MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.InvalidOperationException: Cannot switch to a different node while game saving is blocked.
в Cosmoteer.Game.GameRoot.<JumpToNode>d__109.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:строка 468
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в Cosmoteer.Game.GameRoot.<DoLocalPlayerFtlJump>d__108.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:строка 457
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42
в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320
в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249
в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890
в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165
в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 148
07/27/2018 10:52:31 | Logging successful initialized.
07/27/2018 10:52:31 | .NET Runtime Version: 4.0.30319.42000
07/27/2018 10:52:31 | Running as a 64-bit process.
07/27/2018 10:52:31 | Local: ru-RU
07/27/2018 10:52:31 | Language: ru-RU
07/27/2018 10:52:31 | Cosmoteer version 0.14.2
07/27/2018 10:52:32 | Microsoft Windows 7 Максимальная 64-bit 6.1.7601
07/27/2018 10:52:32 | Pentium(R) Dual-Core CPU E5700 @ 3.00GHz (2 logical processors)
07/27/2018 10:52:32 | 6143,2 MB RAM
07/27/2018 10:52:32 | AMD Radeon HD 6670 (15.200.1062.1004) (03.08.2015)
07/27/2018 10:52:32 | 1024,0 MB VRAM
07/27/2018 10:52:32 |
07/27/2018 10:52:34 | Loaded app settings.
07/27/2018 10:52:35 | Mixpanel Distinct ID: 40287A99C777B7A7CF76A429758457A2
07/27/2018 10:52:56 | Process is now DPI-aware.
07/27/2018 10:52:56 | Setup default cursor.
07/27/2018 10:52:56 | Using display adapter 0
07/27/2018 10:52:56 | Created DXGI factory.
07/27/2018 10:52:56 | Adapter #0: AMD Radeon HD 6670
07/27/2018 10:52:56 | Output #0: Универсальный монитор PnP (1920x1080)
07/27/2018 10:52:57 | Updated Windows form configuration for borderless window.
07/27/2018 10:52:57 | Created Windows form.
07/27/2018 10:52:57 | Direct3D Feature Level: Level_11_0
07/27/2018 10:52:57 | Created Direct3D 11 Device.
07/27/2018 10:52:57 | Created swap chain: 1920x1080.
07/27/2018 10:52:57 | Created window.
07/27/2018 10:52:57 | Created clock.
07/27/2018 10:52:59 | Created graphics manager.
07/27/2018 10:53:00 | Created XAudio2 device.
07/27/2018 10:53:00 | Created audio manager.
07/27/2018 10:53:00 | Created input manager.
07/27/2018 10:53:00 | Created default font.
07/27/2018 10:53:01 | Initial app state is 'MainMenu'
07/27/2018 10:53:01 | Initial application settings:
07/27/2018 10:53:01 | LastGameVersion:
07/27/2018 10:53:01 | InitState: MainMenu
07/27/2018 10:53:01 | Language:
07/27/2018 10:53:01 | LockCursor: True
07/27/2018 10:53:01 | EdgePanMode: Analog
07/27/2018 10:53:01 | EdgePanSpeed: 15
07/27/2018 10:53:01 | KeyboardPanSpeed: 15
07/27/2018 10:53:01 | KeyboardZoomSpeed: 10
07/27/2018 10:53:01 | KeyboardRotSpeed: 90°
07/27/2018 10:53:01 | EnableMouseWheelZoom: True
07/27/2018 10:53:01 | InvertMouseWheelZoom: False
07/27/2018 10:53:01 | MouseWheelZoomSpeed: 1,12
07/27/2018 10:53:01 | MouseWheelZoomAtCursor: True
07/27/2018 10:53:01 | StickyFocus: True
07/27/2018 10:53:01 | DpiScaleMode: Dpi100
07/27/2018 10:53:01 | AnimateBackgrounds: True
07/27/2018 10:53:01 | FancyParticles: True
07/27/2018 10:53:01 | UncompressedTextures: False
07/27/2018 10:53:01 | AllowShipDeselection: False
07/27/2018 10:53:01 | CtrlSelectsParts: True
07/27/2018 10:53:01 | EnableCollisionAvoidance: True
07/27/2018 10:53:01 | PreferBlueprintMode: False
07/27/2018 10:53:01 | BlueprintAutoPause: True
07/27/2018 10:53:01 | ShowInvalidBlueprints: True
07/27/2018 10:53:01 | BuildAutoFocus: True
07/27/2018 10:53:01 | BuildAutoRotate: True
07/27/2018 10:53:01 | BuildAutoInteriors: True
07/27/2018 10:53:01 | PaintAutoFocus: True
07/27/2018 10:53:01 | PaintAutoRotate: True
