LukaszLutek How exactly do i use capacitor chargers?
EDIT: Ah, so the reactor sends power to the chargers and whenever a part needs power, the crew simply walk to the capacitor charger (if nearer to the part) instead of walking to the reactor itself!
RedAndCosmoteer Yes and single reactor can suppport only limited amount of chargers the more you place the less power you will get.
LukaszLutek So the capacitors are more of a power delivery method than a direct charger.
Have you thought aout balancing features? EDIT: Also, wait a second, wouldn't grabbing the battery from the capacitor count as sticking your hand inside?
RedAndCosmoteer I should balnce it and I try to do it but I dont think that I'm good at that.
Capacitors "Have" (Will have if I make top-down sprite) handle that lets you to hold and"Un-screw" them from machines so it's not really sticking your hand inside.
something like this:
LukaszLutek Ah.
New version: 0.4.1 "Means of Production"
Added possibility to earn money by mining and selling resources!
Full changelog can be found in mod's files Have fun playing!
@LukaszLutek my game crashed when I tried to load cosmoteer with it enabled
I will fix it soon it's caused by that I installed the missles prototype and a file from it is requested. Sorry
Zachary
Brank Zachary
Now It should be fixed properly.
fixed version 0.4.2 have been relesed
LukaszLutek Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Cosmoteer\Data\rules.txt>" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Cosmoteer\Data\ships\terran\terran.txt>/Terran" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\CosmoSide 0.4.2 (1)\Parts\Mining_Laser\Mining_Laser.txt>/Part" failed. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Halfling.Serialization.DeserializeException: Deserialization from source "<[user's home folder]\Documents\My Games\Cosmoteer\Mods\CosmoSide 0.4
Your mining/selling system is very cool and clever. I found a little bug i think, when i completely mine an asteroid it gives me money like if i defeated an enemy. Also the shaking while mining it doesn't let apreciate the mining effects very well.
Kroom I might remove shaking and that getting money from asteroids mined out is a little bonus for mining out entire asteroid I'm not sure if I want to keep it in the uncontested fields but in the contested ones it will stay as it would affect normal bounties for deafeting a ship and from lore point can be a bonus for taking a risk.
These are some of the nicest textures I've seen for a mod. And mechanics too!
JellyBeanLt Thanks. I'm trying to make the best I can.
LukaszLutek how do I sell the ore at the station?
LukaszLutek you should probably add a new toggle to give some extra info to people.....
Zachary Select all your cargo, then click the syncronize fire button to "pack" the cargo, then go to build mode and hit the "make it so" button to sell and get your money.
Kroom thanks
Catelyn It is planned I made it that way beacuse I wanted to relese it before 10.07 and I would have no time in week.
Zachary you cant get the Station Core beacuse it would make station spawning less uselfull as you could get it and sell resources anywhere in galaxy.