@Walt
Here we go:
System.ArgumentException: Položka s tímto klíčem již byla přidána.
v System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
v System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
v Cosmoteer.Ships.Ship.Load(OBNode node, String shipName, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax, Nullable`1 randSeed) v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:řádek 1421
v Cosmoteer.Ships.Ship.Load(Stream stream, String shipName, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax, Nullable`1 randSeed) v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:řádek 1465
v Cosmoteer.Modes.MultiPlayer.Versus.VersusGameModeManager.FinishInitNewGame() v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\MultiPlayer\Versus\VersusGameModeManager.cs:řádek 168
v Cosmoteer.Modes.MultiPlayer.Versus.FFA.FFAVersusGameModeManager.FinishInitNewGame() v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\MultiPlayer\Versus\FFA\FFAVersusGameModeManager.cs:řádek 80
v Cosmoteer.Game.GameRoot..ctor(GameModeFactory gameMode, NetManagerFactory netManager) v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:řádek 285
v Cosmoteer.Gui.Multiplayer.GameLaunchFlow.ClientLaunchFlow.<>cDisplayClass7_0.<TransmitInitDataRpc>b0() v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Gui\Multiplayer\GameLaunchFlow.cs:řádek 257
v System.Threading.Tasks.Task.Execute()
--- Konec trasování zásobníku z předchozího místa, ze kterého byla vyvolána výjimka ---
v System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
v System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
v Cosmoteer.Gui.Multiplayer.GameLaunchFlow.ClientLaunchFlow.<TransmitInitDataRpc>d__7.MoveNext() v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Gui\Multiplayer\GameLaunchFlow.cs:řádek 259
--- Konec trasování zásobníku z předchozího místa, ze kterého byla vyvolána výjimka ---
v System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
v Halfling.Application.QueueingSyncContext.HandleQueue() v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:řádek 42
v Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:řádek 320
v Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:řádek 249
v Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:řádek 890
v Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:řádek 165
v Cosmoteer.GameApp.Main(String[] args) v C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:řádek 148
08/05/2018 12:47:24 | Logging successful initialized.
08/05/2018 12:47:24 | .NET Runtime Version: 4.0.30319.42000
08/05/2018 12:47:24 | Running as a 64-bit process.
08/05/2018 12:47:24 | Local: cs-CZ
08/05/2018 12:47:24 | Language: cs-CZ
08/05/2018 12:47:24 | Cosmoteer version 0.14.3
08/05/2018 12:47:24 | Microsoft Windows 10 Home 64bitový 10.0.17134
08/05/2018 12:47:24 | Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz (4 logical processors)
08/05/2018 12:47:24 | 8094,8 MB RAM
08/05/2018 12:47:24 | Intel(R) HD Graphics 5500 (20.19.15.4549) (10.11.2016)
08/05/2018 12:47:24 | 1024,0 MB VRAM
08/05/2018 12:47:24 |
08/05/2018 12:47:24 | Loaded app settings.
08/05/2018 12:47:24 | Mixpanel Distinct ID: 43FB932846E595AE02C3278442DEB09F
08/05/2018 12:47:24 | Process is now DPI-aware.
08/05/2018 12:47:24 | Setup default cursor.
08/05/2018 12:47:24 | Using display adapter 0
08/05/2018 12:47:24 | Created DXGI factory.
08/05/2018 12:47:24 | Adapter #0: Intel(R) HD Graphics 5500
08/05/2018 12:47:24 | Output #0: Generic PnP Monitor (1680x1050)
08/05/2018 12:47:24 | Output #1: Generic PnP Monitor (1366x768)
08/05/2018 12:47:24 | Adapter #1: NVIDIA GeForce 940M
08/05/2018 12:47:24 | Adapter #2: Microsoft Basic Render Driver
08/05/2018 12:47:24 | Updated Windows form configuration for resizable windowed.
08/05/2018 12:47:24 | Created Windows form.
