ERROR LOG
10/22/2017 12:05:47 | Logging successful initialized.
10/22/2017 12:05:47 | .NET Runtime Version: 4.0.30319.42000
10/22/2017 12:05:47 | Local: en-AU
10/22/2017 12:05:47 | Language: en-US
10/22/2017 12:05:47 | Cosmoteer version 0.12.12
10/22/2017 12:05:48 | Microsoft Windows 10 Education 64-bit 10.0.10586
10/22/2017 12:05:48 | Intel(R) Celeron(R) CPU N2930 @ 1.83GHz (4 logical processors)
10/22/2017 12:05:48 | 3979.1 MB RAM
10/22/2017 12:05:48 | Intel(R) HD Graphics (10.18.10.4276) (17/08/15)
10/22/2017 12:05:48 | 2053.6 MB VRAM
10/22/2017 12:05:48 |
10/22/2017 12:05:48 | Loaded app settings.
10/22/2017 12:05:48 | Mixpanel Distinct ID: 2067aedc-35de-4793-b047-f3806f681cb7
10/22/2017 12:05:48 | Failed sending Mixpanel event 'app_launched'. (try 1/3)
10/22/2017 12:05:48 | Failed sending Mixpanel event 'app_launched'. (try 2/3)
10/22/2017 12:05:48 | Failed sending Mixpanel event 'app_launched'. (try 3/3)
10/22/2017 12:05:49 | Process is now DPI-aware.
10/22/2017 12:05:49 | Setup default cursor.
10/22/2017 12:05:49 | Using display adapter 0
10/22/2017 12:05:49 | Created DXGI factory.
10/22/2017 12:05:49 | Adapter #0: Intel(R) HD Graphics
10/22/2017 12:05:49 | Output #0: Wide viewing angle & High density FlexView Display 1366x768 (1366x768)
10/22/2017 12:05:49 | Adapter #1: Microsoft Basic Render Driver
10/22/2017 12:05:49 | Updated Windows form configuration for borderless window.
10/22/2017 12:05:49 | Created Windows form.
10/22/2017 12:05:49 | Direct3D Feature Level: Level_11_0
10/22/2017 12:05:49 | Created Direct3D 11 Device.
10/22/2017 12:05:49 | Created swap chain: 1366x768.
10/22/2017 12:05:49 | Created window.
10/22/2017 12:05:49 | Created clock.
10/22/2017 12:05:49 | Created graphics manager.
10/22/2017 12:05:50 | Created XAudio2 device.
10/22/2017 12:05:50 | Created audio manager.
10/22/2017 12:05:50 | Created input manager.
10/22/2017 12:05:50 | Created default font.
10/22/2017 12:05:50 | Initial app state is 'MainMenu'
10/22/2017 12:05:50 | Initial application settings:
10/22/2017 12:05:50 | LastGameVersion:
10/22/2017 12:05:50 | InitState: MainMenu
10/22/2017 12:05:50 | Language:
10/22/2017 12:05:50 | LockCursor: True
10/22/2017 12:05:50 | EdgePanMode: Analog
10/22/2017 12:05:50 | EdgePanSpeed: 15
10/22/2017 12:05:50 | KeyboardPanSpeed: 15
10/22/2017 12:05:50 | KeyboardZoomSpeed: 10
10/22/2017 12:05:50 | KeyboardRotSpeed: 90°
10/22/2017 12:05:50 | InvertMouseWheelZoom: False
10/22/2017 12:05:50 | MouseWheelZoomSpeed: 1.12
10/22/2017 12:05:50 | MouseWheelZoomAtCursor: True
10/22/2017 12:05:50 | StickyFocus: True
10/22/2017 12:05:50 | HighDpiMode: False
10/22/2017 12:05:50 | AnimateBackgrounds: True
10/22/2017 12:05:50 | FancyParticles: True
10/22/2017 12:05:50 | AllowShipDeselection: False
10/22/2017 12:05:50 | CtrlSelectsParts: False
10/22/2017 12:05:50 | PreferBlueprintMode: False
10/22/2017 12:05:50 | BlueprintAutoPause: True
10/22/2017 12:05:50 | BuildAutoFocus: True
10/22/2017 12:05:50 | BuildAutoRotate: True
10/22/2017 12:05:50 | BuildAutoInteriors: True
10/22/2017 12:05:50 | PaintAutoFocus: True
