MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
at SharpDX.Result.CheckError()
at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
at Halfling.Graphics.D3D11.D3D11DynamicGraphicsArray`1.ResizeImpl(Int32 size, T[] initData, Boolean keepData) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11DynamicGraphicsArray.cs:line 267
at Halfling.Graphics.GraphicsList`1.Add(T primitive) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Graphics\GraphicsList.cs:line 138
at Cosmoteer.Ships.Rendering.AtlasQuadManager.CreateQuad(AtlasQuad primitive, Int32 subIndex) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\AtlasQuadManager.cs:line 106
at Cosmoteer.Ships.Rendering.ManagedShipQuad.set_Sprite(AtlasSprite value) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\ManagedShipQuad.cs:line 50
at Cosmoteer.Ships.Rendering.ManagedShipQuad.SetSprite(AtlasSprite sprite, Clock clockForAnimStartTime) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\ManagedShipQuad.cs:line 200
at Cosmoteer.Ships.Parts.Graphics.PartGraphics.UpdateSprites() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Graphics\PartGraphics.cs:line 431
at Cosmoteer.Ships.Parts.Part.OnComponentAttached(SceneNode node) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 637
at Halfling.Scene.Dim2.SceneComponent.InvokeAttached(SceneNode node) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 1782
at Halfling.Scene.Dim2.SceneNode.NodeComponents.Add(SceneComponent component) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneNode.cs:line 1615
at Cosmoteer.Ships.Parts.CommonBasePartsManager`1.AddPart(TPart part, Action onAddedBeforeEvents) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\CommonBasePartsManager.cs:line 613
at Cosmoteer.Ships.Parts.PartsManager.AddPart(Part part) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 162
at Cosmoteer.Ships.Parts.PartsManager.CreatePart(PartRules rules, IntVector2D loc, Int32 rot, Time constructionTime, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 136
at Cosmoteer.Ships.ShipUpdateInfo.Apply(Boolean andClear, Dictionary2 blueprintPartCache, Dictionary
2 blueprintDoorCache) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:line 235
at Cosmoteer.Ships.Ship.MatchPhysicalToBlueprints(Boolean adjustCrew) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 852
at Cosmoteer.Ships.Ship.CloneFromBlueprints(Ship prototype, Int32 playerIndex, Boolean cloneAesthetics, Boolean blueprintsOnly, Boolean initializeToMax) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1100
at Cosmoteer.Modes.Creative.SelectionStates.PlaceShipState.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Creative\SelectionStates\PlaceShipState.cs:line 129
at Cosmoteer.Game.Gui.GameGui.InputSelectionState() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 608
at Cosmoteer.Game.Gui.GameGui.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 587
at Cosmoteer.Game.GameRoot.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1003
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 163
at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 735
at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 681
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 335
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__40.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 243
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 870
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 161
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 75
09/04/2017 00:22:13 | Logging successful initialized.
09/04/2017 00:22:13 | .NET Runtime Version: 4.0.30319.42000
09/04/2017 00:22:13 | Local: en-US
09/04/2017 00:22:13 | Language: en-US
09/04/2017 00:22:13 | Cosmoteer version 0.12.10
09/04/2017 00:22:13 | Microsoft Windows 10 Home 64-bit 10.0.10240
09/04/2017 00:22:13 | Intel(R) Celeron(R) CPU N3050 @ 1.60GHz (2 logical processors)
09/04/2017 00:22:13 | 1905.3 MB RAM
09/04/2017 00:22:13 | Intel(R) HD Graphics (10.18.15.4248)
09/04/2017 00:22:13 | 1024.0 MB VRAM
09/04/2017 00:22:13 |
09/04/2017 00:22:18 | Loaded app settings.
09/04/2017 00:22:18 | Mixpanel Distinct ID: c65dcf56-8020-40f5-bd1f-0719d3834d92
09/04/2017 00:22:18 | Process is now DPI-aware.
09/04/2017 00:22:18 | Setup default cursor.
09/04/2017 00:22:18 | Using display adapter 0
09/04/2017 00:22:18 | Created DXGI factory.