08/05/2018 12:47:24 | Direct3D Feature Level: Level_11_0
08/05/2018 12:47:24 | Created Direct3D 11 Device.
08/05/2018 12:47:24 | Created swap chain: 1335x902.
08/05/2018 12:47:24 | Created window.
08/05/2018 12:47:24 | Created clock.
08/05/2018 12:47:24 | Created graphics manager.
08/05/2018 12:47:24 | Created XAudio2 device.
08/05/2018 12:47:24 | Created audio manager.
08/05/2018 12:47:24 | Created input manager.
08/05/2018 12:47:25 | Created default font.
08/05/2018 12:47:25 | Initial app state is 'MainMenu'
08/05/2018 12:47:25 | Initial application settings:
08/05/2018 12:47:25 | LastGameVersion:
08/05/2018 12:47:25 | InitState: MainMenu
08/05/2018 12:47:25 | Language:
08/05/2018 12:47:25 | LockCursor: True
08/05/2018 12:47:25 | EdgePanMode: Analog
08/05/2018 12:47:25 | EdgePanSpeed: 15
08/05/2018 12:47:25 | KeyboardPanSpeed: 15
08/05/2018 12:47:25 | KeyboardZoomSpeed: 10
08/05/2018 12:47:25 | KeyboardRotSpeed: 90°
08/05/2018 12:47:25 | EnableMouseWheelZoom: True
08/05/2018 12:47:25 | InvertMouseWheelZoom: False
08/05/2018 12:47:25 | MouseWheelZoomSpeed: 1,12
08/05/2018 12:47:25 | MouseWheelZoomAtCursor: True
08/05/2018 12:47:25 | StickyFocus: True
08/05/2018 12:47:25 | DpiScaleMode: Dpi100
08/05/2018 12:47:25 | AnimateBackgrounds: True
08/05/2018 12:47:25 | FancyParticles: True
08/05/2018 12:47:25 | UncompressedTextures: False
08/05/2018 12:47:25 | AllowShipDeselection: False
08/05/2018 12:47:25 | CtrlSelectsParts: True
08/05/2018 12:47:25 | EnableCollisionAvoidance: True
08/05/2018 12:47:25 | PreferBlueprintMode: False
08/05/2018 12:47:25 | BlueprintAutoPause: True
08/05/2018 12:47:25 | ShowInvalidBlueprints: True
08/05/2018 12:47:25 | BuildAutoFocus: True
08/05/2018 12:47:25 | BuildAutoRotate: True
08/05/2018 12:47:25 | BuildAutoInteriors: True
08/05/2018 12:47:25 | PaintAutoFocus: True
08/05/2018 12:47:25 | PaintAutoRotate: True
08/05/2018 12:47:25 | PaintAllowOverwrite: True
08/05/2018 12:47:25 | PaintMirrorEnabled: False
08/05/2018 12:47:25 | PaintMirrorAxis: Vertical
08/05/2018 12:47:25 | RepairAutoFocus: True
08/05/2018 12:47:25 | RepairAutoRotate: False
08/05/2018 12:47:25 | BuildAllowOverwrite: True
08/05/2018 12:47:25 | BuildAutoDoors: True
08/05/2018 12:47:25 | BuildEnforceCrewAccess: True
08/05/2018 12:47:25 | BuildMirrorEnabled: False
08/05/2018 12:47:25 | BuildMirrorAxis: Vertical
08/05/2018 12:47:25 | RowsOfParts: 1
08/05/2018 12:47:25 | GrabLeavesCorridors: True
08/05/2018 12:47:25 | RepairAutoDoors: True
08/05/2018 12:47:25 | AutoHireCrew: True
08/05/2018 12:47:25 | PartToolTips: True
08/05/2018 12:47:25 | AutoSave: True
08/05/2018 12:47:25 | AutoSavesToKeep: 10
08/05/2018 12:47:25 | QuickSavesToKeep: 10
08/05/2018 12:47:25 | AutoSaveInterval: 600
08/05/2018 12:47:25 | SaveLostShips: True
08/05/2018 12:47:25 | LostShipsTokeep: 10