10/22/2017 12:05:50 | PaintAutoRotate: True
10/22/2017 12:05:50 | PaintAllowOverwrite: True
10/22/2017 12:05:50 | PaintMirrorMode: False
10/22/2017 12:05:50 | RepairAutoFocus: True
10/22/2017 12:05:50 | RepairAutoRotate: False
10/22/2017 12:05:50 | BuildAllowOverwrite: True
10/22/2017 12:05:50 | BuildAutoDoors: True
10/22/2017 12:05:50 | BuildEnforceCrewAccess: True
10/22/2017 12:05:50 | BuildMirrorMode: False
10/22/2017 12:05:50 | GrabLeavesCorridors: True
10/22/2017 12:05:50 | RepairAutoDoors: True
10/22/2017 12:05:50 | AutoHireCrew: True
10/22/2017 12:05:50 | PartToolTips: True
10/22/2017 12:05:50 | AutoSave: True
10/22/2017 12:05:50 | AutoSavesToKeep: 10
10/22/2017 12:05:50 | QuickSavesToKeep: 10
10/22/2017 12:05:50 | AutoSaveInterval: 600
10/22/2017 12:05:50 | FtlAutoSave: True
10/22/2017 12:05:50 | ShowOnShipIndicators: True
10/22/2017 12:05:50 | AutoPauseOnLostFocus: True
10/22/2017 12:05:50 | ScreenShake: True
10/22/2017 12:05:50 | VersionCheckMode: Stable
10/22/2017 12:05:50 | EnableMetrics: True
10/22/2017 12:05:50 | PreferBorderlessWindowToggle: False
10/22/2017 12:05:50 | MasterVolume: 1
10/22/2017 12:05:50 | EffectsVolume: 1
10/22/2017 12:05:50 | InterfaceVolume: 1
10/22/2017 12:05:50 | ShowTutorials: True
10/22/2017 12:05:50 | AutoFtlJump: False
10/22/2017 12:05:50 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.PaintScheme]
10/22/2017 12:05:50 | DefaultBuildTool: Grab
10/22/2017 12:05:50 | DefaultDecalTool: Grab
10/22/2017 12:05:50 | DontReportErrorsForShips: System.Collections.Generic.HashSet1[System.String]
10/22/2017 12:05:50 | TutorialPageStates: System.Collections.Generic.Dictionary2[System.String,Cosmoteer.Tutorials.TutorialPageState]
10/22/2017 12:05:50 | PlayerColor:
10/22/2017 12:05:50 | EnemyColor:
10/22/2017 12:05:50 | NeutralColor:
10/22/2017 12:05:50 | MiniviewInCombatMode: Auto
10/22/2017 12:05:50 | MiniviewNotInCombatMode: Auto
10/22/2017 12:05:50 | MiniviewLockRotation: False
10/22/2017 12:05:50 | MiniviewSize:
10/22/2017 12:05:50 | ShowInteriors: False
10/22/2017 12:05:50 | AlwaysShowCommandWidgets: False
10/22/2017 12:05:50 | PreferWorldRelativeAttackAngle: False
10/22/2017 12:05:50 | PreferWorldRelativeFollowAngle: False
10/22/2017 12:05:50 | ShipLibraryLargeIcons: False
10/22/2017 12:05:50 | AdHocFormations: False
10/22/2017 12:05:50 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
10/22/2017 12:05:50 | DeleteFileOnStartup:
10/22/2017 12:05:50 | FeedbackEmail:
10/22/2017 12:05:50 | DefaultGameMode:
10/22/2017 12:05:50 | DefaultCreativeModeMapSize: 0
10/22/2017 12:05:50 | DefaultBountyModeDifficulty: 0
10/22/2017 12:05:50 | DefaultBountyModeMapSize: 0
10/22/2017 12:05:50 | DefaultBountyModeStarterShip: 0
10/22/2017 12:05:50 | WarnOutOfDateGpuDrivers: True
10/22/2017 12:05:51 | Starting main game loop...
10/22/2017 12:05:51 | Enabled mods:
10/22/2017 12:05:55 | example_ship_library
10/22/2017 12:05:56 | huge_ships
10/22/2017 12:05:56 | 0.2.3pClassicJam.Star_Wars_Galaxy
10/22/2017 12:05:56 | bubbet.placeholdermod-0.0.6
10/22/2017 12:05:56 | Loaded language 'en'.