07/27/2018 10:53:01 | PaintAllowOverwrite: True
07/27/2018 10:53:01 | PaintMirrorEnabled: False
07/27/2018 10:53:01 | PaintMirrorAxis: Vertical
07/27/2018 10:53:01 | RepairAutoFocus: True
07/27/2018 10:53:01 | RepairAutoRotate: False
07/27/2018 10:53:01 | BuildAllowOverwrite: True
07/27/2018 10:53:01 | BuildAutoDoors: True
07/27/2018 10:53:01 | BuildEnforceCrewAccess: True
07/27/2018 10:53:01 | BuildMirrorEnabled: False
07/27/2018 10:53:01 | BuildMirrorAxis: Vertical
07/27/2018 10:53:01 | RowsOfParts: 1
07/27/2018 10:53:01 | GrabLeavesCorridors: True
07/27/2018 10:53:01 | RepairAutoDoors: True
07/27/2018 10:53:01 | AutoHireCrew: True
07/27/2018 10:53:01 | PartToolTips: True
07/27/2018 10:53:01 | AutoSave: True
07/27/2018 10:53:01 | AutoSavesToKeep: 10
07/27/2018 10:53:01 | QuickSavesToKeep: 10
07/27/2018 10:53:01 | AutoSaveInterval: 600
07/27/2018 10:53:01 | SaveLostShips: True
07/27/2018 10:53:01 | LostShipsTokeep: 10
07/27/2018 10:53:01 | FtlAutoSave: True
07/27/2018 10:53:01 | ShowOnShipIndicators: True
07/27/2018 10:53:01 | ShowZoomedOutBlibs: True
07/27/2018 10:53:01 | ShowOffScreenBlips: True
07/27/2018 10:53:01 | AutoPauseOnLostFocus: True
07/27/2018 10:53:01 | ScreenShake: True
07/27/2018 10:53:01 | ShowMidpointFocusWidget: True
07/27/2018 10:53:01 | VersionCheckMode: Stable
07/27/2018 10:53:01 | EnableMetrics: True
07/27/2018 10:53:01 | PreferBorderlessWindowToggle: False
07/27/2018 10:53:01 | MasterVolume: 1
07/27/2018 10:53:01 | EffectsVolume: 1
07/27/2018 10:53:01 | InterfaceVolume: 1
07/27/2018 10:53:01 | ShowTutorials: True
07/27/2018 10:53:01 | AutoFtlJump: False
07/27/2018 10:53:01 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
07/27/2018 10:53:01 | DefaultBuildTool: Grab
07/27/2018 10:53:01 | DefaultDecalTool: Grab
07/27/2018 10:53:01 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
07/27/2018 10:53:01 | PlayerColor:
07/27/2018 10:53:01 | EnemyColor:
07/27/2018 10:53:01 | NeutralColor:
07/27/2018 10:53:01 | MiniviewInCombatMode: Auto
07/27/2018 10:53:01 | MiniviewNotInCombatMode: Auto
07/27/2018 10:53:01 | MiniviewLockRotation: False
07/27/2018 10:53:01 | MiniviewSize:
07/27/2018 10:53:01 | ShowInteriors: False
07/27/2018 10:53:01 | AlwaysShowCommandWidgets: False
07/27/2018 10:53:01 | PreferShipRelativeAttackAngle: False
07/27/2018 10:53:01 | PreferWorldRelativeFollowAngle: False
07/27/2018 10:53:01 | ShipLibraryLargeIcons: False
07/27/2018 10:53:01 | AdHocFormations: False
07/27/2018 10:53:01 | BreakFormationToAttack: True
07/27/2018 10:53:01 | DisplayAllShips: False
07/27/2018 10:53:01 | ShowAdvancedCommands: False
07/27/2018 10:53:01 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
07/27/2018 10:53:01 | DeleteFileOnStartup:
07/27/2018 10:53:01 | DefaultGameMode:
07/27/2018 10:53:01 | DefaultCreativeModeMapSize: 0
07/27/2018 10:53:01 | DefaultBountyModeDifficulty: 0
07/27/2018 10:53:01 | DefaultBountyModeMapSize: 0
07/27/2018 10:53:01 | DefaultBountyModeStarterShip: 0
07/27/2018 10:53:01 | WarnOutOfDateGpuDrivers: True
07/27/2018 10:53:01 | MPShipColorMode: RandomPerPlayer
07/27/2018 10:53:01 | MPBlipColorMode: FriendAndFoe
07/27/2018 10:53:01 | AutoPortForwarding: True
07/27/2018 10:53:01 | DisplayPublicIP: True
07/27/2018 10:53:01 | PreferLAN: False
07/27/2018 10:53:01 | DefaultServer: 0
07/27/2018 10:53:01 | ShowNewsOnStartup: True
07/27/2018 10:53:01 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
07/27/2018 10:53:01 | ShowNewsAlerts: True
07/27/2018 10:53:01 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
07/27/2018 10:53:01 | Starting main game loop...
07/27/2018 10:53:02 | Enabled mods:
07/27/2018 10:53:10 | cosmoteer.billion_credits
07/27/2018 10:53:10 | jbox1.automation_plus_plus
07/27/2018 10:53:10 | cdrmoteer.advancedvanilla
07/27/2018 10:53:11 | SW.StarWars
07/27/2018 10:53:11 | Loaded language 'en'.