08/05/2018 12:47:25 | FtlAutoSave: True
08/05/2018 12:47:25 | ShowOnShipIndicators: True
08/05/2018 12:47:25 | ShowZoomedOutBlibs: True
08/05/2018 12:47:25 | ShowOffScreenBlips: True
08/05/2018 12:47:25 | AutoPauseOnLostFocus: True
08/05/2018 12:47:25 | ScreenShake: True
08/05/2018 12:47:25 | ShowMidpointFocusWidget: True
08/05/2018 12:47:25 | VersionCheckMode: Stable
08/05/2018 12:47:25 | EnableMetrics: True
08/05/2018 12:47:25 | PreferBorderlessWindowToggle: False
08/05/2018 12:47:25 | MasterVolume: 1
08/05/2018 12:47:25 | EffectsVolume: 1
08/05/2018 12:47:25 | InterfaceVolume: 1
08/05/2018 12:47:25 | ShowTutorials: True
08/05/2018 12:47:25 | AutoFtlJump: False
08/05/2018 12:47:25 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
08/05/2018 12:47:25 | DefaultBuildTool: Grab
08/05/2018 12:47:25 | DefaultDecalTool: Grab
08/05/2018 12:47:25 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
08/05/2018 12:47:25 | PlayerColor:
08/05/2018 12:47:25 | EnemyColor:
08/05/2018 12:47:25 | NeutralColor:
08/05/2018 12:47:25 | MiniviewInCombatMode: Auto
08/05/2018 12:47:25 | MiniviewNotInCombatMode: Auto
08/05/2018 12:47:25 | MiniviewLockRotation: False
08/05/2018 12:47:25 | MiniviewSize:
08/05/2018 12:47:25 | ShowInteriors: False
08/05/2018 12:47:25 | AlwaysShowCommandWidgets: False
08/05/2018 12:47:25 | PreferShipRelativeAttackAngle: False
08/05/2018 12:47:25 | PreferWorldRelativeFollowAngle: False
08/05/2018 12:47:25 | ShipLibraryLargeIcons: False
08/05/2018 12:47:25 | AdHocFormations: False
08/05/2018 12:47:25 | BreakFormationToAttack: True
08/05/2018 12:47:25 | DisplayAllShips: False
08/05/2018 12:47:25 | ShowAdvancedCommands: False
08/05/2018 12:47:25 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
08/05/2018 12:47:25 | DeleteFileOnStartup:
08/05/2018 12:47:25 | DefaultGameMode:
08/05/2018 12:47:25 | DefaultCreativeModeMapSize: 0
08/05/2018 12:47:25 | DefaultBountyModeDifficulty: 0
08/05/2018 12:47:25 | DefaultBountyModeMapSize: 0
08/05/2018 12:47:25 | DefaultBountyModeStarterShip: 0
08/05/2018 12:47:25 | WarnOutOfDateGpuDrivers: True
08/05/2018 12:47:25 | MPShipColorMode: RandomPerPlayer
08/05/2018 12:47:25 | MPBlipColorMode: FriendAndFoe
08/05/2018 12:47:25 | AutoPortForwarding: True
08/05/2018 12:47:25 | DisplayPublicIP: True
08/05/2018 12:47:25 | PreferLAN: False
08/05/2018 12:47:25 | DefaultServer: 0
08/05/2018 12:47:25 | ShowNewsOnStartup: True
08/05/2018 12:47:25 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
08/05/2018 12:47:25 | ShowNewsAlerts: True
08/05/2018 12:47:25 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
08/05/2018 12:47:25 | Starting main game loop...
08/05/2018 12:47:25 | Enabled mods:
08/05/2018 12:47:25 | Loaded language 'en'.
08/05/2018 12:47:30 | Loaded game rules.