10/22/2017 12:06:10 | Output compiling shader 'C:\Users\anon\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\advanced_shield\advanced_shield.shader' (pix):
10/22/2017 12:06:10 | C:\Users\anon\Desktop\desktop 2.0\Not Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/22/2017 12:06:10 |
10/22/2017 12:06:16 | Output compiling shader 'C:\Users\anon\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\Shields\ShieldGenSml\shield.shader' (pix):
10/22/2017 12:06:16 | C:\Users\anon\Desktop\desktop 2.0\Not Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/22/2017 12:06:16 |
10/22/2017 12:06:16 | Output compiling shader 'C:\Users\anon\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\Shields\ShieldGenInt\shield.shader' (pix):
10/22/2017 12:06:16 | C:\Users\anon\Desktop\desktop 2.0\Not Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/22/2017 12:06:16 |
10/22/2017 12:06:17 | Output compiling shader 'C:\Users\anon\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\Shields\ShieldGenLrg\shield.shader' (pix):
10/22/2017 12:06:17 | C:\Users\anon\Desktop\desktop 2.0\Not Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/22/2017 12:06:17 |
10/22/2017 12:07:23 | Loaded game rules.
10/22/2017 12:07:48 | Loaded game named 'hex'.
10/22/2017 12:07:48 | Game pushed onto stack.
10/22/2017 12:07:48 | Game mode is: BountyGameModeManager
10/22/2017 12:08:32 | Making FTL jump...
10/22/2017 12:08:34 | Finished FTL jump.
10/22/2017 12:10:18 | Starting local player FTL jump...
10/22/2017 12:10:20 | Saved game as "Auto-Save 2017-10-22_12-10-18".
10/22/2017 12:10:20 | Making FTL jump...
10/22/2017 12:10:31 | Finished FTL jump.
10/22/2017 12:19:19 | Making FTL jump...
10/22/2017 12:19:20 | Finished FTL jump.
10/22/2017 12:19:34 | Starting local player FTL jump...
10/22/2017 12:19:35 | Saved game as "Auto-Save 2017-10-22_12-19-34".
10/22/2017 12:19:35 | Making FTL jump...
10/22/2017 12:19:37 | Memory usage at time of crash: 1,559,543,808
10/22/2017 12:19:37 | Application state stack at time of crash:
10/22/2017 12:19:37 | Cosmoteer.Game.GameRoot
10/22/2017 12:19:37 | Cosmoteer.Menus.MainMenu
10/22/2017 12:19:37 | FPS at time of crash: 32.64132
10/22/2017 12:19:37 | Running processes at time of crash:
10/22/2017 12:19:37 | AcroRd32
10/22/2017 12:19:37 | armsvc
10/22/2017 12:19:37 | audiodg
10/22/2017 12:19:37 | CcmExec
10/22/2017 12:19:37 | chrome
10/22/2017 12:19:37 | CmRcService
10/22/2017 12:19:37 | conhost
10/22/2017 12:19:37 | Cosmoteer
10/22/2017 12:19:37 | csrss
10/22/2017 12:19:37 | dasHost
10/22/2017 12:19:37 | dwm
10/22/2017 12:19:37 | esif_assist_64
10/22/2017 12:19:37 | esif_uf
10/22/2017 12:19:37 | explorer
10/22/2017 12:19:37 | flux
10/22/2017 12:19:37 | FMAPP
10/22/2017 12:19:37 | fontdrvhost
10/22/2017 12:19:37 | HD-LogRotatorService
10/22/2017 12:19:37 | HD-UpdaterService
10/22/2017 12:19:37 | ibmpmsvc
10/22/2017 12:19:37 | ibtsiva
10/22/2017 12:19:37 | Idle
10/22/2017 12:19:37 | igfxCUIService
10/22/2017 12:19:37 | igfxEM
10/22/2017 12:19:37 | igfxHK
10/22/2017 12:19:37 | InstallAgent
10/22/2017 12:19:37 | IntelCpHeciSvc
10/22/2017 12:19:37 | jusched
10/22/2017 12:19:37 | lsass
10/22/2017 12:19:37 | micmute
10/22/2017 12:19:37 | Monitor
10/22/2017 12:19:37 | MpCmdRun
10/22/2017 12:19:37 | MSASCui
10/22/2017 12:19:37 | MsMpEng
10/22/2017 12:19:37 | netsession_win
10/22/2017 12:19:37 | NisSrv
10/22/2017 12:19:37 | powershell
10/22/2017 12:19:37 | PresentationFontCache
10/22/2017 12:19:37 | RAVBg64
10/22/2017 12:19:37 | RAVCpl64
10/22/2017 12:19:37 | RdrCEF
10/22/2017 12:19:37 | RtkAudioService64
10/22/2017 12:19:37 | RuntimeBroker
10/22/2017 12:19:37 | SCNotification
10/22/2017 12:19:37 | SearchIndexer
10/22/2017 12:19:37 | SearchProtocolHost
10/22/2017 12:19:37 | SearchUI
10/22/2017 12:19:37 | services
10/22/2017 12:19:37 | SettingSyncHost
10/22/2017 12:19:37 | ShellExperienceHost
10/22/2017 12:19:37 | shtctky
10/22/2017 12:19:37 | sihost
10/22/2017 12:19:37 | smss
10/22/2017 12:19:37 | splwow64
10/22/2017 12:19:37 | spoolsv
10/22/2017 12:19:37 | StikyNot
10/22/2017 12:19:37 | svchost
10/22/2017 12:19:37 | SynTPEnh
10/22/2017 12:19:37 | SynTPEnhService
10/22/2017 12:19:37 | SynTPHelper
10/22/2017 12:19:37 | SynTPLpr
10/22/2017 12:19:37 | System
10/22/2017 12:19:37 | TabTip