09/04/2017 00:22:18 | Adapter #0: Intel(R) HD Graphics
09/04/2017 00:22:18 | Output #0: Generic PnP Monitor (1366x768)
09/04/2017 00:22:18 | Adapter #1: Microsoft Basic Render Driver
09/04/2017 00:22:18 | Updated Windows form configuration for borderless window.
09/04/2017 00:22:18 | Created Windows form.
09/04/2017 00:22:18 | Direct3D Feature Level: Level_11_0
09/04/2017 00:22:18 | Created Direct3D 11 Device.
09/04/2017 00:22:18 | Created swap chain: 1366x768.
09/04/2017 00:22:18 | Created window.
09/04/2017 00:22:18 | Created clock.
09/04/2017 00:22:19 | Created graphics manager.
09/04/2017 00:22:19 | Created XAudio2 device.
09/04/2017 00:22:19 | Created audio manager.
09/04/2017 00:22:19 | Created input manager.
09/04/2017 00:22:19 | Created default font.
09/04/2017 00:22:19 | Initial app state is 'MainMenu'
09/04/2017 00:22:19 | Initial application settings:
09/04/2017 00:22:19 | InitState: MainMenu
09/04/2017 00:22:19 | Language:
09/04/2017 00:22:19 | LockCursor: True
09/04/2017 00:22:19 | EdgePanMode: Analog
09/04/2017 00:22:19 | EdgePanSpeed: 15
09/04/2017 00:22:19 | KeyboardPanSpeed: 15
09/04/2017 00:22:19 | KeyboardZoomSpeed: 10
09/04/2017 00:22:19 | KeyboardRotSpeed: 90°
09/04/2017 00:22:19 | InvertMouseWheelZoom: False
09/04/2017 00:22:19 | MouseWheelZoomSpeed: 1.12
09/04/2017 00:22:19 | MouseWheelZoomAtCursor: True
09/04/2017 00:22:19 | StickyFocus: True
09/04/2017 00:22:19 | HighDpiMode: False
09/04/2017 00:22:19 | AnimateBackgrounds: True
09/04/2017 00:22:19 | FancyParticles: True
09/04/2017 00:22:19 | AllowShipDeselection: False
09/04/2017 00:22:19 | EasyPartSelection: False
09/04/2017 00:22:19 | PreferBlueprintMode: False
09/04/2017 00:22:19 | BlueprintAutoPause: True
09/04/2017 00:22:19 | BuildAutoFocus: True
09/04/2017 00:22:19 | BuildAutoRotate: True
09/04/2017 00:22:19 | BuildAutoInteriors: True
09/04/2017 00:22:19 | PaintAutoFocus: True
09/04/2017 00:22:19 | PaintAutoRotate: True
09/04/2017 00:22:19 | PaintAllowOverwrite: True
09/04/2017 00:22:19 | PaintMirrorMode: False
09/04/2017 00:22:19 | RepairAutoFocus: True
09/04/2017 00:22:19 | RepairAutoRotate: False
09/04/2017 00:22:19 | BuildAllowOverwrite: True
09/04/2017 00:22:19 | BuildAutoDoors: True
09/04/2017 00:22:19 | BuildEnforceCrewAccess: True
09/04/2017 00:22:19 | BuildMirrorMode: False
09/04/2017 00:22:19 | GrabLeavesCorridors: True
09/04/2017 00:22:19 | RepairAutoDoors: True
09/04/2017 00:22:19 | AutoHireCrew: True
09/04/2017 00:22:19 | PartToolTips: True
09/04/2017 00:22:19 | AutoSave: True
09/04/2017 00:22:19 | AutoSaveInterval: 600
09/04/2017 00:22:19 | FtlAutoSave: True
09/04/2017 00:22:19 | ShowOnShipIndicators: True
09/04/2017 00:22:19 | AutoPauseOnLostFocus: True
09/04/2017 00:22:19 | ScreenShake: True
09/04/2017 00:22:19 | VersionCheckMode: Stable
09/04/2017 00:22:19 | EnableMetrics: True
