Musavi had lost all contact with Damadafu due to the weird jamming effects of the Delta's interdiction. Qcomms are used as a inter-system communication method, however, the interdiction collapses all entanglement between particles, as the heightening in what appears to be quantum fluctiations has an ever spookier action on the spooky long action of moving one of the particles idependantly from the other, thus, breaking the sort of "pairity" they have.
This is, of course, alarming to both Musavia and Damadafu. On one side all communications with an important planet were lost, and on the other, no more reinforcements would come, let alone for the fact that the pre-plotted FTL paths ended up inside the interdiction: a death sentence.
That being said, the system's own defense forces left the space-elevator and other space-bound installations on an interception route to the Delta fleet. The Delta fleet, as per usual, blasted their engines on full and head towards the planet in a complete disregard to the enemy forces.
The MISE ships propelled forwards, then drifted slightly sideways, as large rods of metal were launched from their accelerators not towards the Delta fleet, but in such a speed and way that it'd intercept them after gathering speed from the nearby gas giant, presumed that the Delta fleet kept up the acceleration. Then, another volley but this time composed of missiles, quite large missiles blasted off from pipes that extruded from the sleek shape of the I-3 ships, and scaterred around with several kilometers in-between them, heading towards the Delta formation. The MISE ships slowed down now, and kept a reasonable distance.
However, that wouldn't save them.
As a faint light began to emanated from the inside of the large cyan cocoon, and after a couple of minutes, the cyan barrier at the front of the shape dropped to transparecy, revealing that a large ship inhabited its interior, and the glow came from a sizeable weapon.
The glow stopped, as the gun seemingly recoiled backwards, and soon formed into view a straight line connection from the ship and the MISE's defense formation. It was a line composed of a somewhat thin white gas with small crackling lightning within, as faster than the eye could see, it reached the MISE ship and completelly pennetrated through it, and the one behind it. Both ships exploded in blazing fireworks, shredding damading shrapnel to its comrades, though the armor would hold up.
The streak of lightening would continue in space for a few minutes, before dissipating into space.
gearshift48
As the ship took off from the ground, it could see the small ships blazing through at space as small comets of hope facing the looming threat of the large fleet that came.
Then, a large ball of fire appeared, some of the ships must have exploded. If he were to gather into space right now, he'd be able to outrun the invasion forces and FTL out of the interdiction bubble.
LeftHandofGod
Delta interdiction was always quite the different one in the bunch.
While some interdiction types merely filled space with fake gravitational wells that didn't influence normal space, but did so in FTL space, others preferring to cut off sections of space to keep ships from entering and leaving, this one was somewhat different.
It never did truly prevent entrance, nor escape. But what it did do is affect FTL travel. Think of it a a corridor full of sharp razorblades handing by threads from the ceiling. If you walk slowly through it, you'll receive no damage. If you run through it, you may come out dead on the other side. In a certain way, Delta interdiction worked like a corridor full of razoblades.
That being said, when the flotilla FTL'ed from Damadafu to Musavi disregarding the fact that they were still within interdiction, they ran into the razorblades, a problem that every FTL method encounters.
Pick your poison. The faster you go relative to realspace the more damage you receive, however, the ships were at the very edge of the interdiction, with only a couple of kilometers in-between, them being destroyed was very improbable.
As they begun the FTL, they met face-first with a kind of "turbulance", as the small fluctuations of energy in real space now translated to much large, though still small, spheres of something the scanners or they eye simply wouldn't pick up, but when entering contact with the hull of the ships, would simply erase large stretches of it before dissapearing. The "turbulance" wasn't very long, as the rest of the travel went by un-eventually, and the flotilla came out on the edge of the system of Musavi with all of its ships left.
Left, though not undamaged, as almost all had suffered a good deal of damage to the exterior hull, some even having the chambers closer to the hull be tore huge windows into space, decompressing them. All ships were damaged to some extend, but the flotilla was still functional.
Drakador_Chaos
The Iridestin, be it from experience or from a simple coincidence, were much smarter than their counterparts within the system, and as they drifted off away from the oncoming battle, after some hundreds of kilometers, the scanning systems started to come back, until they were working normally again.
With all of the systems back in normal, they could safely close the gap between Musavi and Damadafu, and so they did without danger, using the coordinates and the pre-plotted FTL hyperlanes that the Musavians provided them with, they could minimize the randomness of their own FTL drive, providing a safer passage.
And now they found themselves at the edge of the Musavi system, unnoticed for now, but in the distance they could see the flotilla of ships that were also in Damadafu, though they appear to have been damaged quite heavily at surface level.