@Northerner
FireSwarm
Able to even destroy other ships from the mod costing far more than itself
Galaxy in Flames 0.7.5 Update Labor Intensive (0.14.7 Compatible)(Dead Mod))
Zachary That had already been mentioned, they should be buffed in the next update~
- Edited
Northerner
Time to encourage players to use more than one ship:
The Accursed
Price: similar to Cataclysm (below 2.5 mil)
(Actually made this one in bounty hunter!)
“Stars, hide your fires; Let not light see my black and deep desires.”
― William Shakespeare, Macbeth
(I know it has FTL drives, but it still passes with them, and I'm to lazy to remove them )
- Edited
Probably the best moment of my Cosmoteer experience: Seeing this video appear!
Alpha i keep paying attention if he gets to fight one of my ships… so far not yet….
The_Bloodnaught I hope you'll have better luck soon!
Just wait until he has to deal with that masive missile ship of mine, the one that splits into 3, lol
The_Bloodnaught He's going to die then
Alpha From what ive seen his ships arent that strong when it comes to missile defense… so heh
Theres this one ship I made (not in the mod) It's basically a big joke, but it has like 50 missile launchers.
The_Bloodnaught I know I was hoping he would have found the claw or be circled by a splitter ship like Mine King but nah
Oneye I agree the AI is grievously incompetent, however, I wonder how well he would have done with is "honor rules" in place I.E. not kitting. That I would like to see!
Alpha Well I am glad he pointed out that weakness in the mod so we could fix it with the kite interceptors!
Northerner I totally agree.