09/04/2017 00:22:19 | PreferBorderlessWindowToggle: False
09/04/2017 00:22:19 | MasterVolume: 1
09/04/2017 00:22:19 | EffectsVolume: 1
09/04/2017 00:22:19 | InterfaceVolume: 1
09/04/2017 00:22:19 | ShowTutorials: True
09/04/2017 00:22:19 | AutoFtlJump: False
09/04/2017 00:22:19 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
09/04/2017 00:22:19 | DefaultBuildTool: Grab
09/04/2017 00:22:19 | DefaultDecalTool: Grab
09/04/2017 00:22:19 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]
09/04/2017 00:22:19 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
09/04/2017 00:22:19 | PlayerColor:
09/04/2017 00:22:19 | EnemyColor:
09/04/2017 00:22:19 | NeutralColor:
09/04/2017 00:22:19 | MiniviewInCombatMode: Auto
09/04/2017 00:22:19 | MiniviewNotInCombatMode: Auto
09/04/2017 00:22:19 | MiniviewLockRotation: False
09/04/2017 00:22:19 | MiniviewSize:
09/04/2017 00:22:19 | ShowInteriors: False
09/04/2017 00:22:19 | AlwaysShowCommandWidgets: False
09/04/2017 00:22:19 | PreferWorldRelativeAttackAngle: False
09/04/2017 00:22:19 | PreferWorldRelativeFollowAngle: False
09/04/2017 00:22:19 | ShipLibraryLargeIcons: False
09/04/2017 00:22:19 | AdHocFormations: True
09/04/2017 00:22:19 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
09/04/2017 00:22:19 | DeleteFileOnStartup:
09/04/2017 00:22:19 | FeedbackEmail:
09/04/2017 00:22:19 | Starting main game loop...
09/04/2017 00:22:19 | Enabled mods:
09/04/2017 00:22:21 | ClassicJam.Star_Wars_Galaxy.0.2.15
09/04/2017 00:22:21 | free_ftl
09/04/2017 00:22:21 | huge_ships
09/04/2017 00:22:21 | Meranera_additional_weapons
09/04/2017 00:22:21 | More Missiles_v1.0.3
09/04/2017 00:22:21 | TheHealingDoctor.minigun_mod.V014.1
09/04/2017 00:22:21 | Loaded language 'en'.
09/04/2017 00:22:29 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\ClassicJam.Star_Wars_Galaxy.0.2.15\advanced_shield\advanced_shield.shader' (pix):
09/04/2017 00:22:29 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
09/04/2017 00:22:29 |
09/04/2017 00:22:31 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\ClassicJam.Star_Wars_Galaxy.0.2.15\ShieldGenSml\shield.shader' (pix):
09/04/2017 00:22:31 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
09/04/2017 00:22:31 |
09/04/2017 00:22:31 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\ClassicJam.Star_Wars_Galaxy.0.2.15\ShieldGenInt\shield.shader' (pix):
09/04/2017 00:22:31 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
09/04/2017 00:22:31 |
09/04/2017 00:22:31 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\ClassicJam.Star_Wars_Galaxy.0.2.15\ShieldGenLrg\shield.shader' (pix):
09/04/2017 00:22:31 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
09/04/2017 00:22:31 |
09/04/2017 00:23:35 | Loaded game rules.
09/04/2017 00:28:46 | Game pushed onto stack.
