/2019 19:45:01 |
04/06/2019 19:45:15 | Loaded game rules.
04/06/2019 19:45:25 | Getting ready to adjust the display mode...
04/06/2019 19:45:25 | Updated Windows form configuration for full-screen.
04/06/2019 19:45:26 | Adjusted the display mode:
04/06/2019 19:45:26 | Size: 1440x900
04/06/2019 19:45:26 | Window Mode: ExclusiveFullScreen
04/06/2019 19:45:26 | Resized swap chain: 1440x900
04/06/2019 19:48:08 | Starting multiplayer game as host with 2 total human players.
04/06/2019 19:48:23 | Multiplayer Instance ID: 45eaa5be-4320-4a95-9d3a-3ddb8d0f4033
04/06/2019 19:48:23 | Game pushed onto stack.
04/06/2019 19:48:23 | Game mode is: EliminationGameModeManager
04/06/2019 19:49:47 | Memory usage at time of crash: 1,369,837,568
04/06/2019 19:49:47 | Application state stack at time of crash:
04/06/2019 19:49:47 | Cosmoteer.Game.GameRoot
04/06/2019 19:49:47 | Cosmoteer.Gui.TitleScreen
04/06/2019 19:49:47 | FPS at time of crash: 219.6443
04/06/2019 19:49:47 | Running processes at time of crash: armsvc, aswidsagent, audiodg, AvastSvc, AvastUI, chrome, CLMSMonitorServicePDVD15, CLMSServerPDVD15, cmd, conhost, Cosmoteer, csrss, dasHost, Discord, dwm, EpicGamesLauncher, explorer, fontdrvhost, gjagent, GoogleCrashHandler, GoogleCrashHandler64, GoogleUpdate, Idle, lsass, MsMpEng, NASvc, NisSrv, nvcontainer, NVDisplay.Container, NvTelemetryContainer, OfficeClickToRun, OneDrive, Origin, OriginClientService, pgservice, postgres, PowerDVD15Agent, QtWebEngineProcess, RuntimeBroker, SearchIndexer, SearchUI, services, ShellExperienceHost, sihost, SkypeHost, smss, spoolsv, sqlwriter, Steam, SteamService, steamwebhelper, svchost, System, taskhostw, Taskmgr, UnrealCEFSubProcess, unsecapp, Wacom_Tablet, Wacom_TabletUser, Wacom_TouchUser, WacomHost, WargamingGameUpdater, WebCompanion, winampa, wininit, winlogon, WTabletServicePro, WUDFHost,
04/06/2019 19:49:47 | System.NullReferenceException: Object reference not set to an instance of an object.
04/06/2019 19:49:47 | at Cosmoteer.Ships.Parts.Weapons.WeaponTarget.IsValid(Weapon weapon) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponTarget.cs:line 110
04/06/2019 19:49:47 | at Cosmoteer.Game.Multiplayer.MPInputs.MPEnqueueTargetsInput.Execute(GameRoot game, Int32 sourcePlayer, Boolean force) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Multiplayer\MPInputs\MPEnqueueTargetsInput.cs:line 127
04/06/2019 19:49:47 | at Cosmoteer.Game.Multiplayer.BaseMPManager.FixedUpdateFilter(FixedUpdater fu) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Multiplayer\BaseMPManager.cs:line 244
04/06/2019 19:49:47 | at Cosmoteer.Simulation.SimRoot.FixedUpdaterFilter(FixedUpdater fixedUpdater) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 955
04/06/2019 19:49:47 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
04/06/2019 19:49:47 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 900
04/06/2019 19:49:47 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 698
04/06/2019 19:49:47 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 581
04/06/2019 19:49:47 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1299
04/06/2019 19:49:47 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
04/06/2019 19:49:47 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
04/06/2019 19:49:47 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
04/06/2019 19:49:47 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
04/06/2019 19:49:47 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
04/06/2019 19:49:47 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
04/06/2019 19:49:47 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
04/06/2019 19:49:47 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 148
04/06/2019 19:49:50 | Actual data hash: 8b996b994570d60bc8478d176f589617
04/06/2019 19:49:50 | Expected data hash: 8b996b994570d60bc8478d176f589617
04/06/2019 19:49:52 | Error successfully reported. Thank you!
04/06/2019 19:49:52 | Director received exit call.
04/06/2019 19:49:52 | Disposed default font.
04/06/2019 19:49:53 | Disposed XA2AudioManager device.
04/06/2019 19:49:53 | Disposed audio manager.
04/06/2019 19:49:53 | Disposed clock.
04/06/2019 19:49:53 | Disposed input manager.
04/06/2019 19:49:53 | Disposed graphics manager.
04/06/2019 19:49:53 | Disposed swap chain.
04/06/2019 19:49:53 | Disposed Direct3D device.
04/06/2019 19:49:53 | Disposed DXGI factory.
04/06/2019 19:49:53 | Closed Windows form.
04/06/2019 19:49:53 | Director received exit call.
04/06/2019 19:49:53 | Disposed window.
04/06/2019 19:49:53 | Disposed platform interface.
04/06/2019 19:49:53 | Closing log output file...