10/22/2017 12:19:37 | TabTip32
10/22/2017 12:19:37 | taskeng
10/22/2017 12:19:37 | taskhostw
10/22/2017 12:19:37 | tphkload
10/22/2017 12:19:37 | tpnumlkd
10/22/2017 12:19:37 | tposd
10/22/2017 12:19:37 | unsecapp
10/22/2017 12:19:37 | vlc
10/22/2017 12:19:37 | wininit
10/22/2017 12:19:37 | winlogon
10/22/2017 12:19:37 | WINWORD
10/22/2017 12:19:37 | WmiPrvSE
10/22/2017 12:19:37 | wscript
10/22/2017 12:19:37 | WUDFHost
10/22/2017 12:19:37 | System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\anon\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\Ships\2-Medium\Techno Union Cruiser.ship.png'.
10/22/2017 12:19:37 | at System.IO.Error.WinIOError(Int32 errorCode, String maybeFullPath)
10/22/2017 12:19:37 | at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
10/22/2017 12:19:37 | at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
10/22/2017 12:19:37 | at Cosmoteer.Ships.Ship.Load(String filepath, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1339
10/22/2017 12:19:37 | at Cosmoteer.Ships.LazyShipFile.LoadShipBlueprints() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\LazyShipFile.cs:line 43
10/22/2017 12:19:37 | at Cosmoteer.Modes.Bounty.Bounty.GetSpawnShip(BountyRules rules, Vector2D spawnLoc, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\Bounty.cs:line 269
10/22/2017 12:19:37 | at Cosmoteer.Modes.Bounty.Bounty.Spawn(BountyRules rules, Rand rand, HashSet1 shipsInFleet) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\Bounty.cs:line 144
10/22/2017 12:19:37 | at Cosmoteer.Modes.Bounty.BountySimModeManager.AddBounty(BountyRules bountyRules, Rand rand, HashSet1 shipsInFleet) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 374
10/22/2017 12:19:37 | at Cosmoteer.Modes.Bounty.BountySimModeManager.InitSimRoot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 104
10/22/2017 12:19:37 | at Cosmoteer.Simulation.SimRoot..ctor(GameRoot game, MapNode mapNode, Nullable1 bgKey, SimModeFactory simMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 279
10/22/2017 12:19:37 | at Cosmoteer.Modes.GameModeManager.CreateSimRootForNode(MapNode mapNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\GameModeManager.cs:line 88
10/22/2017 12:19:37 | at Cosmoteer.Game.GameRoot.<>c__DisplayClass101_1.<GoToNodeTask>b__0() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 577
10/22/2017 12:19:37 | at System.Threading.Tasks.Task.Execute()
10/22/2017 12:19:37 | --- End of stack trace from previous location where exception was thrown ---
10/22/2017 12:19:37 | at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
10/22/2017 12:19:37 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
10/22/2017 12:19:37 | at Cosmoteer.Game.GameRoot.<GoToNodeTask>d__101.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 570
10/22/2017 12:19:37 | --- End of inner exception stack trace ---
10/22/2017 12:19:37 | at Cosmoteer.Game.GameRoot.<JumpToNode>d__100.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 510
10/22/2017 12:19:37 | --- End of stack trace from previous location where exception was thrown ---
10/22/2017 12:19:37 | at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
10/22/2017 12:19:37 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
10/22/2017 12:19:37 | at Cosmoteer.Game.GameRoot.<DoLocalPlayerFtlJump>d__99.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 426
10/22/2017 12:19:37 | --- End of stack trace from previous location where exception was thrown ---
10/22/2017 12:19:37 | at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
10/22/2017 12:19:37 | at Halfling.Application.QueueingSyncContext.HandleQueue() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:line 42
10/22/2017 12:19:37 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 303
10/22/2017 12:19:37 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 247
10/22/2017 12:19:37 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 857
10/22/2017 12:19:37 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 164
10/22/2017 12:19:37 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 80
10/22/2017 12:19:37 | ---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\anon\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\Ships\2-Medium\Techno Union Cruiser.ship.png'.