09/04/2017 00:28:46 | Game mode is: CreativeGameModeManager
09/04/2017 00:32:44 | Memory usage at time of crash: 1,857,142,784
09/04/2017 00:32:44 | Application state stack at time of crash:
09/04/2017 00:32:44 | Cosmoteer.Game.GameRoot
09/04/2017 00:32:44 | Cosmoteer.Menus.MainMenu
09/04/2017 00:32:44 | FPS at time of crash: 39.91874
09/04/2017 00:32:44 | Running processes at time of crash:
09/04/2017 00:32:44 | ApplicationFrameHost
09/04/2017 00:32:44 | audiodg
09/04/2017 00:32:44 | BTDevMgr
09/04/2017 00:32:44 | BTServer
09/04/2017 00:32:44 | conhost
09/04/2017 00:32:44 | Cosmoteer
09/04/2017 00:32:44 | csrss
09/04/2017 00:32:44 | DbxSvc
09/04/2017 00:32:44 | dllhost
09/04/2017 00:32:44 | Dropbox
09/04/2017 00:32:44 | dwm
09/04/2017 00:32:44 | esif_assist_64
09/04/2017 00:32:44 | esif_uf
09/04/2017 00:32:44 | esrv
09/04/2017 00:32:44 | esrv_svc
09/04/2017 00:32:44 | explorer
09/04/2017 00:32:44 | fontdrvhost
09/04/2017 00:32:44 | GamesAppIntegrationService
09/04/2017 00:32:44 | HPMSGSVC
09/04/2017 00:32:44 | HPSupportSolutionsFrameworkService
09/04/2017 00:32:44 | HPWMISVC
09/04/2017 00:32:44 | Idle
09/04/2017 00:32:44 | igfxCUIService
09/04/2017 00:32:44 | igfxEM
09/04/2017 00:32:44 | igfxHK
09/04/2017 00:32:44 | InstallAgent
09/04/2017 00:32:44 | jhi_service
09/04/2017 00:32:44 | lsass
09/04/2017 00:32:44 | mDNSResponder
09/04/2017 00:32:44 | MsMpEng
09/04/2017 00:32:44 | NisSrv
09/04/2017 00:32:44 | PresentationFontCache
09/04/2017 00:32:44 | RAVBg64
09/04/2017 00:32:44 | RtkAudioService64
09/04/2017 00:32:44 | RtkNGUI64
09/04/2017 00:32:44 | RuntimeBroker
09/04/2017 00:32:44 | SearchIndexer
09/04/2017 00:32:44 | SearchUI
09/04/2017 00:32:44 | secureline
09/04/2017 00:32:44 | services
09/04/2017 00:32:44 | SettingSyncHost
09/04/2017 00:32:44 | ShellExperienceHost
09/04/2017 00:32:44 | sihost
09/04/2017 00:32:44 | smss
09/04/2017 00:32:44 | spoolsv
09/04/2017 00:32:44 | SurSvc
09/04/2017 00:32:44 | svchost
09/04/2017 00:32:44 | SynTPEnh
09/04/2017 00:32:44 | SynTPEnhService
09/04/2017 00:32:44 | SynTPHelper
09/04/2017 00:32:44 | System
09/04/2017 00:32:44 | taskhostw
09/04/2017 00:32:44 | vpnsvc
09/04/2017 00:32:44 | wininit
09/04/2017 00:32:44 | winlogon
09/04/2017 00:32:44 | wlanext
09/04/2017 00:32:44 | WmiPrvSE
09/04/2017 00:32:44 | WUDFHost
09/04/2017 00:32:44 | SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
09/04/2017 00:32:44 |
09/04/2017 00:32:44 | at SharpDX.Result.CheckError()
09/04/2017 00:32:44 | at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
09/04/2017 00:32:44 | at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
09/04/2017 00:32:44 | at Halfling.Graphics.D3D11.D3D11DynamicGraphicsArray`1.ResizeImpl(Int32 size, T[] initData, Boolean keepData) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Graphics\D3D11\D3D11DynamicGraphicsArray.cs:line 267
09/04/2017 00:32:44 | at Halfling.Graphics.GraphicsList`1.Add(T primitive) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Graphics\GraphicsList.cs:line 138
09/04/2017 00:32:44 | at Cosmoteer.Ships.Rendering.AtlasQuadManager.CreateQuad(AtlasQuad primitive, Int32 subIndex) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\AtlasQuadManager.cs:line 106
09/04/2017 00:32:44 | at Cosmoteer.Ships.Rendering.ManagedShipQuad.set_Sprite(AtlasSprite value) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\ManagedShipQuad.cs:line 50
09/04/2017 00:32:44 | at Cosmoteer.Ships.Rendering.ManagedShipQuad.SetSprite(AtlasSprite sprite, Clock clockForAnimStartTime) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Rendering\ManagedShipQuad.cs:line 200
09/04/2017 00:32:44 | at Cosmoteer.Ships.Parts.Graphics.PartGraphics.UpdateSprites() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Graphics\PartGraphics.cs:line 431
09/04/2017 00:32:44 | at Cosmoteer.Ships.Parts.Part.OnComponentAttached(SceneNode node) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 637
09/04/2017 00:32:44 | at Halfling.Scene.Dim2.SceneComponent.InvokeAttached(SceneNode node) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 1782
09/04/2017 00:32:44 | at Halfling.Scene.Dim2.SceneNode.NodeComponents.Add(SceneComponent component) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneNode.cs:line 1615
