Support | News | Classic | F.A.Q. | Discord | Discussions | Wiki | Roadmap
  • Events
  • Walt's sneaky workload reduction technique

Knight-Class Corvette (Knight)

Cost: 300.000 Credits
Crew: 46 Souls
Mass: ≈ 355t

Tear Dropper

    Alpha correct. Remember oversized ships are considered illegal designs in The base game.

    edgo

      why doesnt it show the image ?

        IVIemories How DO you post ships here.... I tried multiple times but they never showed up...

          Use imgur, the attach image function has been broken for a while

          This is the Gladius Class Corvette, coming in at a cool 469k credits. It is a small and effective picket ship that is just as well suited to escort duty as direct combat.

          While its main armament of a Mark II, Light Coil - 56A2D4 MAC (Railgun) is small, it is more than capable of dealing with opponents similar in size. The Gladius also sports secondary laser and electro bolt cannons to deal with any foes trying to flank it. Tertiary armament consists of 10 point defense cannons; this gives the Gladius its excellent escort/fleet defense capabilities.

          Round 2!
          The Redemption!

          This ship was designed with intent of being a fast intercepter, With it's two railguns and missiles. I can post the Minelayer version, but I prefer this one. Its Strong points include:
          Multiple layers and gaps in design and armor.
          High maneuverability.
          Good Variety of weaponry.

          Weak Points
          Little to no shields
          Weak areas that connect to important areas
          (Forgot cost, but shouldn't use any mods.)
          (I'm just posting all of strong points if someone wanted to test it against their own ship.)

          IVIemories functionality as in to survivability?

            Bevan Functionality as in "don't send me any pixel art" and "freighters are cool and all, but i'm not likely to consider your ship fit for bounty hunter if it doesn't have any weapons"

              IVIemories roger. btw my discord is mr.zigzag just in case

              • Edited

              it's called the Reverb. it's a Sci-Fi alien aesthetic ship. its 550k. i am very happy at the decal results.

              change 1 : (sorry guys. i just thought that the previous version was a bit too overkill. i would want it to be more aesthetically pleasing than purely combat. im sorry if i put too much shield. but its the minimum amount for my rail and nuke to not get destroyed.)

              change 2 : (there are some things i fixed and some decals i added)

              Con :
              -back is very squishy
              -exposed thrust
              -weak rail
              -if the shields are down, the ship is vulnerable
              -exposed reverse boost
              -nuke

              Pro :
              -fast-ish
              -got flaks
              -got shields
              -manuverable
              -well armored on some parts
              -the reactors are close to the shields so it does need some beating to put the shield down

              Tiny Spikes

                Bevan Thanks!

                This is Ghostshell a Ship with a high defense and just a Little bit weaponry.

                His Value is 1.383k.

                Flak Cracker
                Cost: 236.200
                Crew: 70

                • Edited

                Pretty tough design to break through.