Game Speed and Multiplayer
Most games in Multiplayer are played in 1/2 for good reasons.
However the standard setting in the lobby is 1x speed, which for most games is too fast if you cannot pause or slow down.
So maybe call 1/2 speed "multiplayer" speed?
Or make what is 1/2 speed now the "normal" speed in future?
I think for a tactical game a more moderate and controllable speed fits quite well.
Also funny how that affects sounds - because "we multiplayers" are all used to the lower pitched 1/2 speed sounds now - so that is how the game sounds for us 😃 + i think it sounds cool like sci-fi sounds of old