09/04/2017 00:32:44 | at Cosmoteer.Ships.Parts.CommonBasePartsManager`1.AddPart(TPart part, Action onAddedBeforeEvents) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\CommonBasePartsManager.cs:line 613
09/04/2017 00:32:44 | at Cosmoteer.Ships.Parts.PartsManager.AddPart(Part part) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 162
09/04/2017 00:32:44 | at Cosmoteer.Ships.Parts.PartsManager.CreatePart(PartRules rules, IntVector2D loc, Int32 rot, Time constructionTime, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 136
09/04/2017 00:32:44 | at Cosmoteer.Ships.ShipUpdateInfo.Apply(Boolean andClear, Dictionary2 blueprintPartCache, Dictionary
2 blueprintDoorCache) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:line 235
09/04/2017 00:32:44 | at Cosmoteer.Ships.Ship.MatchPhysicalToBlueprints(Boolean adjustCrew) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 852
09/04/2017 00:32:44 | at Cosmoteer.Ships.Ship.CloneFromBlueprints(Ship prototype, Int32 playerIndex, Boolean cloneAesthetics, Boolean blueprintsOnly, Boolean initializeToMax) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 1100
09/04/2017 00:32:44 | at Cosmoteer.Modes.Creative.SelectionStates.PlaceShipState.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Creative\SelectionStates\PlaceShipState.cs:line 129
09/04/2017 00:32:44 | at Cosmoteer.Game.Gui.GameGui.InputSelectionState() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 608
09/04/2017 00:32:44 | at Cosmoteer.Game.Gui.GameGui.Input() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Gui\GameGui.cs:line 587
09/04/2017 00:32:44 | at Cosmoteer.Game.GameRoot.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1003
09/04/2017 00:32:44 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 163
09/04/2017 00:32:44 | at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 735
09/04/2017 00:32:44 | at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 681
09/04/2017 00:32:44 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 335
09/04/2017 00:32:44 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__40.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 243
09/04/2017 00:32:44 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 870
09/04/2017 00:32:44 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 161
09/04/2017 00:32:44 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 75
09/04/2017 00:32:44 | Device removed reason: DXGI_ERROR_DRIVER_INTERNAL_ERROR
09/04/2017 00:32:44 | Exception taking screenshot: Exception of type 'System.OutOfMemoryException' was thrown.
09/04/2017 00:32:52 | System.IO.IOException: Insufficient system resources exist to complete the requested service.
09/04/2017 00:32:52 |
09/04/2017 00:32:52 | at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
09/04/2017 00:32:52 | at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
09/04/2017 00:32:52 | at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
09/04/2017 00:32:52 | at System.IO.File.InternalReadAllBytes(String path, Boolean checkHost)
09/04/2017 00:32:52 | at Cosmoteer.DataHasher.HashPath(String path, MD5 md5) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\DataHasher.cs:line 106
09/04/2017 00:32:52 | at Cosmoteer.DataHasher.HashPath(String path, MD5 md5) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\DataHasher.cs:line 94
09/04/2017 00:32:52 | at Cosmoteer.DataHasher.CalculateDataHash() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\DataHasher.cs:line 36
09/04/2017 00:32:52 | at Cosmoteer.DataHasher.ValidateDataHash() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\DataHasher.cs:line 69
09/04/2017 00:32:55 | Director received exit call.
09/04/2017 00:32:55 | Disposed default font.
09/04/2017 00:32:58 | Disposed XA2AudioManager device.
09/04/2017 00:32:58 | Disposed audio manager.
09/04/2017 00:32:58 | Disposed clock.
09/04/2017 00:32:58 | Disposed input manager.
09/04/2017 00:32:59 | Disposed graphics manager.
09/04/2017 00:32:59 | Disposed swap chain.
09/04/2017 00:32:59 | Disposed Direct3D device.
09/04/2017 00:32:59 | Disposed DXGI factory.
09/04/2017 00:32:59 | Closed Windows form.
09/04/2017 00:32:59 | Director received exit call.
09/04/2017 00:32:59 | Disposed window.
09/04/2017 00:32:59 | Disposed platform interface.
09/04/2017 00:32:59 | Closing log output file...