Extra Cannons/Cannons Plus Mod DISCONTINUED
Kontra I suggest reducing the range of the sniper. I made a ship with 4 snipers and it could destroy any ship with out snipers becasue you could camp out of range of other weapons. Or I don't know how hard it would be but make it so that if you want to fire you can not be moving.
I can't get the mod to install it keeps giving me an error message. I think its something that im doing when converting the mod from rar to zip. I'm not to sure tho.
Wigiman9702 Ill increase its orice so that it you would get it normally later on in the game. Maybe.
the game does all the work for you why are you converting or extracting anything? just navigate the game to the mod you want to install and select it
Rust cosmoteer cannot currently extract rar files, it can only extract zip files
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NEW UPDATE!Dinoblasters123 Rust hyev Wigiman9702 yanish Hades Remy
Get it above!
- Nuclear missile code has been redone.
- LMG weapon has been issued the balance hammer.
- Sniper cannon has been issued the balance hammer.
NEW SHIP! THE GLUTTONOUS PIGEON
Capable of nailing a Ragnarok from testings.
Fixed the problem.
When i was zipping the folder 7zip has a bad habit of creating a new folder for the folder that your zipping.
if anything i would recommend zip folders until the game can read rar folders.
I can't install the mod, it keeps error for me
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Kontra thankyou again for your work! i have some ideas for some weapons but i don't really know what is do-able and what is not.. otherwise i would like to share them with you so maybe you can drop them into your mod pack? (if you like them ofcourse) i'm just too noob to make a mod myself
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Kontra yeah obviously. is it possible to make blocks that can transport stuff just like the crew does? think of a 1x1 block that you can link between a gun and ammo/energy storage so it will be fed automatically by that row of blocks? obviously that aswell needs alot of power by the crew in order to work