FYI:
The game will be an isometric based game, just like Age of Empires, Starcraft, Tiberium Sun, Red Alert 2, and Rise of Nations.
The second version of the game will be no longer SHP sprite but 3D instead, just like Age of Empires 3, Starcraft 2, Warcraft 3, Command and Conquer 3-4, Red Alert 3, and Rise of Legends.
I also might create the flash and android version, but the problem is, I need to choose that the game (the entire version) will be free, directly paid, or try Walt's method (free then paid).
Also might create the turn-based strategy version.
The first version (shp and vector (or anything that isn't pixel sprites) isometric version) can be done by myself except the sound editing and animation (non-pixel sprite version, cause I have the time for no longer to study animation).
Once the first release of the game pioneers the first faction-based strategy game (of all genres that Cosmoteer will be the second faction-based game), I could hire more workers and develop the new 3D version.
It is going to also have its own website with discussions, roleplays, downloadable factions, mods, campaigns, scenarios, and skirmish map.
The TRUE factions community soon is going to be grow, with stories, artworks, fictions, books, and even movies!