10/22/2017 12:19:37 | File name: 'C:\Users\anon\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\Ships\2-Medium\Techno Union Cruiser.ship.png'
10/22/2017 12:19:37 | at System.IO.Error.WinIOError(Int32 errorCode, String maybeFullPath)
10/22/2017 12:19:37 | at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
10/22/2017 12:19:37 | at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
10/22/2017 12:19:37 | at Cosmoteer.Ships.Ship.Load(String filepath, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1339
10/22/2017 12:19:37 | at Cosmoteer.Ships.LazyShipFile.LoadShipBlueprints() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\LazyShipFile.cs:line 43
10/22/2017 12:19:37 | at Cosmoteer.Modes.Bounty.Bounty.GetSpawnShip(BountyRules rules, Vector2D spawnLoc, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\Bounty.cs:line 269
10/22/2017 12:19:37 | at Cosmoteer.Modes.Bounty.Bounty.Spawn(BountyRules rules, Rand rand, HashSet1 shipsInFleet) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\Bounty.cs:line 144
10/22/2017 12:19:37 | at Cosmoteer.Modes.Bounty.BountySimModeManager.AddBounty(BountyRules bountyRules, Rand rand, HashSet1 shipsInFleet) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 374
10/22/2017 12:19:37 | at Cosmoteer.Modes.Bounty.BountySimModeManager.InitSimRoot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 104
10/22/2017 12:19:37 | at Cosmoteer.Simulation.SimRoot..ctor(GameRoot game, MapNode mapNode, Nullable`1 bgKey, SimModeFactory simMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 279
10/22/2017 12:19:37 | at Cosmoteer.Modes.GameModeManager.CreateSimRootForNode(MapNode mapNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\GameModeManager.cs:line 88
10/22/2017 12:19:37 | at Cosmoteer.Game.GameRoot.<>cDisplayClass101_1.<GoToNodeTask>b0() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 577
10/22/2017 12:19:37 | at System.Threading.Tasks.Task.Execute()
10/22/2017 12:19:37 | --- End of stack trace from previous location where exception was thrown ---
10/22/2017 12:19:37 | at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
10/22/2017 12:19:37 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
10/22/2017 12:19:37 | at Cosmoteer.Game.GameRoot.<GoToNodeTask>d__101.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 570<---
10/22/2017 12:19:37 |
10/22/2017 12:19:37 | Failed sending Mixpanel event 'exception'. (try 1/3)
10/22/2017 12:19:37 | Failed sending Mixpanel event 'exception'. (try 2/3)
10/22/2017 12:19:37 | Failed sending Mixpanel event 'exception'. (try 3/3)
10/22/2017 12:19:37 | Director received exit call.
10/22/2017 12:19:37 | Disposed default font.
10/22/2017 12:19:37 | Disposed XA2AudioManager device.
10/22/2017 12:19:37 | Disposed audio manager.
10/22/2017 12:19:37 | Disposed clock.
10/22/2017 12:19:37 | Disposed input manager.
10/22/2017 12:19:37 | Disposed graphics manager.
10/22/2017 12:19:37 | Disposed swap chain.
10/22/2017 12:19:37 | Disposed Direct3D device.
10/22/2017 12:19:37 | Disposed DXGI factory.
10/22/2017 12:19:38 | Closed Windows form.
10/22/2017 12:19:38 | Director received exit call.
10/22/2017 12:19:38 | Disposed window.
10/22/2017 12:19:38 | Disposed platform interface.
10/22/2017 12:19:38 | Closing log output file...