Jesus3747 It is massive, slow, uses one mod(huge ships) and You need to run the game at least at 1/2 speed. Reason? The game will run at 4-10 fps.
BattleCruiserCommander how big is? 100x100? or more?
But, there is a ship bigger, and it was mentioned before. The Death Star uses this mod and huge ships and it costs; $114M!
Jesus3747 I can't recall but it does have 4 death star lasers. Here is the photo.
It is UNBEATABLE when the shields are up. Ony thing that can defeat it? Another Death Star.
BattleCruiserCommander Unbeatable? My OMEGA also has a death star laser, except it has a ton of shields too. Once those EMP missiles (36 of them) hit your shields, they will almost instantly take them down as well as damage the generators. Since Death Star lasers do little damage to shields (at least, the Micro Shield Generators from the MicroTech mod) then it's a matter of whose shields fall first. Battle-tested, no ship in the game, even most of our own can't get through even our fighter shields without using Overcharged Battery weapons or Electro Bolts. Even Turbolasers cannot penetrate the shields. Try these: https://forum.cosmoteer.net/d/3118-the-nova-corp-s-ships
ClassicJam that is big for a raider plus the raider is a class of corvet
kola2134 No, it's not. It was made in 1:1 scale, unlike other ships in the mod. It is the exact size of the Raider.
it says that the mod might be uncompatible and that using it might cause errors
imoldman As long as it can be used its fine.
imoldman Ignore it. It works fine.
System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Computer_Name\Documents\My Games\Cosmoteer\Mods\0.2.5pClassicJam.Star_Wars_Galaxy\Ships\1-Small\Gozani Class Carrier.png Hey can someone help I Keep getting this.... and I don't know how to fix it
Oppresser Welcome to the forums!
Oppresser Sorry about that. Open up the mod file then locate your mod.txt, then find the section adding the ships. Change it from Gozani Class Carrier.png to Gozani Class Carrier.ship.png
Ok thx a lot
You need to make the Death Star Laser kill energy shields faster. It tears through armor pretty good, but it deals no damage to shields. Maybe make it have a stronger version of the Electro Bolt effect as a quick workaround.
Gatekeeper Yes, I've considered this. But I also want to make it to where, since technically this is a scaled-down version of the Death Star Laser, It would end up using the help of the Ion Cannons (not yet added) to help take down shields.
Gatekeeper Dude, I literally said that the only thing that can really kill it IS a Death star laser.
Although it is a pretty costly thing- you should at least add a minor shield drain so it can manage on its own.
I could do it without a Death Star laser. It'd just be slower and more painful. In fact, I'll run a simulation now.
Gatekeeper
Gatekeeper IDC. besides that ship will prob crash ure game. I mean if you place to really big ships(at least 2)