07/27/2018 10:53:35 | Output compiling shader 'D:\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\advanced_shield\advanced_shield.shader' (pix):
07/27/2018 10:53:35 | D:\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
07/27/2018 10:53:35 |
07/27/2018 10:53:40 | Output compiling shader 'D:\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\Shields\ShieldGenSml\shield.shader' (pix):
07/27/2018 10:53:40 | D:\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
07/27/2018 10:53:40 |
07/27/2018 10:53:41 | Output compiling shader 'D:\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\Shields\ShieldGenInt\shield.shader' (pix):
07/27/2018 10:53:41 | D:\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
07/27/2018 10:53:41 |
07/27/2018 10:53:41 | Output compiling shader 'D:\Documents\My Games\Cosmoteer\Mods\SW 0.3.0 (14.2)\Shields\ShieldGenLrg\shield.shader' (pix):
07/27/2018 10:53:41 | D:\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
07/27/2018 10:53:41 |
07/27/2018 10:54:04 | Loaded game rules.
07/27/2018 11:26:34 | Game pushed onto stack.
07/27/2018 11:26:34 | Game mode is: CreativeGameModeManager
07/27/2018 11:28:22 | Game popped off stack.
07/27/2018 11:29:07 | Game pushed onto stack.
07/27/2018 11:29:07 | Game mode is: BountyGameModeManager
07/27/2018 11:32:13 | Making FTL jump...
07/27/2018 11:32:14 | Finished FTL jump.
07/27/2018 11:32:24 | Starting local player FTL jump...
07/27/2018 11:32:27 | Saved game as "Auto-Save 2018-07-27_11-32-24".
07/27/2018 11:32:28 | Memory usage at time of crash: 1 366 007 808
07/27/2018 11:32:28 | Application state stack at time of crash:
07/27/2018 11:32:28 | Cosmoteer.Game.GameRoot
07/27/2018 11:32:28 | Cosmoteer.Gui.TitleScreen
07/27/2018 11:32:28 | FPS at time of crash: 16,42168
07/27/2018 11:32:28 | Running processes at time of crash: Adguard, AdguardSvc, AllShareDMS, armsvc, atieclxx, atiesrxx, audiodg, BrowserManager, CCleaner64, conhost, Cosmoteer, csrss, dllhost, dwm, egui, ekrn, explorer, gjagent, hamachi-2, hamachi-2-ui, Idle, IMFsrv, jucheck, jusched, KMService, LMIGuardianSvc, lsass, lsm, magent, Mouse Server Luminati, MouseServer, net_svc, OriginWebHelperService, plays_service, PnkBstrA, service_update, services, Skype, smss, spoolsv, srvany, svchost, System, taskhost, UpdateReminder, ViakaraokeSrv, vmnat, vmnetdhcp, vmware-authd, vmware-usbarbitrator64, vsnp2uvc, wininit, winlogon, WLIDSVC, WLIDSVCM, WmiPrvSE, wmpnetwk,
07/27/2018 11:32:29 | System.InvalidOperationException: Cannot switch to a different node while game saving is blocked.
07/27/2018 11:32:29 | в Cosmoteer.Game.GameRoot.<JumpToNode>d__109.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:строка 468
07/27/2018 11:32:29 | --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
07/27/2018 11:32:29 | в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
07/27/2018 11:32:29 | в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
07/27/2018 11:32:29 | в Cosmoteer.Game.GameRoot.<DoLocalPlayerFtlJump>d__108.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:строка 457
07/27/2018 11:32:29 | --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
07/27/2018 11:32:29 | в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
07/27/2018 11:32:29 | в Halfling.Application.QueueingSyncContext.HandleQueue() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:строка 42
07/27/2018 11:32:29 | в Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 320
07/27/2018 11:32:29 | в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 249
07/27/2018 11:32:29 | в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890
07/27/2018 11:32:29 | в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 165
07/27/2018 11:32:29 | в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 148
07/27/2018 11:32:56 | Actual data hash: b9abaa05ba7dd01e25dde82fe4b6e0f3
07/27/2018 11:32:56 | Expected data hash: b9abaa05ba7dd01e25dde82fe4b6e0f3
07/27/2018 11:32:56 | Director received exit call.
07/27/2018 11:32:56 | Disposed default font.
07/27/2018 11:32:56 | Disposed XA2AudioManager device.
07/27/2018 11:32:56 | Disposed audio manager.
07/27/2018 11:32:56 | Disposed clock.
07/27/2018 11:32:56 | Disposed input manager.
07/27/2018 11:32:56 | Disposed graphics manager.
07/27/2018 11:32:56 | Disposed swap chain.
07/27/2018 11:32:56 | Disposed Direct3D device.
07/27/2018 11:32:56 | Disposed DXGI factory.
07/27/2018 11:32:56 | Closed Windows form.
07/27/2018 11:32:56 | Director received exit call.
07/27/2018 11:32:56 | Disposed window.
07/27/2018 11:32:56 | Disposed platform interface.
07/27/2018 11:32:56 | Closing log output file...