08/05/2018 13:04:01 | Starting multiplayer game as client with 2 total players.
08/05/2018 13:04:01 | Multiplayer Instance ID: 238b6164-b56e-49c4-a512-c2dbceb7e52c
08/05/2018 13:04:03 | Game pushed onto stack.
08/05/2018 13:04:03 | Game mode is: TeamVersusGameModeManager
08/05/2018 13:05:30 | Game popped off stack.
08/05/2018 13:06:19 | Starting multiplayer game as client with 2 total players.
08/05/2018 13:06:19 | Multiplayer Instance ID: 4359008d-e4d2-4c6c-ab32-1e63186c4ada
08/05/2018 13:06:19 | Game pushed onto stack.
08/05/2018 13:06:19 | Game mode is: TeamVersusGameModeManager
08/05/2018 13:09:10 | Game popped off stack.
08/05/2018 13:10:30 | Starting multiplayer game as client with 2 total players.
08/05/2018 13:10:30 | Multiplayer Instance ID: ee1caef8-8a62-485e-b886-20e3245e14e1
08/05/2018 13:10:30 | Game pushed onto stack.
08/05/2018 13:10:30 | Game mode is: TeamVersusGameModeManager
08/05/2018 13:12:59 | Game popped off stack.
08/05/2018 13:14:05 | Starting multiplayer game as client with 2 total players.
08/05/2018 13:14:05 | Multiplayer Instance ID: 7344334e-15a1-4650-8fed-8d906df8b1bc
08/05/2018 13:14:05 | Game pushed onto stack.
08/05/2018 13:14:05 | Game mode is: TeamVersusGameModeManager
08/05/2018 13:16:08 | Game popped off stack.
08/05/2018 13:16:58 | Starting multiplayer game as client with 2 total players.
08/05/2018 13:16:58 | Multiplayer Instance ID: 3dae8ab3-b20f-4e7f-abac-c0574d97f066
08/05/2018 13:16:58 | Game pushed onto stack.
08/05/2018 13:16:58 | Game mode is: TeamVersusGameModeManager
08/05/2018 13:20:28 | Game popped off stack.
08/05/2018 13:23:27 | Game pushed onto stack.
08/05/2018 13:23:27 | Game mode is: CreativeGameModeManager
08/05/2018 13:43:30 | Saved game as "Auto-Save 2018-08-05_13-43-29".
08/05/2018 14:03:30 | Saved game as "Auto-Save 2018-08-05_14-03-30".
08/05/2018 14:23:31 | Saved game as "Auto-Save 2018-08-05_14-23-30".
08/05/2018 14:43:31 | Saved game as "Auto-Save 2018-08-05_14-43-30".
08/05/2018 15:03:31 | Saved game as "Auto-Save 2018-08-05_15-03-31".
08/05/2018 15:23:32 | Saved game as "Auto-Save 2018-08-05_15-23-31".
08/05/2018 15:43:32 | Saved game as "Auto-Save 2018-08-05_15-43-31".
08/05/2018 16:03:32 | Saved game as "Auto-Save 2018-08-05_16-03-31".
08/05/2018 16:23:33 | Saved game as "Auto-Save 2018-08-05_16-23-32".
08/05/2018 16:43:33 | Saved game as "Auto-Save 2018-08-05_16-43-32".
08/05/2018 17:03:33 | Saved game as "Auto-Save 2018-08-05_17-03-32".
08/05/2018 17:23:34 | Saved game as "Auto-Save 2018-08-05_17-23-33".
08/05/2018 17:43:34 | Saved game as "Auto-Save 2018-08-05_17-43-33".
08/05/2018 18:03:34 | Saved game as "Auto-Save 2018-08-05_18-03-33".
08/05/2018 18:23:34 | Saved game as "Auto-Save 2018-08-05_18-23-34".
08/05/2018 18:43:35 | Saved game as "Auto-Save 2018-08-05_18-43-34".
08/05/2018 19:03:35 | Saved game as "Auto-Save 2018-08-05_19-03-34".
08/05/2018 19:06:44 | Game popped off stack.
08/05/2018 19:09:24 | Starting multiplayer game as client with 2 total players.
08/05/2018 19:09:24 | Multiplayer Instance ID: 1b2a530c-5e33-4dde-a921-514c4a37a1d7
08/05/2018 19:09:24 | Game pushed onto stack.
08/05/2018 19:09:24 | Game mode is: FFAVersusGameModeManager
08/05/2018 19:11:27 | Game popped off stack.
08/05/2018 19:12:08 | Starting multiplayer game as client with 2 total players.
08/05/2018 19:12:08 | Multiplayer Instance ID: acd46f65-4549-48c3-bda2-0e1e02ea47eb
08/05/2018 19:12:08 | Game pushed onto stack.
08/05/2018 19:12:08 | Game mode is: FFAVersusGameModeManager
08/05/2018 19:14:32 | Game popped off stack.
08/05/2018 22:43:57 | Starting multiplayer game as client with 4 total players.
08/05/2018 22:43:57 | Multiplayer Instance ID: c4b6dc10-d182-40f5-a1d8-e727aaf19c8e
08/05/2018 22:43:57 | Game pushed onto stack.
08/05/2018 22:43:57 | Game mode is: FFAVersusGameModeManager
08/05/2018 22:50:22 | Game popped off stack.
08/05/2018 22:56:21 | Starting multiplayer game as client with 7 total players.
08/05/2018 22:56:21 | Multiplayer Instance ID: 79ce6976-8626-4787-8454-68ce014292cf
08/05/2018 22:56:21 | Game pushed onto stack.
08/05/2018 22:56:21 | Game mode is: FFAVersusGameModeManager
08/05/2018 23:11:18 | Game popped off stack.
08/05/2018 23:15:21 | Starting multiplayer game as client with 8 total players.
08/05/2018 23:15:21 | Multiplayer Instance ID: dafd236f-ff09-405f-9627-3e0f9b0653bf
08/05/2018 23:15:21 | Game pushed onto stack.
08/05/2018 23:15:21 | Game mode is: FFAVersusGameModeManager
08/05/2018 23:33:42 | Game popped off stack.
08/05/2018 23:38:13 | Memory usage at time of crash: 1 323 196 416
08/05/2018 23:38:13 | Application state stack at time of crash:
08/05/2018 23:38:13 | Cosmoteer.Gui.Multiplayer.GameLaunchFlow+ClientLaunchFlow "Launching Game...
08/05/2018 23:38:13 | (Initializing)"
08/05/2018 23:38:13 | Cosmoteer.Gui.Multiplayer.GameSetupScreen
08/05/2018 23:38:13 | Cosmoteer.Gui.TitleScreen
08/05/2018 23:38:13 | FPS at time of crash: 100,1216
08/05/2018 23:38:13 | Running processes at time of crash: ApplicationFrameHost, armsvc, AsusTPCenter, AsusTPHelper, AsusTPLoader, aswidsagenta, audiodg, AvastSvc, AvastUI, backgroundTaskHost, Cosmoteer, csrss, ctfmon, dasHost, Discord, dllhost, dwm, esif_assist_64, esif_uf, explorer, firefox, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, Greenshot, Idle, igfxCUIService, igfxEM, igfxHK, igfxTray, jucheck, jusched, LockApp, lsass, Memory Compression, Microsoft.Photos, MSASCuiL, NvBackend, nvtray, nvvsvc, nvxdsync, OneDrive, PresentationFontCache, PWRISOVM, RAVBg64, RAVCpl64, Registry, RuntimeBroker, SearchIndexer, SearchUI, SecurityHealthService, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, SkypeHost, smss, spoolsv, svchost, System, SystemSettings, taskhostw, unsecapp, Video.UI, wininit, winlogon, WUDFHost,
08/05/2018 23:38:16 | System.ArgumentException: Položka s tímto klíčem již byla přidána.
08/05/2018 23:38:16 | v System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
08/05/2018 23:38:16 | v System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
08/05/2018 23:38:16 | v Cosmoteer.Ships.Ship.Load(OBNode node, String shipName, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax, Nullable`1 randSeed) v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:řádek 1421
08/05/2018 23:38:16 | v Cosmoteer.Ships.Ship.Load(Stream stream, String shipName, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax, Nullable`1 randSeed) v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:řádek 1465
08/05/2018 23:38:16 | v Cosmoteer.Modes.MultiPlayer.Versus.VersusGameModeManager.FinishInitNewGame() v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\MultiPlayer\Versus\VersusGameModeManager.cs:řádek 168
08/05/2018 23:38:16 | v Cosmoteer.Modes.MultiPlayer.Versus.FFA.FFAVersusGameModeManager.FinishInitNewGame() v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\MultiPlayer\Versus\FFA\FFAVersusGameModeManager.cs:řádek 80
08/05/2018 23:38:16 | v Cosmoteer.Game.GameRoot..ctor(GameModeFactory gameMode, NetManagerFactory netManager) v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:řádek 285
08/05/2018 23:38:16 | v Cosmoteer.Gui.Multiplayer.GameLaunchFlow.ClientLaunchFlow.<>cDisplayClass7_0.<TransmitInitDataRpc>b0() v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Gui\Multiplayer\GameLaunchFlow.cs:řádek 257
08/05/2018 23:38:16 | v System.Threading.Tasks.Task.Execute()
08/05/2018 23:38:16 | --- Konec trasování zásobníku z předchozího místa, ze kterého byla vyvolána výjimka ---
08/05/2018 23:38:16 | v System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
08/05/2018 23:38:16 | v System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
08/05/2018 23:38:16 | v Cosmoteer.Gui.Multiplayer.GameLaunchFlow.ClientLaunchFlow.<TransmitInitDataRpc>d__7.MoveNext() v C:\Users\Walt\Documents\Code\Cosmoteer\Source\Gui\Multiplayer\GameLaunchFlow.cs:řádek 259
08/05/2018 23:38:16 | --- Konec trasování zásobníku z předchozího místa, ze kterého byla vyvolána výjimka ---
08/05/2018 23:38:16 | v System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
08/05/2018 23:38:16 | v Halfling.Application.QueueingSyncContext.HandleQueue() v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:řádek 42
08/05/2018 23:38:16 | v Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:řádek 320
08/05/2018 23:38:16 | v Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:řádek 249
08/05/2018 23:38:16 | v Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:řádek 890
08/05/2018 23:38:16 | v Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) v C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:řádek 165
08/05/2018 23:38:16 | v Cosmoteer.GameApp.Main(String[] args) v C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:řádek 148
08/05/2018 23:38:18 | Actual data hash: 2f149b33d1203216ddcdd06512c864d9
08/05/2018 23:38:18 | Expected data hash: b1b3fb2e911c9c9615177af49b808d6b
08/05/2018 23:38:18 | Director received exit call.
08/05/2018 23:38:18 | Disposed default font.
08/05/2018 23:38:18 | Disposed XA2AudioManager device.
08/05/2018 23:38:18 | Disposed audio manager.
08/05/2018 23:38:18 | Disposed clock.
08/05/2018 23:38:18 | Disposed input manager.
08/05/2018 23:38:18 | Disposed graphics manager.
08/05/2018 23:38:18 | Disposed swap chain.
08/05/2018 23:38:18 | Disposed Direct3D device.
08/05/2018 23:38:18 | Disposed DXGI factory.
08/05/2018 23:38:18 | Closed Windows form.
08/05/2018 23:38:18 | Director received exit call.
08/05/2018 23:38:18 | Disposed window.
08/05/2018 23:38:18 | Disposed platform interface.
08/05/2018 23:38:18 | Closing log output file...